Player Matchup

Ra
Ra
AGonzz_126
Ra
Level 129
God Stats
7W - 3L
1,670 SR
Queue Stats
248W - 210L
1,607 Elo+
Party 2
Nike
Nike
DracuulVonBlut
Nike
Level 8
God Stats
18W - 12L
1,500 SR
Queue Stats
36W - 38L
1,634 Elo+
Party 2
Athena
Athena
ShadeOfTheRaven
Athena
Level 20
God Stats
3W - 2L
1,834 SR
Queue Stats
59W - 59L
1,655 Elo+
Party 2
Awilix
Awilix
dukefan1431
Awilix
Level 129
God Stats
5W - 13L
1,414 SR
Queue Stats
203W - 188L
1,591 Elo+
Party 2
Chiron
Chiron
pokefreak10452
Chiron
Level 156
God Stats
2W - 4L
1,297 SR
Queue Stats
201W - 214L
1,569 Elo+
Party 2
Team Averages
Level 88
1,543 SR
1,611 Elo+

VS

Team Averages
Level 62
1,633 SR
1,409 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Infiniteblade155
Artemis
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
35W - 47L
1,389 Elo+
Party 3
Arachne
Arachne
Jaania
Arachne
Level 17
God Stats
2W - 7L
1,759 SR
Queue Stats
35W - 55L
1,376 Elo+
Party 3
Hercules
Hercules
MoneymauroX
Hercules
Level 108
God Stats
47W - 33L
1,548 SR
Queue Stats
304W - 311L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
destoroyah1000
Cthulhu
Level 40
God Stats
25W - 30L
1,551 SR
Queue Stats
36W - 54L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,837
631
13,888
11,999
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,699
550
1,261
5,186
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 0 / 13
8,347
596
4,694
8,118
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
14
10 / 4 / 4
8,717
623
12,815
10,187
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
14 / 2 / 3
9,407
672
12,242
10,412
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 8 / 1
6,811
487
9,384
15,706
9,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 10 / 2
5,788
413
4,613
10,785
2,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Jaania
Arachne
9
3 / 8 / 0
7,431
531
4,067
9,649
2,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
MoneymauroX
Hercules
13
3 / 3 / 0
8,063
576
4,794
11,113
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 6 / 1
6,244
446
8,774
11,346
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
35
Kills
8
8
Deaths
35
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
8
1
0.19
W
6
1
8
10
W
1
1
0
1
L
0
10
2
0.1
L
Arachne
Jaania
Arachne
3
8
0
0.38
L
Hercules
MoneymauroX
Hercules
3
3
0
1
W
4
0
13
10.5
L
1
6
1
0.25
W
Awilix
10
4
4
3
W
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,900
Damage
31,632
45,902
Taken
58,599
21,253
Mitigated
28,023
18,898
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,384
1,403
0
5,687
15,706
9,379
648
9,755
5,951
42,880
0
W
13,888
3,952
319
5,889
11,999
4,793
0
7,087
4,912
62,434
0
W
1,261
68
0
696
5,186
2,553
2,087
0
5,186
0
39,205
L
4,613
3,089
0
1,702
10,785
2,049
0
1,504
9,281
0
21,140
L
Arachne
Jaania
Arachne
4,067
2,944
0
1,306
9,649
2,835
0
3,432
6,217
0
18,232
L
Hercules
MoneymauroX
Hercules
4,794
1,958
80
5,208
11,113
6,987
538
2,730
8,108
0
39,350
W
4,694
1,879
0
2,615
8,118
6,702
0
2,427
5,445
16,543
0
L
8,774
946
0
932
11,346
6,773
0
1,161
10,185
26,867
0
W
Awilix
12,815
6,119
0
3,140
10,187
3,651
258
3,551
6,485
0
51,015
W
12,242
6,859
504
5,735
10,412
3,554
2,632
4,522
5,489
0
66,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
34,337
463
Minions Killed
290
0
Camps Cleared
0
1,237,008
Distance Traveled
1,215,202
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,811
487
71
5
0
222,374
1
W
Ra
8,837
631
108
8
0
254,939
7
W
Nike
7,699
550
109
8
0
194,035
0
L
Artemis
5,788
413
45
3
0
221,265
0
L
Arachne
7,431
531
29
2
0
247,890
0
L
Hercules
8,063
576
102
7
0
264,896
1
W
Athena
8,347
596
27
2
0
272,487
2
L
Cthulhu
6,244
446
43
3
0
258,777
0
W
Awilix
8,717
623
89
6
0
271,943
4
W
Chiron
9,407
672
130
9
0
243,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role