Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
COMBATACE1
Sun Wukong
Silver III
Level 126
God Stats
3W - 4L
1,639 SR
Queue Stats
104W - 125L
888 MMR
Solo
Da Ji
Da Ji
Silver IV
GodKingWolfy
Da Ji
Silver IV
Level 67
God Stats
6W - 16L
1,496 SR
Queue Stats
60W - 73L
677 MMR
Solo
Sylvanus
Sylvanus
Silver IV
crowblue13
Sylvanus
Silver IV
Level 67
God Stats
5W - 5L
1,542 SR
Queue Stats
122W - 138L
830 MMR
Solo
Tiamat
Tiamat
Silver III
faithuprising
Tiamat
Silver III
Level 139
God Stats
0W - 2L
1,621 SR
Queue Stats
225W - 235L
980 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,560 SR
975 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,595 SR
983 MMR
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze II
CheddaOG
Ares
Bronze II
Level 118
God Stats
4W - 2L
1,504 SR
Queue Stats
32W - 68L
244 MMR
Solo
Xbalanque
Xbalanque
Silver II
MrjBean
Xbalanque
Silver II
Level 87
God Stats
3W - 0L
1,807 SR
Queue Stats
197W - 188L
1,067 MMR
Solo
Camazotz
Camazotz
Silver II
PIchardo99
Camazotz
Silver II
Level 87
God Stats
10W - 7L
1,683 SR
Queue Stats
54W - 54L
1,056 MMR
Solo
Susano
Susano
Silver II
virtualghoul
Susano
Silver II
Level 144
God Stats
4W - 2L
1,483 SR
Queue Stats
104W - 99L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
5,142
514
3,307
6,555
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
COMBATACE1
Sun Wukong
9
1 / 3 / 1
5,526
553
7,132
8,879
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,917
492
3,256
7,007
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
crowblue13
Sylvanus
6
0 / 1 / 0
4,131
413
2,299
5,558
3,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 0
5,217
522
2,015
5,299
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioLokiGilgamesh

VS

Bans
GebCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 0 / 0
6,941
694
4,487
2,941
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
8
2 / 0 / 6
5,209
521
2,745
5,755
3,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
MrjBean
Xbalanque
10
1 / 0 / 3
5,757
576
5,182
6,058
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
PIchardo99
Camazotz
11
3 / 1 / 2
6,407
641
7,859
12,333
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
9
3 / 1 / 3
5,833
583
2,265
6,865
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Thoth
 
Thoth
4
0
0
4
L
Sun Wukong
COMBATACE1
Sun Wukong
1
3
1
0.5
W
Ares
2
0
6
5
L
0
2
1
0.25
W
Xbalanque
MrjBean
Xbalanque
1
0
3
2.5
W
Camazotz
PIchardo99
Camazotz
3
1
2
4
L
Sylvanus
crowblue13
Sylvanus
0
1
0
0
L
1
3
0
0.33
W
Susano
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
22,538
33,298
Taken
33,952
13,521
Mitigated
12,301
9,383
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,307
2,265
0
1,541
6,555
1,172
0
1,511
5,044
0
31,250
W
Thoth
 
Thoth
4,487
153
0
676
2,941
837
0
671
2,124
47,996
0
L
Sun Wukong
COMBATACE1
Sun Wukong
7,132
1,585
0
2,209
8,879
4,630
0
76
8,186
0
25,565
W
Ares
2,745
187
312
1,225
5,755
3,310
0
1,201
4,524
10,157
0
L
3,256
987
0
2,710
7,007
1,913
0
859
6,072
0
26,290
W
Xbalanque
MrjBean
Xbalanque
5,182
2,689
0
2,626
6,058
1,507
0
407
5,651
0
42,992
W
Camazotz
PIchardo99
Camazotz
7,859
2,484
0
8,120
12,333
4,655
0
630
10,931
0
39,221
L
Sylvanus
crowblue13
Sylvanus
2,299
1,081
191
946
5,558
3,492
0
2,524
3,034
14,572
0
L
2,015
169
0
1,786
5,299
2,314
0
2,262
2,918
21,501
0
W
Susano
2,265
349
0
3,319
6,865
1,992
0
1,127
5,604
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
30,147
257
Minions Killed
329
0
Camps Cleared
0
920,544
Distance Traveled
1,038,412
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,142
514
74
7
0
187,341
3
W
Thoth
6,941
694
107
11
0
201,094
5
L
Sun Wukong
5,526
553
56
6
0
198,427
4
W
Ares
5,209
521
12
1
0
219,300
0
L
Da Ji
4,917
492
54
5
0
195,196
0
W
Xbalanque
5,757
576
81
8
0
201,561
1
W
Camazotz
6,407
641
75
8
0
190,997
1
L
Sylvanus
4,131
413
25
3
0
166,218
3
L
Tiamat
5,217
522
48
5
0
173,362
3
W
Susano
5,833
583
54
5
0
225,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role