Player Matchup

Mulan
Mulan
Darkness_xBlaser
Mulan
Level 43
God Stats
6W - 1L
1,541 SR
Queue Stats
22W - 10L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Grert
Cernunnos
Level 45
God Stats
1W - 2L
1,137 SR
Queue Stats
10W - 13L
1,450 Elo+
Solo
Arachne
Arachne
I904 LegendI
Arachne
Level 37
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Cthulhu
Cthulhu
Misoghi
Cthulhu
Level 47
God Stats
17W - 9L
1,554 SR
Queue Stats
90W - 101L
1,460 Elo+
Solo
Hel
Hel
fireblade5973
Hel
Level 31
God Stats
1W - 2L
1,209 SR
Queue Stats
59W - 62L
1,292 Elo+
Solo
Team Averages
Level 41
1,351 SR
1,379 Elo+

VS

Team Averages
Level 50
1,462 SR
1,334 Elo+
Neith
Neith
Adawg855989
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 2
Hera
Hera
Bloodredcry
Hera
Level 29
God Stats
10W - 18L
1,286 SR
Queue Stats
142W - 244L
1,260 Elo+
Party 1
Bastet
Bastet
Ghousty_
Bastet
Level 45
God Stats
5W - 3L
1,723 SR
Queue Stats
53W - 43L
1,457 Elo+
Solo
Vulcan
Vulcan
TheDMan1981
Vulcan
Level 51
God Stats
49W - 80L
1,345 SR
Queue Stats
364W - 502L
1,311 Elo+
Party 1
Tiamat
Tiamat
bigphil2736
Tiamat
Level 122
God Stats
1W - 1L
1,458 SR
Queue Stats
30W - 26L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,299
936
13,143
12,236
7,776
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Grert
Cernunnos
17
0 / 3 / 10
10,300
936
5,255
12,566
5,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
I904 LegendI
Arachne
18
12 / 2 / 4
12,513
1,138
16,163
14,207
6,366
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Misoghi
Cthulhu
18
5 / 2 / 13
12,301
1,118
8,632
13,576
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 2 / 14
11,382
1,035
15,215
11,367
5,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

254

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,237
840
4,631
8,942
3,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 11 / 6
9,790
890
11,088
14,946
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Ghousty_
Bastet
15
3 / 5 / 1
9,623
875
8,233
12,457
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
16
1 / 4 / 5
10,102
918
11,297
11,093
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
5 / 5 / 3
11,197
1,018
21,621
15,746
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
29
Kills
10
10
Deaths
29
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
0
11
6
0.27
W
7
1
6
10
L
Bastet
Ghousty_
Bastet
3
5
1
0.7
W
Cernunnos
Grert
Cernunnos
0
3
10
1.67
W
Arachne
I904 LegendI
Arachne
12
2
4
7
W
Cthulhu
Misoghi
Cthulhu
5
2
13
5.75
L
Vulcan
1
4
5
0.88
L
Tiamat
5
5
3
1.3
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,408
Damage
56,870
63,952
Taken
63,184
38,450
Mitigated
27,808
10,973
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,631
2,335
0
25
8,942
3,867
0
1,762
7,180
0
14,456
L
11,088
3,386
0
0
14,946
5,042
0
5,609
9,337
36,791
0
W
13,143
4,365
0
1,435
12,236
7,776
0
8,328
3,908
0
23,000
L
Bastet
Ghousty_
Bastet
8,233
2,540
181
1,317
12,457
4,116
0
5,788
6,669
0
12,151
W
Cernunnos
Grert
Cernunnos
5,255
1,739
0
1,110
12,566
5,384
0
9,855
2,711
0
37,427
W
Arachne
I904 LegendI
Arachne
16,163
12,130
0
4,328
14,207
6,366
0
8,169
6,038
0
31,523
W
Cthulhu
Misoghi
Cthulhu
8,632
272
295
1,020
13,576
13,360
0
8,952
4,624
24,688
0
L
Vulcan
11,297
5,944
0
1,314
11,093
4,449
0
4,966
6,127
35,253
0
L
Tiamat
21,621
1,093
132
3,121
15,746
10,334
0
5,722
10,024
45,236
0
W
15,215
2,461
946
1,839
11,367
5,564
0
8,702
2,665
35,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
49,949
210
Minions Killed
185
12
Camps Cleared
3
949,542
Distance Traveled
926,461
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,237
840
7
1
0
186,910
0
L
Hera
9,790
890
66
6
1
155,947
0
W
Mulan
10,299
936
21
2
0
133,976
0
L
Bastet
9,623
875
5
0
1
162,744
0
W
Cernunnos
10,300
936
95
9
2
180,688
0
W
Arachne
12,513
1,138
13
1
9
215,248
1
W
Cthulhu
12,301
1,118
27
2
0
233,971
1
L
Vulcan
10,102
918
58
5
0
202,056
1
L
Tiamat
11,197
1,018
49
4
1
218,804
0
W
Hel
11,382
1,035
54
5
1
185,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role