Player Matchup

Sol
Sol
Diamond I
Kalifornia Bruh
Sol
Diamond I
Level 49
God Stats
14W - 6L
1,811 SR
Queue Stats
74W - 63L
2,436 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 49
1,811 SR
2,436 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,792 SR
2,425 MMR
Heimdallr
Heimdallr
Diamond II
ThirstyMedic
Heimdallr
Diamond II
Level 157
God Stats
16W - 7L
1,792 SR
Queue Stats
69W - 55L
2,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 0
12,325
822
18,286
16,427
15,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
BakasuraAh Muzen CabKaliSkadiIzanami

VS

Bans
BellonaPoseidonChronosBastetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ThirstyMedic
Heimdallr
16
1 / 2 / 0
10,721
715
11,822
21,425
16,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Heimdallr
ThirstyMedic
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
11,822
16,427
Taken
21,425
15,811
Mitigated
16,515
9,921
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,286
6,230
0
9,921
16,427
15,811
2,765
781
15,646
100,001
8,595
L
Heimdallr
ThirstyMedic
Heimdallr
11,822
4,736
0
4,887
21,425
16,515
818
16,587
4,838
534
64,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,325
Gold Earned
10,721
176
Minions Killed
130
12
Camps Cleared
2
310,407
Distance Traveled
304,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,325
822
176
12
12
310,407
2
L
Heimdallr
10,721
715
130
9
2
304,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role