Player Matchup

Da Ji
Da Ji
ExaltedLucinaa
Da Ji
Level 80
God Stats
2W - 1L
1,300 SR
Queue Stats
18W - 28L
1,319 Elo+
Party 1
Sobek
Sobek
KingChook
Sobek
Level 42
God Stats
1W - 6L
1,174 SR
Queue Stats
5W - 10L
1,273 Elo+
Party 1
Bellona
Bellona
Lyamz
Bellona
Level 42
God Stats
5W - 4L
1,387 SR
Queue Stats
6W - 10L
1,301 Elo+
Solo
Zeus
Zeus
MadGibbs
Zeus
Level 122
God Stats
1W - 0L
1,209 SR
Queue Stats
26W - 41L
1,342 Elo+
Party 1
Nox
Nox
kcckies
Nox
Level 95
God Stats
7W - 6L
1,576 SR
Queue Stats
258W - 253L
1,387 Elo+
Solo
Team Averages
Level 76
1,329 SR
1,324 Elo+

VS

Team Averages
Level 86
1,611 SR
1,289 Elo+
Odin
Odin
CapFalcon117
Odin
Level 109
God Stats
1W - 1L
1,817 SR
Queue Stats
9W - 17L
1,293 Elo+
Party 2
Heimdallr
Heimdallr
OutlawEwE612
Heimdallr
Level 81
God Stats
3W - 2L
1,452 SR
Queue Stats
13W - 27L
1,239 Elo+
Solo
Nu Wa
Nu Wa
TheWhopperJr_
Nu Wa
Level 128
God Stats
2W - 5L
1,465 SR
Queue Stats
71W - 97L
1,404 Elo+
Solo
Mercury
Mercury
Wavy_2nd
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,378 Elo+
Solo
Hel
Hel
WoahItsDoom2
Hel
Level 47
God Stats
1W - 1L
1,819 SR
Queue Stats
3W - 11L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 15
11,859
791
13,120
14,023
5,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
KingChook
Sobek
16
3 / 2 / 19
10,934
729
6,965
14,707
18,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Lyamz
Bellona
17
4 / 3 / 18
11,138
743
8,405
13,908
11,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
17 / 1 / 7
14,495
966
28,067
14,881
5,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
16
3 / 2 / 14
10,361
691
6,889
9,684
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,196
680
10,709
20,275
12,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
OutlawEwE612
Heimdallr
14
4 / 10 / 5
9,795
653
13,009
17,642
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 5
10,554
704
19,149
8,337
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Wavy_2nd
Mercury
15
2 / 10 / 4
9,283
619
6,660
14,084
5,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 3
9,123
608
4,680
13,151
7,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
33
Kills
14
14
Deaths
33
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
6
6
15
2.25
W
Sobek
KingChook
Sobek
3
2
19
6.25
W
Bellona
Lyamz
Bellona
4
3
18
4.33
W
Zeus
17
1
7
20.5
L
Heimdallr
OutlawEwE612
Heimdallr
4
10
5
0.65
L
3
4
5
1.38
L
Mercury
Wavy_2nd
Mercury
2
10
4
0.4
L
2
4
3
0.88
W
Nox
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,446
Damage
54,207
67,203
Taken
73,489
46,144
Mitigated
35,067
17,219
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,709
2,351
0
1,056
20,275
12,519
1
10,239
9,894
0
30,464
W
13,120
3,488
0
1,100
14,023
5,565
1,049
4,289
9,431
0
31,117
W
Sobek
KingChook
Sobek
6,965
830
0
4,346
14,707
18,915
642
5,492
8,799
20,983
0
W
Bellona
Lyamz
Bellona
8,405
1,441
0
4,168
13,908
11,935
277
4,882
8,728
0
24,441
W
Zeus
28,067
4,721
542
5,851
14,881
5,969
118
5,038
9,639
70,286
0
L
Heimdallr
OutlawEwE612
Heimdallr
13,009
6,507
0
582
17,642
7,402
0
8,575
8,999
0
23,917
L
19,149
4,308
0
579
8,337
2,763
1,086
4,295
3,922
50,304
0
L
Mercury
Wavy_2nd
Mercury
6,660
1,885
0
372
14,084
5,366
0
7,943
5,985
0
24,089
L
4,680
394
3,000
2,920
13,151
7,017
0
10,877
2,200
17,688
0
W
Nox
6,889
887
0
1,212
9,684
3,760
1,174
3,045
6,513
32,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,787
Gold Earned
48,951
270
Minions Killed
240
5
Camps Cleared
11
1,497,173
Distance Traveled
1,250,517
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,196
680
49
3
2
274,979
0
W
Da Ji
11,859
791
36
2
1
335,877
0
W
Sobek
10,934
729
26
2
0
282,360
0
W
Bellona
11,138
743
38
3
0
278,278
1
W
Zeus
14,495
966
96
6
4
306,178
0
L
Heimdallr
9,795
653
30
2
3
208,038
0
L
Nu Wa
10,554
704
84
6
1
241,028
2
L
Mercury
9,283
619
50
3
2
263,633
1
L
Hel
9,123
608
27
2
3
262,839
0
W
Nox
10,361
691
74
5
0
294,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role