Player Matchup

Artemis
Artemis
AmChanged
Artemis
Level 107
God Stats
6W - 3L
1,576 SR
Queue Stats
143W - 138L
1,516 Elo+
Party 1
Fafnir
Fafnir
Broken-Donut
Fafnir
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 63L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Mister_Dude_7
Baron Samedi
Level 85
God Stats
10W - 5L
1,690 SR
Queue Stats
40W - 49L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
MyNinjaWae
Sun Wukong
Level 102
God Stats
11W - 4L
1,706 SR
Queue Stats
288W - 260L
1,557 Elo+
Party 1
Cliodhna
Cliodhna
Zaxbys98
Cliodhna
Level 128
God Stats
11W - 5L
1,706 SR
Queue Stats
613W - 651L
1,414 Elo+
Solo
Team Averages
Level 109
1,636 SR
1,493 Elo+

VS

Team Averages
Level 84
1,435 SR
1,486 Elo+
Ymir
Ymir
BurtMaclynn
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,566 Elo+
Party 2
Fenrir
Fenrir
DG RAGE
Fenrir
Level 34
God Stats
1W - 2L
1,488 SR
Queue Stats
90W - 89L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
Michael SCARHn
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,436 Elo+
Party 2
Charybdis
Charybdis
Numbzie
Charybdis
Level 160
God Stats
9W - 18L
1,368 SR
Queue Stats
395W - 401L
1,505 Elo+
Party 3
Atlas
Atlas
Proulxbagel
Atlas
Level 137
God Stats
0W - 3L
1,317 SR
Queue Stats
98W - 104L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmChanged
Artemis
9
0 / 0 / 3
5,116
512
4,731
4,617
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
2 / 0 / 2
5,586
559
3,752
7,254
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Mister_Dude_7
Baron Samedi
10
1 / 1 / 3
5,742
574
3,525
3,480
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MyNinjaWae
Sun Wukong
10
5 / 0 / 1
6,240
624
5,112
5,700
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Zaxbys98
Cliodhna
9
2 / 0 / 2
5,596
560
3,242
4,348
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,279
428
1,813
5,986
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DG RAGE
Fenrir
8
0 / 1 / 1
4,840
484
1,961
7,157
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 0
5,580
558
2,510
4,279
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Numbzie
Charybdis
7
0 / 2 / 0
4,792
479
4,275
6,588
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,444
444
2,267
8,432
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
AmChanged
Artemis
0
0
3
1.5
W
Fafnir
2
0
2
3
L
0
4
0
0
L
Fenrir
DG RAGE
Fenrir
0
1
1
0.5
L
1
1
0
1
W
Baron Samedi
Mister_Dude_7
Baron Samedi
1
1
3
2.5
W
Sun Wukong
MyNinjaWae
Sun Wukong
5
0
1
5.5
L
Charybdis
Numbzie
Charybdis
0
2
0
0
L
0
2
0
0
W
Cliodhna
Zaxbys98
Cliodhna
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
12,826
25,399
Taken
32,442
12,399
Mitigated
12,459
10,651
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AmChanged
Artemis
4,731
2,619
0
1,817
4,617
1,084
36
831
3,786
0
30,076
W
Fafnir
3,752
1,182
292
2,958
7,254
5,290
4
1,631
5,557
12,456
0
L
1,813
367
0
856
5,986
3,957
0
780
4,895
13,000
0
L
Fenrir
DG RAGE
Fenrir
1,961
686
0
3,090
7,157
2,184
0
737
6,303
0
20,810
L
2,510
441
0
1,569
4,279
1,433
0
1,416
2,863
29,376
0
W
Baron Samedi
Mister_Dude_7
Baron Samedi
3,525
386
228
1,171
3,480
1,603
0
1,267
2,123
28,927
0
W
Sun Wukong
MyNinjaWae
Sun Wukong
5,112
879
99
1,786
5,700
3,232
0
1,569
3,845
0
31,002
L
Charybdis
Numbzie
Charybdis
4,275
2,582
0
2,605
6,588
1,301
0
1,522
5,066
0
28,064
L
2,267
996
510
2,948
8,432
3,584
0
2,822
5,610
10,024
0
W
Cliodhna
Zaxbys98
Cliodhna
3,242
176
0
2,300
4,348
1,190
0
776
3,498
0
23,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
23,935
264
Minions Killed
212
0
Camps Cleared
0
997,514
Distance Traveled
848,133
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,116
512
61
6
0
182,090
4
W
Fafnir
5,586
559
10
1
0
192,646
5
L
Ymir
4,279
428
23
2
0
122,629
0
L
Fenrir
4,840
484
50
5
0
184,393
1
L
Ah Puch
5,580
558
69
7
0
184,594
2
W
Baron Samedi
5,742
574
63
6
0
182,750
2
W
Sun Wukong
6,240
624
72
7
0
200,329
0
L
Charybdis
4,792
479
60
6
0
173,446
3
L
Atlas
4,444
444
10
1
0
183,071
1
W
Cliodhna
5,596
560
58
6
0
239,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role