Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MrHugzWugz
Gilgamesh
Level 95
God Stats
1W - 4L
1,139 SR
Queue Stats
166W - 152L
1,437 Elo+
Solo
Sobek
Sobek
Skyy_Love25
Sobek
Level 68
God Stats
3W - 2L
1,758 SR
Queue Stats
268W - 280L
1,490 Elo+
Party 1
Bellona
Bellona
ady_adryan
Bellona
Level 144
God Stats
104W - 81L
1,549 SR
Queue Stats
322W - 350L
1,466 Elo+
Solo
Olorun
Olorun
donigr231
Olorun
Level 108
God Stats
5W - 1L
1,629 SR
Queue Stats
230W - 207L
1,556 Elo+
Party 1
Team Averages
Level 105
1,515 SR
1,490 Elo+

VS

Team Averages
Level 79
1,538 SR
1,459 Elo+
Anubis
Anubis
ChickenButttt
Anubis
Level 80
God Stats
242W - 250L
1,448 SR
Queue Stats
248W - 261L
1,393 Elo+
Solo
Izanami
Izanami
Introxez
Izanami
Level 80
God Stats
207W - 181L
1,521 SR
Queue Stats
228W - 224L
1,444 Elo+
Solo
Chaac
Chaac
King Jekyll1347
Chaac
Level 64
God Stats
22W - 13L
1,564 SR
Queue Stats
75W - 69L
1,418 Elo+
Solo
Ravana
Ravana
Lazy_marshin
Ravana
Level 104
God Stats
13W - 5L
1,601 SR
Queue Stats
279W - 277L
1,550 Elo+
Solo
Sylvanus
Sylvanus
aRCie_23
Sylvanus
Level 69
God Stats
38W - 36L
1,554 SR
Queue Stats
195W - 212L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 0 / 2
10,436
614
13,292
6,572
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MrHugzWugz
Gilgamesh
17
2 / 1 / 7
9,736
573
4,724
10,979
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 8
8,247
485
2,509
10,046
7,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ady_adryan
Bellona
17
8 / 1 / 1
11,037
649
13,002
11,644
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
donigr231
Olorun
17
7 / 3 / 1
10,339
608
13,099
12,535
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,485
440
6,748
11,493
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Introxez
Izanami
15
2 / 5 / 1
8,880
522
6,907
10,182
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 7 / 0
8,429
496
7,301
16,356
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
15
1 / 3 / 0
8,387
493
3,340
8,020
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
aRCie_23
Sylvanus
12
1 / 6 / 3
7,560
445
5,720
15,930
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
27
Kills
5
5
Deaths
27
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
2
10
L
0
6
1
0.08
L
Izanami
Introxez
Izanami
2
5
1
0.5
L
1
7
0
0.14
L
Ravana
1
3
0
0.33
W
Gilgamesh
MrHugzWugz
Gilgamesh
2
1
7
5.5
W
1
0
8
5
L
Sylvanus
aRCie_23
Sylvanus
1
6
3
0.42
W
Bellona
ady_adryan
Bellona
8
1
1
8.5
W
Olorun
donigr231
Olorun
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,626
Damage
30,016
51,776
Taken
61,981
31,697
Mitigated
36,024
24,038
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,292
540
0
5,506
6,572
3,280
200
2,721
3,808
80,706
0
L
6,748
421
0
3,358
11,493
4,636
275
6,008
5,485
56,381
0
L
Izanami
Introxez
Izanami
6,907
4,739
0
1,220
10,182
4,290
720
6,341
3,841
0
60,250
L
7,301
1,325
0
3,608
16,356
13,737
0
2,158
14,198
5,228
54,076
L
Ravana
3,340
834
0
3,222
8,020
3,796
0
1,805
6,215
0
60,107
W
Gilgamesh
MrHugzWugz
Gilgamesh
4,724
1,279
0
4,986
10,979
5,641
0
1,642
9,210
0
69,456
W
2,509
149
214
2,489
10,046
7,390
0
4,111
5,558
19,409
0
L
Sylvanus
aRCie_23
Sylvanus
5,720
1,004
364
4,942
15,930
9,565
0
11,161
4,769
23,450
0
W
Bellona
ady_adryan
Bellona
13,002
6,854
0
4,923
11,644
10,474
2,158
2,601
8,463
95
69,454
W
Olorun
donigr231
Olorun
13,099
7,151
294
5,626
12,535
4,912
0
2,839
9,243
73,705
9,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
40,741
552
Minions Killed
508
0
Camps Cleared
0
1,698,827
Distance Traveled
1,528,781
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,436
614
134
8
0
327,445
8
L
Anubis
7,485
440
100
6
0
256,019
1
L
Izanami
8,880
522
120
7
0
311,234
0
L
Chaac
8,429
496
118
7
0
292,578
0
L
Ravana
8,387
493
128
8
0
364,618
3
W
Gilgamesh
9,736
573
113
7
0
368,554
5
W
Sobek
8,247
485
31
2
0
348,931
2
L
Sylvanus
7,560
445
42
2
0
304,332
6
W
Bellona
11,037
649
141
8
0
362,582
3
W
Olorun
10,339
608
133
8
0
291,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role