Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
JtAgZ19
Nox
Level 109
God Stats
21W - 29L
1,509 SR
Queue Stats
336W - 359L
1,459 Elo+
Solo
Neith
Neith
YoungLloyd50
Neith
Level 9
God Stats
12W - 7L
1,635 SR
Queue Stats
17W - 12L
1,653 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,537 Elo+

VS

Team Averages
Level 83
1,473 SR
1,464 Elo+
Bellona
Bellona
PainlessKING
Bellona
Level 29
God Stats
0W - 3L
1,395 SR
Queue Stats
25W - 25L
1,423 Elo+
Party 1
Agni
Agni
slimmm300
Agni
Level 97
God Stats
2W - 2L
1,421 SR
Queue Stats
57W - 79L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smoothdiched
Ah Muzen Cab
Level 122
God Stats
1W - 2L
1,602 SR
Queue Stats
132W - 144L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 14
8,525
853
8,084
10,772
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
14
13 / 0 / 8
9,866
987
9,675
9,189
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 14
8,156
816
7,377
6,836
2,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PainlessKING
Bellona
10
0 / 7 / 0
6,064
606
2,971
9,425
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
10
1 / 7 / 1
6,599
660
9,271
8,515
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
smoothdiched
Ah Muzen Cab
10
1 / 7 / 1
6,626
663
9,087
10,295
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
21
Kills
2
2
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
14
12
W
Nox
13
0
8
17
L
Bellona
PainlessKING
Bellona
0
7
0
0
W
3
1
14
10
L
Agni
1
7
1
0.21
L
Ah Muzen Cab
smoothdiched
Ah Muzen Cab
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
21,329
26,797
Taken
28,235
15,191
Mitigated
13,095
7,589
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,084
514
700
2,456
10,772
10,022
39
3,046
6,822
19,879
0
W
Nox
9,675
156
88
981
9,189
2,962
509
3,137
5,229
23,322
0
L
Bellona
PainlessKING
Bellona
2,971
354
262
417
9,425
5,786
63
6,147
2,950
0
11,407
W
7,377
3,708
0
3,364
6,836
2,207
1,679
2,127
4,438
0
27,865
L
Agni
9,271
986
0
250
8,515
2,760
96
5,312
2,980
19,164
0
L
Ah Muzen Cab
smoothdiched
Ah Muzen Cab
9,087
2,940
0
1,982
10,295
4,549
0
5,896
4,106
0
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
19,289
129
Minions Killed
88
5
Camps Cleared
3
573,075
Distance Traveled
486,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,525
853
24
2
2
203,382
3
W
Nox
9,866
987
49
5
1
196,888
0
L
Bellona
6,064
606
14
1
1
157,123
2
W
Neith
8,156
816
56
6
2
172,805
0
L
Agni
6,599
660
34
3
2
170,633
0
L
Ah Muzen Cab
6,626
663
40
4
0
158,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role