Player Matchup

Nemesis
Nemesis
BurtMaclynn
Nemesis
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 2
Bellona
Bellona
DG RAGE
Bellona
Level 34
God Stats
1W - 4L
1,362 SR
Queue Stats
90W - 89L
1,425 Elo+
Party 2
Anubis
Anubis
Michael SCARHn
Anubis
Level 84
God Stats
37W - 22L
1,645 SR
Queue Stats
111W - 98L
1,442 Elo+
Party 2
Ares
Ares
SkullxxCrusher9
Ares
Level 33
God Stats
1W - 4L
1,723 SR
Queue Stats
142W - 146L
1,482 Elo+
Party 3
Anhur
Anhur
THEPATRIOT1911
Anhur
Level 84
God Stats
18W - 17L
1,562 SR
Queue Stats
393W - 392L
1,509 Elo+
Party 3
Team Averages
Level 48
1,612 SR
1,495 Elo+

VS

Team Averages
Level 63
1,550 SR
1,606 Elo+
Cabrakan
Cabrakan
DrSoggsta
Cabrakan
Level 44
God Stats
7W - 8L
1,404 SR
Queue Stats
168W - 174L
1,398 Elo+
Solo
Ah Puch
Ah Puch
JokerArc
Ah Puch
Level 28
God Stats
1W - 2L
1,212 SR
Queue Stats
123W - 32L
1,782 Elo+
Party 1
Skadi
Skadi
Myrensune
Skadi
Level 47
God Stats
3W - 1L
1,577 SR
Queue Stats
50W - 46L
1,505 Elo+
Party 1
Mercury
Mercury
NateBK44
Mercury
Level 46
God Stats
6W - 1L
1,710 SR
Queue Stats
145W - 134L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
anjuhl
Sylvanus
Level 149
God Stats
3W - 0L
1,849 SR
Queue Stats
285W - 244L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BurtMaclynn
Nemesis
13
2 / 5 / 1
7,729
483
6,191
13,166
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
DG RAGE
Bellona
12
4 / 3 / 1
7,996
500
5,642
9,775
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 0
7,746
484
5,960
13,556
6,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 3
7,046
440
5,243
14,106
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 2
8,313
520
5,763
8,119
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrSoggsta
Cabrakan
15
3 / 3 / 0
8,721
545
6,164
11,818
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
JokerArc
Ah Puch
15
7 / 1 / 5
9,148
572
16,462
10,332
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Myrensune
Skadi
13
2 / 3 / 1
8,126
508
5,456
8,072
1,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
NateBK44
Mercury
14
4 / 2 / 5
8,104
507
4,822
10,779
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
anjuhl
Sylvanus
14
2 / 1 / 9
8,078
505
8,018
13,975
11,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
18
18
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BurtMaclynn
Nemesis
2
5
1
0.5
L
Bellona
DG RAGE
Bellona
4
3
1
1.5
W
Cabrakan
DrSoggsta
Cabrakan
3
3
0
1
W
Ah Puch
JokerArc
Ah Puch
7
1
5
9.5
L
1
5
0
0.2
W
Skadi
Myrensune
Skadi
2
3
1
0.83
W
Mercury
NateBK44
Mercury
4
2
5
3.25
L
1
5
3
0.5
L
2
0
2
3
W
Sylvanus
anjuhl
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
40,922
58,722
Taken
54,976
34,776
Mitigated
27,013
16,092
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BurtMaclynn
Nemesis
6,191
1,846
0
4,786
13,166
4,373
0
5,659
7,199
0
44,575
L
Bellona
DG RAGE
Bellona
5,642
1,801
0
755
9,775
8,638
0
4,928
4,437
0
31,730
W
Cabrakan
DrSoggsta
Cabrakan
6,164
259
0
4,508
11,818
7,476
618
0
11,818
56,898
0
W
Ah Puch
JokerArc
Ah Puch
16,462
1,785
243
6,350
10,332
3,308
903
4,570
5,762
71,969
0
L
5,960
0
0
5,192
13,556
6,492
0
9,595
3,431
53,321
0
W
Skadi
Myrensune
Skadi
5,456
2,396
0
1,824
8,072
1,380
1,054
1,070
7,002
0
60,181
W
Mercury
NateBK44
Mercury
4,822
1,996
0
5,604
10,779
3,617
0
861
9,918
0
42,642
L
5,243
284
0
1,223
14,106
13,285
91
6,630
7,226
19,265
0
L
5,763
1,845
0
4,136
8,119
1,988
897
1,058
7,061
0
64,900
W
Sylvanus
anjuhl
Sylvanus
8,018
2,980
1,798
7,668
13,975
11,232
252
4,803
9,172
32,830
13,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
42,177
446
Minions Killed
537
0
Camps Cleared
0
1,385,121
Distance Traveled
1,467,809
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,729
483
86
5
0
300,507
1
L
Bellona
7,996
500
76
5
0
257,434
3
W
Cabrakan
8,721
545
141
9
0
266,454
0
W
Ah Puch
9,148
572
125
8
0
295,057
4
L
Anubis
7,746
484
123
8
0
252,092
2
W
Skadi
8,126
508
122
8
0
302,544
5
W
Mercury
8,104
507
76
5
0
321,934
5
L
Ares
7,046
440
23
1
0
281,171
3
L
Anhur
8,313
520
138
9
0
293,917
2
W
Sylvanus
8,078
505
73
5
0
281,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role