Player Matchup

Morgan Le Fay
Morgan Le Fay
DemiseOne
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,396 SR
Queue Stats
59W - 83L
1,377 Elo+
Party 1
Scylla
Scylla
Dierzi
Scylla
Level 96
God Stats
2W - 4L
1,374 SR
Queue Stats
74W - 104L
1,343 Elo+
Party 2
Neith
Neith
F8LBURN II
Neith
Level 93
God Stats
2W - 1L
1,495 SR
Queue Stats
77W - 104L
1,364 Elo+
Party 2
Geb
Geb
FALL145
Geb
Level 101
God Stats
1W - 0L
1,279 SR
Queue Stats
52W - 79L
1,324 Elo+
Party 1
Hel
Hel
SieSeidon
Hel
Level 66
God Stats
2W - 2L
1,616 SR
Queue Stats
49W - 74L
1,312 Elo+
Party 1
Team Averages
Level 95
1,432 SR
1,344 Elo+

VS

Team Averages
Level 119
1,447 SR
1,347 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AoNewb559
Merlin
Level 149
God Stats
5W - 10L
1,285 SR
Queue Stats
318W - 365L
1,327 Elo+
Solo
Jing Wei
Jing Wei
BroodcChimera
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,181 Elo+
Solo
Bakasura
Bakasura
DoubledLizard
Bakasura
Level 149
God Stats
4W - 2L
1,680 SR
Queue Stats
349W - 364L
1,363 Elo+
Solo
Skadi
Skadi
ubburned
Skadi
Level 88
God Stats
0W - 2L
1,272 SR
Queue Stats
99W - 118L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemiseOne
Morgan Le Fay
20
9 / 2 / 19
11,904
794
19,745
19,657
9,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Dierzi
Scylla
19
9 / 1 / 12
11,798
787
17,866
12,407
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
7 / 3 / 14
11,352
757
17,807
17,462
9,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
17
6 / 3 / 17
10,939
729
16,641
22,788
27,268
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 1 / 22
10,679
712
8,979
15,793
11,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 6 / 4
9,119
608
10,262
18,663
15,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
AoNewb559
Merlin
17
0 / 7 / 4
9,675
645
26,427
12,839
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
BroodcChimera
Jing Wei
15
1 / 8 / 3
9,075
605
8,585
17,638
6,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
DoubledLizard
Bakasura
16
3 / 8 / 2
10,147
676
5,596
22,125
17,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
ubburned
Skadi
18
6 / 4 / 1
10,910
727
13,246
16,582
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
33
Kills
10
10
Deaths
33
84
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
4
0.33
L
Merlin
AoNewb559
Merlin
0
7
4
0.29
L
Jing Wei
BroodcChimera
Jing Wei
1
8
3
0.31
W
Morgan Le Fay
DemiseOne
Morgan Le Fay
9
2
19
9.25
W
Scylla
Dierzi
Scylla
9
1
12
15
L
Bakasura
DoubledLizard
Bakasura
3
8
2
0.5
W
Neith
7
3
14
4.67
W
Geb
6
3
17
4.83
W
2
1
22
13
L
Skadi
ubburned
Skadi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,038
Damage
64,116
88,107
Taken
87,847
64,212
Mitigated
52,995
53,113
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,262
976
5,297
2,514
18,663
15,740
136
13,650
4,893
18,246
0
L
Merlin
AoNewb559
Merlin
26,427
993
962
874
12,839
4,980
0
10,032
2,565
60,690
0
L
Jing Wei
BroodcChimera
Jing Wei
8,585
5,771
969
2,653
17,638
6,864
74
12,149
5,421
0
16,141
W
Morgan Le Fay
DemiseOne
Morgan Le Fay
19,745
1,650
1,608
4,086
19,657
9,938
1,669
7,883
11,432
44,015
0
W
Scylla
Dierzi
Scylla
17,866
1,382
2,175
4,342
12,407
5,473
1,144
7,070
5,217
31,162
0
L
Bakasura
DoubledLizard
Bakasura
5,596
3,232
3,419
5,351
22,125
17,607
0
13,306
8,426
0
11,322
W
Neith
17,807
7,166
1,693
4,807
17,462
9,849
1,731
6,470
10,629
0
45,612
W
Geb
16,641
1,314
3,234
3,671
22,788
27,268
469
5,765
16,431
22,857
0
W
8,979
851
17,276
10,221
15,793
11,684
716
9,501
6,204
19,904
0
L
Skadi
ubburned
Skadi
13,246
3,229
437
4,458
16,582
7,804
10
13,081
3,311
0
21,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
48,926
165
Minions Killed
144
0
Camps Cleared
0
1,454,496
Distance Traveled
1,153,303
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,119
608
11
1
0
234,261
0
L
Merlin
9,675
645
63
4
0
214,289
0
L
Jing Wei
9,075
605
17
1
0
233,964
0
W
Morgan Le Fay
11,904
794
36
2
0
297,242
0
W
Scylla
11,798
787
34
2
0
264,358
0
L
Bakasura
10,147
676
32
2
0
211,498
2
W
Neith
11,352
757
60
4
0
264,233
0
W
Geb
10,939
729
14
1
0
322,040
4
W
Hel
10,679
712
21
1
0
306,623
3
L
Skadi
10,910
727
21
1
0
259,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role