Player Matchup

Chiron
Chiron
PaxtonFettel_
Chiron
Level 126
God Stats
11W - 8L
1,559 SR
Queue Stats
165W - 131L
1,564 Elo+
Party 1
Janus
Janus
Sephiroth_502
Janus
Level 88
God Stats
4W - 5L
1,393 SR
Queue Stats
245W - 212L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
champurrada2k
Kuzenbo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
Team Averages
Level 77
1,484 SR
1,601 Elo+

VS

Team Averages
Level 87
1,697 SR
1,555 Elo+
Gilgamesh
Gilgamesh
DankBandit
Gilgamesh
Level 121
God Stats
13W - 14L
1,480 SR
Queue Stats
232W - 249L
1,609 Elo+
Party 2
Bellona
Bellona
Elizarxd
Bellona
Level 24
God Stats
9W - 4L
1,905 SR
Queue Stats
14W - 9L
1,633 Elo+
Party 2
Freya
Freya
sebachile
Freya
Level 115
God Stats
3W - 1L
1,706 SR
Queue Stats
7W - 11L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 6
10,007
834
17,978
5,558
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 11
8,896
741
8,032
7,600
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
12
3 / 2 / 7
8,407
701
5,129
7,256
9,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DankBandit
Gilgamesh
11
3 / 7 / 2
7,889
657
12,455
16,654
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Elizarxd
Bellona
11
1 / 5 / 3
7,484
624
2,122
15,235
11,300
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
sebachile
Freya
8
1 / 4 / 2
6,918
577
1,729
5,818
1,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DankBandit
Gilgamesh
3
7
2
0.57
L
Bellona
Elizarxd
Bellona
1
5
3
0.5
W
10
0
6
13
W
3
3
11
2.83
W
Kuzenbo
3
2
7
3.25
L
Freya
sebachile
Freya
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
16,306
20,414
Taken
37,707
14,887
Mitigated
24,181
3,869
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DankBandit
Gilgamesh
12,455
3,369
0
1,600
16,654
11,268
0
6,421
10,233
0
31,003
L
Bellona
Elizarxd
Bellona
2,122
432
0
2,156
15,235
11,300
0
4,985
10,250
0
11,372
W
17,978
10,074
1,413
1,965
5,558
2,717
2,362
479
4,810
0
34,926
W
8,032
461
0
491
7,600
2,455
360
605
6,734
28,794
0
W
Kuzenbo
5,129
2,145
0
0
7,256
9,715
142
1,389
5,543
18,444
0
L
Freya
sebachile
Freya
1,729
578
0
1,184
5,818
1,613
0
2,227
3,591
10,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
22,291
134
Minions Killed
92
7
Camps Cleared
2
687,689
Distance Traveled
568,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,889
657
44
4
1
229,816
2
L
Bellona
7,484
624
28
2
0
212,257
0
W
Chiron
10,007
834
47
4
3
234,924
2
W
Janus
8,896
741
62
5
2
221,393
3
W
Kuzenbo
8,407
701
25
2
2
231,372
0
L
Freya
6,918
577
20
2
1
126,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role