Player Matchup

Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BlineBeast
Mulan
Level 88
God Stats
18W - 18L
1,479 SR
Queue Stats
155W - 169L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Conker1155
Nu Wa
Level 84
God Stats
22W - 26L
1,497 SR
Queue Stats
123W - 111L
1,503 Elo+
Party 2
Athena
Athena
MaverickVenator
Athena
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 94L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
NickIsBeastyFTW
Danzaburou
Level 81
God Stats
0W - 1L
1,192 SR
Queue Stats
202W - 189L
1,463 Elo+
Solo
Team Averages
Level 79
1,434 SR
1,464 Elo+

VS

Team Averages
Level 45
1,536 SR
1,463 Elo+
Olorun
Olorun
BCN Kali
Olorun
Level 67
God Stats
16W - 6L
1,673 SR
Queue Stats
281W - 282L
1,534 Elo+
Party 1
Bastet
Bastet
Tls on Pluto
Bastet
Level 45
God Stats
6W - 4L
1,705 SR
Queue Stats
113W - 127L
1,476 Elo+
Party 1
Poseidon
Poseidon
VvsWord
Poseidon
Level 69
God Stats
2W - 5L
1,390 SR
Queue Stats
112W - 95L
1,503 Elo+
Solo
Ymir
Ymir
ktajm
Ymir
Level 22
God Stats
11W - 8L
1,441 SR
Queue Stats
39W - 41L
1,386 Elo+
Party 1
Medusa
Medusa
linszn
Medusa
Level 23
God Stats
11W - 14L
1,474 SR
Queue Stats
25W - 36L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 5 / 2
7,857
561
8,160
8,991
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
14
3 / 2 / 0
8,143
582
4,874
8,265
5,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
10
0 / 7 / 3
5,893
421
7,585
10,031
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 3
5,687
406
2,948
13,822
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
NickIsBeastyFTW
Danzaburou
11
2 / 5 / 2
6,837
488
9,490
10,252
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BCN Kali
Olorun
14
8 / 3 / 7
9,008
643
13,196
13,715
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
12
7 / 2 / 2
7,863
562
5,586
9,442
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
VvsWord
Poseidon
14
2 / 2 / 0
8,572
612
4,496
6,919
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
ktajm
Ymir
10
2 / 1 / 7
7,223
516
3,901
10,609
5,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
linszn
Medusa
11
6 / 1 / 6
7,312
522
9,327
8,241
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
25
25
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
5
2
1
W
Olorun
BCN Kali
Olorun
8
3
7
3.83
L
Mulan
3
2
0
1.5
L
Nu Wa
0
7
3
0.21
L
0
6
3
0.25
L
Danzaburou
NickIsBeastyFTW
Danzaburou
2
5
2
0.6
W
Bastet
7
2
2
4
W
Poseidon
VvsWord
Poseidon
2
2
0
1
W
Ymir
ktajm
Ymir
2
1
7
5.5
W
Medusa
linszn
Medusa
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
36,506
51,361
Taken
48,926
24,023
Mitigated
17,811
7,456
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,160
2,743
0
885
8,991
3,376
0
3,323
5,668
0
41,159
W
Olorun
BCN Kali
Olorun
13,196
7,631
0
7,394
13,715
4,755
1,466
4,849
8,866
67,712
0
L
Mulan
4,874
149
0
2,203
8,265
5,771
0
4,496
3,769
0
48,167
L
Nu Wa
7,585
2,858
0
2,563
10,031
3,178
0
7,776
2,255
32,404
0
L
2,948
1,502
0
270
13,822
7,783
61
4,042
9,780
13,274
0
L
Danzaburou
NickIsBeastyFTW
Danzaburou
9,490
4,704
0
1,535
10,252
3,915
0
1,956
8,296
0
33,145
W
Bastet
5,586
2,166
0
4,247
9,442
2,771
460
1,393
8,049
0
36,825
W
Poseidon
VvsWord
Poseidon
4,496
873
0
1,420
6,919
2,195
420
548
6,371
52,679
0
W
Ymir
ktajm
Ymir
3,901
1,388
1,834
2,211
10,609
5,971
203
2,067
8,542
17,673
0
W
Medusa
linszn
Medusa
9,327
5,377
0
1,131
8,241
2,119
927
1,676
6,565
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
39,978
296
Minions Killed
414
0
Camps Cleared
0
1,237,396
Distance Traveled
1,293,557
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,857
561
69
5
0
288,660
2
W
Olorun
9,008
643
124
9
0
209,414
1
L
Mulan
8,143
582
113
8
0
233,028
3
L
Nu Wa
5,893
421
49
4
0
254,340
1
L
Athena
5,687
406
26
2
0
231,337
0
L
Danzaburou
6,837
488
39
3
0
230,031
0
W
Bastet
7,863
562
70
5
0
309,047
0
W
Poseidon
8,572
612
131
9
0
256,185
2
W
Ymir
7,223
516
30
2
0
251,162
1
W
Medusa
7,312
522
59
4
0
267,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role