Player Matchup

Kuzenbo
Kuzenbo
JamesTaco1011
Kuzenbo
Level 17
God Stats
0W - 2L
1,547 SR
Queue Stats
76W - 66L
1,414 Elo+
Party 2
Chiron
Chiron
Richard419
Chiron
Level 44
God Stats
7W - 18L
1,403 SR
Queue Stats
150W - 171L
1,419 Elo+
Solo
Mulan
Mulan
RipPlayzV2
Mulan
Level 109
God Stats
0W - 2L
1,752 SR
Queue Stats
95W - 102L
1,446 Elo+
Party 2
Discordia
Discordia
WearySouls
Discordia
Level 83
God Stats
3W - 4L
1,541 SR
Queue Stats
270W - 277L
1,449 Elo+
Party 2
Loki
Loki
WillMac46
Loki
Level 109
God Stats
22W - 16L
1,614 SR
Queue Stats
468W - 463L
1,475 Elo+
Party 2
Team Averages
Level 72
1,571 SR
1,441 Elo+

VS

Team Averages
Level 95
1,565 SR
1,577 Elo+
Bellona
Bellona
Helplesszzjr
Bellona
Level 7
God Stats
2W - 0L
1,645 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 1
Loki
Loki
ITzDragonJrXz
Loki
Level 144
God Stats
6W - 0L
1,686 SR
Queue Stats
200W - 178L
1,537 Elo+
Party 1
Artemis
Artemis
Julianotapa092
Artemis
Level 149
God Stats
4W - 0L
1,417 SR
Queue Stats
112W - 145L
1,433 Elo+
Solo
Bacchus
Bacchus
Pro Micah 123
Bacchus
Level 89
God Stats
7W - 6L
1,552 SR
Queue Stats
51W - 42L
1,567 Elo+
Party 1
Discordia
Discordia
TheSnowyMowy
Discordia
Level 86
God Stats
4W - 3L
1,524 SR
Queue Stats
67W - 69L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 2 / 1
7,280
404
5,554
14,206
18,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Richard419
Chiron
12
2 / 4 / 1
7,793
433
6,672
14,455
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
14
2 / 9 / 1
8,373
465
11,573
21,011
15,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
WearySouls
Discordia
12
0 / 7 / 1
7,541
419
6,466
9,999
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
2 / 8 / 2
8,699
483
4,203
16,176
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Helplesszzjr
Bellona
16
12 / 1 / 5
10,531
585
16,141
15,010
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 1 / 10
10,971
610
12,048
10,189
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 2 / 2
10,427
579
9,490
9,386
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
13
2 / 1 / 11
8,693
483
7,738
13,082
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheSnowyMowy
Discordia
16
5 / 1 / 12
10,704
595
12,198
9,299
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
6
Kills
30
30
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
Helplesszzjr
Bellona
12
1
5
14.5
W
9
1
10
14
L
Kuzenbo
0
2
1
0.25
W
2
2
2
1.5
W
Bacchus
2
1
11
7.5
L
Chiron
Richard419
Chiron
2
4
1
0.63
L
Mulan
2
9
1
0.28
W
Discordia
TheSnowyMowy
Discordia
5
1
12
11
L
Discordia
WearySouls
Discordia
0
7
1
0.07
L
Loki
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
57,615
75,847
Taken
56,966
48,054
Mitigated
38,315
15,283
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Helplesszzjr
Bellona
16,141
5,688
0
3,026
15,010
11,192
855
2,344
12,051
0
49,699
W
12,048
4,140
0
3,962
10,189
3,995
316
1,938
7,949
0
80,629
L
Kuzenbo
5,554
2,304
0
1,600
14,206
18,601
0
4,734
9,017
28,256
0
W
9,490
5,185
0
3,913
9,386
3,309
2,900
525
8,861
0
79,813
W
Bacchus
7,738
739
0
1,673
13,082
16,234
84
4,316
8,357
20,827
0
L
Chiron
Richard419
Chiron
6,672
2,417
454
6,042
14,455
5,618
0
1,816
12,569
0
38,242
L
Mulan
11,573
1,202
0
1,923
21,011
15,364
0
5,260
15,042
5,107
43,612
W
Discordia
TheSnowyMowy
Discordia
12,198
765
234
3,678
9,299
3,585
620
3,456
5,223
66,274
0
L
Discordia
WearySouls
Discordia
6,466
222
0
1,335
9,999
3,372
0
4,459
5,151
43,761
0
L
Loki
4,203
525
0
3,929
16,176
5,099
0
2,761
13,025
0
64,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
51,326
392
Minions Killed
516
0
Camps Cleared
0
1,561,798
Distance Traveled
1,782,764
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,531
585
77
4
0
350,452
1
W
Loki
10,971
610
127
7
0
438,550
3
L
Kuzenbo
7,280
404
37
2
0
378,398
3
W
Artemis
10,427
579
138
8
0
290,901
10
W
Bacchus
8,693
483
26
1
0
364,696
1
L
Chiron
7,793
433
73
4
0
254,351
2
L
Mulan
8,373
465
85
5
0
290,163
0
W
Discordia
10,704
595
148
8
0
338,165
4
L
Discordia
7,541
419
90
5
0
268,892
5
L
Loki
8,699
483
107
6
0
369,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role