Player Matchup

Atlas
Atlas
Chaotic Hydra
Atlas
Level 159
God Stats
14W - 20L
1,579 SR
Queue Stats
646W - 528L
1,698 Elo+
Party 1
Charybdis
Charybdis
LDAK Finn
Charybdis
Level 152
God Stats
15W - 23L
1,618 SR
Queue Stats
294W - 276L
1,659 Elo+
Solo
Bastet
Bastet
Nova120
Bastet
Level 149
God Stats
52W - 21L
1,754 SR
Queue Stats
497W - 411L
1,697 Elo+
Party 1
Persephone
Persephone
TobyJohn
Persephone
Level 150
God Stats
14W - 14L
1,587 SR
Queue Stats
309W - 325L
1,625 Elo+
Solo
Loki
Loki
XtremeDragon69
Loki
Level 107
God Stats
10W - 4L
1,714 SR
Queue Stats
12W - 4L
1,753 Elo+
Solo
Team Averages
Level 143
1,650 SR
1,686 Elo+

VS

Team Averages
Level 147
1,652 SR
1,630 Elo+
Eset
Eset
Medic In Pink
Eset
Level 159
God Stats
40W - 31L
1,669 SR
Queue Stats
557W - 490L
1,549 Elo+
Party 2
Artemis
Artemis
Sekai Lost
Artemis
Level 154
God Stats
11W - 12L
1,642 SR
Queue Stats
490W - 455L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
Visable MM
Gilgamesh
Level 153
God Stats
14W - 14L
1,473 SR
Queue Stats
197W - 183L
1,684 Elo+
Solo
Thoth
Thoth
Xloy
Thoth
Level 119
God Stats
19W - 14L
1,720 SR
Queue Stats
368W - 352L
1,660 Elo+
Party 2
Arachne
Arachne
Zekeman7
Arachne
Level 148
God Stats
9W - 4L
1,754 SR
Queue Stats
453W - 404L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,462
539
3,515
5,807
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
LDAK Finn
Charybdis
11
3 / 2 / 1
6,714
560
5,120
7,703
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Nova120
Bastet
10
3 / 3 / 2
6,248
521
5,359
6,860
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
TobyJohn
Persephone
13
2 / 2 / 2
7,317
610
2,457
5,418
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 3
7,367
614
7,173
7,160
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,912
493
4,345
7,590
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Sekai Lost
Artemis
10
1 / 3 / 0
5,771
481
5,448
7,570
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Visable MM
Gilgamesh
10
1 / 2 / 1
5,612
468
3,503
7,646
3,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Xloy
Thoth
10
1 / 3 / 2
5,997
500
3,448
4,902
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Zekeman7
Arachne
11
3 / 2 / 1
6,433
536
3,474
10,455
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
7
7
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Charybdis
LDAK Finn
Charybdis
3
2
1
1.75
L
1
4
0
0.25
W
Bastet
Nova120
Bastet
3
3
2
1.33
L
Artemis
Sekai Lost
Artemis
1
3
0
0.33
W
Persephone
TobyJohn
Persephone
2
2
2
1.5
L
Gilgamesh
Visable MM
Gilgamesh
1
2
1
0.75
L
Thoth
Xloy
Thoth
1
3
2
0.67
W
4
0
3
5.5
L
Arachne
Zekeman7
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
20,218
32,948
Taken
38,163
11,998
Mitigated
12,993
12,547
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,515
1,253
0
1,672
5,807
3,095
0
706
5,064
11,820
0
W
Charybdis
LDAK Finn
Charybdis
5,120
3,168
0
3,248
7,703
1,523
0
419
7,284
0
46,836
L
4,345
532
250
3,127
7,590
2,770
0
82
7,087
31,099
0
W
Bastet
Nova120
Bastet
5,359
1,184
0
2,636
6,860
2,046
0
2,243
4,477
0
30,292
L
Artemis
Sekai Lost
Artemis
5,448
1,930
0
2,768
7,570
1,740
0
1,562
6,008
0
40,091
W
Persephone
TobyJohn
Persephone
2,457
43
63
1,430
5,418
1,624
0
1,554
3,862
45,122
0
L
Gilgamesh
Visable MM
Gilgamesh
3,503
519
276
1,852
7,646
3,729
0
1,300
6,238
0
23,670
L
Thoth
Xloy
Thoth
3,448
93
0
500
4,902
1,346
0
1,544
3,324
33,189
0
W
7,173
1,190
0
3,498
7,160
3,710
592
2,267
4,466
0
41,629
L
Arachne
Zekeman7
Arachne
3,474
1,715
0
2,204
10,455
3,408
0
1,357
8,836
0
41,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
29,725
366
Minions Killed
353
0
Camps Cleared
0
1,165,280
Distance Traveled
1,097,247
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,462
539
33
3
0
246,286
6
W
Charybdis
6,714
560
82
7
0
205,774
3
L
Eset
5,912
493
82
7
0
192,829
4
W
Bastet
6,248
521
65
5
0
236,777
1
L
Artemis
5,771
481
72
6
0
201,321
2
W
Persephone
7,317
610
95
8
0
241,024
5
L
Gilgamesh
5,612
468
41
3
0
238,152
4
L
Thoth
5,997
500
70
6
0
204,716
1
W
Loki
7,367
614
91
8
0
235,419
5
L
Arachne
6,433
536
88
7
0
260,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role