Player Matchup

Cernunnos
Cernunnos
Grert
Cernunnos
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 13L
1,484 Elo+
Solo
Kukulkan
Kukulkan
RosyAsh
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,286 Elo+
Party 2
Nu Wa
Nu Wa
Virtus_ZQ
Nu Wa
Level 84
God Stats
2W - 6L
1,646 SR
Queue Stats
132W - 143L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
WildOpal
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,138 Elo+
Party 2
Kali
Kali
sweng67
Kali
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 282L
1,412 Elo+
Party 2
Team Averages
Level 76
1,486 SR
1,344 Elo+

VS

Team Averages
Level 69
1,357 SR
1,352 Elo+
Gilgamesh
Gilgamesh
Avispadark
Gilgamesh
Level 64
God Stats
12W - 11L
1,285 SR
Queue Stats
255W - 298L
1,382 Elo+
Solo
Raijin
Raijin
FatMatt99
Raijin
Level 80
God Stats
7W - 9L
1,346 SR
Queue Stats
21W - 41L
1,298 Elo+
Party 1
Izanami
Izanami
IStarStrukZz
Izanami
Level 19
God Stats
5W - 17L
1,274 SR
Queue Stats
25W - 45L
1,359 Elo+
Party 1
Charybdis
Charybdis
ben666taco
Charybdis
Level 147
God Stats
6W - 9L
1,376 SR
Queue Stats
111W - 140L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
kawaiikoochii
Amaterasu
Level 34
God Stats
8W - 6L
1,505 SR
Queue Stats
233W - 240L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grert
Cernunnos
19
2 / 8 / 6
12,720
909
16,988
26,542
9,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RosyAsh
Kukulkan
20
4 / 4 / 6
13,684
977
19,269
15,510
10,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Virtus_ZQ
Nu Wa
20
5 / 6 / 5
14,186
1,013
29,234
21,222
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
WildOpal
Kuzenbo
19
3 / 15 / 8
12,474
891
17,543
32,318
28,584
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
sweng67
Kali
19
0 / 6 / 6
11,695
835
5,419
17,082
13,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avispadark
Gilgamesh
20
8 / 2 / 20
14,804
1,057
18,912
21,929
11,603
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
FatMatt99
Raijin
20
10 / 2 / 16
14,146
1,010
18,537
16,020
6,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
IStarStrukZz
Izanami
20
5 / 2 / 20
13,670
976
22,388
16,757
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
ben666taco
Charybdis
20
13 / 3 / 19
15,984
1,142
38,360
19,806
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
kawaiikoochii
Amaterasu
20
3 / 5 / 14
12,683
906
10,078
21,104
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
14
Kills
39
39
Deaths
14
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Avispadark
Gilgamesh
8
2
20
9
W
Raijin
FatMatt99
Raijin
10
2
16
9
L
Cernunnos
Grert
Cernunnos
2
8
6
0.63
W
Izanami
IStarStrukZz
Izanami
5
2
20
7.5
L
Kukulkan
RosyAsh
Kukulkan
4
4
6
1.75
L
Nu Wa
Virtus_ZQ
Nu Wa
5
6
5
1.25
L
Kuzenbo
WildOpal
Kuzenbo
3
15
8
0.47
W
Charybdis
ben666taco
Charybdis
13
3
19
7.5
W
Amaterasu
kawaiikoochii
Amaterasu
3
5
14
2
L
Kali
sweng67
Kali
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,453
Damage
108,275
112,674
Taken
95,616
69,480
Mitigated
43,840
3,771
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Avispadark
Gilgamesh
18,912
4,846
488
4,104
21,929
11,603
0
15,702
6,227
0
46,709
W
Raijin
FatMatt99
Raijin
18,537
3,290
149
1,669
16,020
6,104
0
11,617
4,403
40,405
0
L
Cernunnos
Grert
Cernunnos
16,988
5,482
0
1,415
26,542
9,241
0
2,299
24,243
0
45,610
W
Izanami
IStarStrukZz
Izanami
22,388
17,666
0
4,119
16,757
6,383
0
12,030
4,727
0
60,312
L
Kukulkan
RosyAsh
Kukulkan
19,269
886
470
726
15,510
10,639
0
2,539
12,816
55,324
0
L
Nu Wa
Virtus_ZQ
Nu Wa
29,234
5,076
21
862
21,222
7,481
0
3,416
17,498
72,099
0
L
Kuzenbo
WildOpal
Kuzenbo
17,543
4,295
0
0
32,318
28,584
0
6,891
25,115
27,375
0
W
Charybdis
ben666taco
Charybdis
38,360
19,633
447
7,647
19,806
7,312
0
12,071
7,735
0
86,460
W
Amaterasu
kawaiikoochii
Amaterasu
10,078
4,988
0
4,739
21,104
12,438
0
14,626
6,478
0
23,193
L
Kali
sweng67
Kali
5,419
1,832
0
277
17,082
13,535
0
3,392
13,552
0
12,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,759
Gold Earned
71,287
269
Minions Killed
335
7
Camps Cleared
12
1,220,166
Distance Traveled
1,262,514
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,804
1,057
59
4
4
263,653
3
W
Raijin
14,146
1,010
51
4
2
239,502
0
L
Cernunnos
12,720
909
58
4
0
235,936
0
W
Izanami
13,670
976
84
6
2
232,708
0
L
Kukulkan
13,684
977
93
7
3
268,448
0
L
Nu Wa
14,186
1,013
97
7
3
239,226
1
L
Kuzenbo
12,474
891
9
1
0
233,367
0
W
Charybdis
15,984
1,142
103
7
2
249,699
1
W
Amaterasu
12,683
906
38
3
2
276,952
1
L
Kali
11,695
835
12
1
1
243,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role