Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
All-Exoitc_99k
Erlang Shen
Level 40
God Stats
4W - 6L
1,544 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Inferno-Vulcan
Aphrodite
Level 125
God Stats
13W - 13L
1,600 SR
Queue Stats
321W - 318L
1,466 Elo+
Party 2
Atlas
Atlas
KarmaTheDread
Atlas
Level 84
God Stats
1W - 4L
1,410 SR
Queue Stats
306W - 312L
1,516 Elo+
Party 2
He Bo
He Bo
Mayor_McCheese65
He Bo
Level 124
God Stats
4W - 16L
1,365 SR
Queue Stats
1,005W - 1,015L
1,455 Elo+
Party 2
Team Averages
Level 94
1,484 SR
1,493 Elo+

VS

Team Averages
Level 93
1,507 SR
1,574 Elo+
Medusa
Medusa
CosmicMedic666
Medusa
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 77L
1,459 Elo+
Party 3
Poseidon
Poseidon
GenesispS
Poseidon
Level 48
God Stats
2W - 3L
1,303 SR
Queue Stats
283W - 194L
1,665 Elo+
Party 1
Geb
Geb
Karate513
Geb
Level 28
God Stats
11W - 16L
1,381 SR
Queue Stats
30W - 37L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
ViridityCrown
Nu Wa
Level 160
God Stats
43W - 28L
1,638 SR
Queue Stats
1,005W - 948L
1,684 Elo+
Party 1
Atlas
Atlas
defendedmehow8
Atlas
Level 160
God Stats
1W - 0L
1,713 SR
Queue Stats
761W - 666L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 3 / 2
6,221
518
3,063
8,875
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
All-Exoitc_99k
Erlang Shen
8
3 / 3 / 3
5,704
475
6,473
13,390
4,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Inferno-Vulcan
Aphrodite
11
0 / 0 / 0
6,102
509
178
6,519
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
6,108
509
4,440
14,693
4,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 1
7,175
598
6,016
8,029
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,901
492
10,375
7,778
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
GenesispS
Poseidon
15
7 / 0 / 0
8,506
709
7,249
5,290
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 3 / 1
6,271
523
4,862
8,835
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 4
7,427
619
7,121
3,737
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 3
6,168
514
4,280
9,666
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
10
10
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
2
1.33
L
Erlang Shen
All-Exoitc_99k
Erlang Shen
3
3
3
1.5
W
0
3
4
0.67
W
Poseidon
GenesispS
Poseidon
7
0
0
7
L
Aphrodite
Inferno-Vulcan
Aphrodite
0
0
0
0
W
2
3
1
0.83
L
2
2
1
1.25
L
2
2
1
1.25
W
1
1
4
3
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
33,887
51,506
Taken
35,306
19,935
Mitigated
13,356
24,721
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,063
745
0
4,190
8,875
3,322
0
4,331
4,348
0
31,623
L
Erlang Shen
All-Exoitc_99k
Erlang Shen
6,473
2,694
0
3,727
13,390
4,407
0
4,510
8,776
0
17,987
W
10,375
5,555
523
2,404
7,778
2,095
403
1,300
6,478
0
42,036
W
Poseidon
GenesispS
Poseidon
7,249
1,687
0
2,878
5,290
1,665
0
408
4,882
58,886
0
L
Aphrodite
Inferno-Vulcan
Aphrodite
178
0
300
4,326
6,519
3,225
0
3,466
2,703
36,126
0
W
4,862
685
469
2,077
8,835
3,775
244
3,205
5,630
17,280
0
L
4,440
2,024
1,261
6,212
14,693
4,978
0
4,292
10,289
22,946
0
L
6,016
635
0
4,705
8,029
4,003
0
5,487
1,878
42,217
0
W
7,121
1,428
0
885
3,737
934
363
405
3,324
50,871
0
W
4,280
963
0
3,388
9,666
4,887
0
5,017
4,058
22,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
34,273
293
Minions Killed
344
0
Camps Cleared
0
1,120,266
Distance Traveled
1,205,083
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,221
518
60
5
0
254,390
0
L
Erlang Shen
5,704
475
21
2
0
204,919
1
W
Medusa
5,901
492
50
4
0
216,000
3
W
Poseidon
8,506
709
115
10
0
292,201
3
L
Aphrodite
6,102
509
93
8
0
232,520
4
W
Geb
6,271
523
28
2
0
234,345
0
L
Atlas
6,108
509
36
3
0
218,442
0
L
He Bo
7,175
598
83
7
0
209,995
4
W
Nu Wa
7,427
619
104
9
0
231,396
4
W
Atlas
6,168
514
47
4
0
231,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role