Player Matchup

Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond IV
AverageGamer1234
Fenrir
Diamond IV
Level 59
God Stats
2W - 0L
1,769 SR
Queue Stats
42W - 22L
2,287 MMR
Party 1
Zeus
Zeus
Platinum II
Venommrr
Zeus
Platinum II
Level 142
God Stats
3W - 0L
1,907 SR
Queue Stats
35W - 15L
2,200 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,725 SR
1,996 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,446 SR
1,672 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Aisaac01
Sol
Gold III
Level 128
God Stats
2W - 4L
1,597 SR
Queue Stats
99W - 120L
1,632 MMR
Solo
Mulan
Mulan
Platinum III
OhhhLawdy
Mulan
Platinum III
Level 109
God Stats
2W - 10L
1,241 SR
Queue Stats
379W - 521L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 3 / 9
8,067
733
6,541
11,030
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 3 / 7
9,429
857
7,539
13,816
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
6 / 4 / 6
9,082
826
15,449
9,103
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SobekGilgameshAresOdinArtio

VS

Bans
BastetGebThothGaneshaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 4 / 4
8,231
748
9,413
9,343
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 6
8,227
748
7,917
9,200
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
OhhhLawdy
Mulan
11
1 / 5 / 9
7,382
671
8,760
14,414
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
10
10
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
9
2.17
L
Neith
 
Neith
5
4
4
1.75
L
4
4
6
1.75
W
5
3
7
2.83
L
Mulan
OhhhLawdy
Mulan
1
5
9
1.1
W
Zeus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
26,090
33,949
Taken
32,957
25,698
Mitigated
13,747
14,402
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,541
531
3,257
4,398
11,030
12,205
169
2,386
8,303
0
18,638
L
Neith
 
Neith
9,413
3,099
384
1,566
9,343
3,009
296
4,460
4,808
0
28,382
L
7,917
2,010
0
2,909
9,200
2,594
0
4,681
4,336
29,953
0
W
7,539
1,661
1,034
3,307
13,816
10,226
86
5,116
8,509
0
16,929
L
Mulan
OhhhLawdy
Mulan
8,760
1,005
0
1,878
14,414
8,144
39
6,595
7,263
0
14,385
W
Zeus
15,449
3,516
0
2,406
9,103
3,267
879
751
8,180
48,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
23,840
146
Minions Killed
119
7
Camps Cleared
4
638,709
Distance Traveled
570,229
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,067
733
33
3
3
234,356
1
L
Neith
8,231
748
47
4
0
191,749
3
L
Sol
8,227
748
54
5
1
177,040
2
W
Fenrir
9,429
857
21
2
2
221,846
3
L
Mulan
7,382
671
18
2
3
201,440
4
W
Zeus
9,082
826
92
8
2
182,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role