Player Matchup

Olorun
Olorun
BigDaddyBatman
Olorun
Level 105
God Stats
4W - 2L
1,808 SR
Queue Stats
172W - 144L
1,712 Elo+
Solo
Atlas
Atlas
LongtimeChris
Atlas
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 100L
1,619 Elo+
Solo
Ares
Ares
Tuco_Gonzo73
Ares
Level 86
God Stats
9W - 4L
1,777 SR
Queue Stats
158W - 135L
1,651 Elo+
Solo
Ullr
Ullr
Victorliciouz
Ullr
Level 144
God Stats
42W - 25L
1,743 SR
Queue Stats
465W - 423L
1,730 Elo+
Solo
Apollo
Apollo
weimin108
Apollo
Level 153
God Stats
115W - 90L
1,653 SR
Queue Stats
407W - 365L
1,655 Elo+
Solo
Team Averages
Level 129
1,696 SR
1,673 Elo+

VS

Team Averages
Level 121
1,677 SR
1,656 Elo+
Cupid
Cupid
Klitz30
Cupid
Level 109
God Stats
18W - 20L
1,568 SR
Queue Stats
565W - 525L
1,606 Elo+
Solo
Sylvanus
Sylvanus
STP MadD
Sylvanus
Level 108
God Stats
5W - 5L
1,542 SR
Queue Stats
490W - 450L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
SarinSauce
Baron Samedi
Level 88
God Stats
2W - 0L
1,583 SR
Queue Stats
255W - 223L
1,668 Elo+
Solo
Arachne
Arachne
Speedydude21
Arachne
Level 141
God Stats
43W - 28L
1,764 SR
Queue Stats
328W - 295L
1,660 Elo+
Solo
Odin
Odin
aman7005
Odin
Level 160
God Stats
74W - 19L
1,928 SR
Queue Stats
925W - 504L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
9,751
542
6,195
9,136
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 0
7,832
435
2,716
13,965
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 4 / 4
7,469
415
6,279
16,199
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 5
8,765
487
9,687
13,039
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
weimin108
Apollo
15
5 / 3 / 2
9,181
510
5,420
10,455
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Klitz30
Cupid
17
1 / 0 / 2
10,321
573
2,635
7,994
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
STP MadD
Sylvanus
13
0 / 2 / 10
8,746
486
6,568
18,125
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SarinSauce
Baron Samedi
15
2 / 5 / 4
9,497
528
8,405
9,682
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Speedydude21
Arachne
18
8 / 2 / 6
10,929
607
14,287
14,543
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
20
9 / 0 / 8
12,896
716
12,373
6,855
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
20
20
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cupid
Klitz30
Cupid
1
0
2
2
L
0
7
0
0
W
Sylvanus
STP MadD
Sylvanus
0
2
10
2.5
W
Baron Samedi
SarinSauce
Baron Samedi
2
5
4
0.8
W
Arachne
Speedydude21
Arachne
8
2
6
5.5
L
1
4
4
0.75
L
1
5
5
0.7
W
Odin
9
0
8
13
L
Apollo
weimin108
Apollo
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
44,268
62,794
Taken
57,199
47,958
Mitigated
39,212
14,890
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,195
2,553
62
5,634
9,136
5,171
589
659
8,432
79,218
9,661
W
Cupid
Klitz30
Cupid
2,635
1,688
112
3,741
7,994
2,892
646
2,764
5,230
0
83,368
L
2,716
510
0
2,302
13,965
14,685
0
2,483
10,653
50,844
0
W
Sylvanus
STP MadD
Sylvanus
6,568
1,356
2,549
6,346
18,125
18,795
474
3,719
14,360
26,240
0
W
Baron Samedi
SarinSauce
Baron Samedi
8,405
742
190
2,718
9,682
3,921
0
1,599
8,083
70,920
0
W
Arachne
Speedydude21
Arachne
14,287
8,746
0
7,487
14,543
7,060
1,061
4,281
10,262
0
76,525
L
6,279
252
0
1,691
16,199
17,962
0
4,902
11,249
22,405
0
L
9,687
3,559
0
1,751
13,039
5,693
0
7,010
5,880
0
75,028
W
Odin
12,373
2,717
0
1,946
6,855
6,544
689
1,937
4,546
12,402
76,206
L
Apollo
weimin108
Apollo
5,420
2,462
0
3,450
10,455
4,447
493
2,477
7,753
0
45,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
52,389
540
Minions Killed
591
0
Camps Cleared
0
1,671,012
Distance Traveled
1,811,259
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,751
542
175
10
0
335,575
3
W
Cupid
10,321
573
162
9
0
353,726
6
L
Atlas
7,832
435
98
5
0
308,189
6
W
Sylvanus
8,746
486
31
2
0
332,439
1
W
Baron Samedi
9,497
528
107
6
0
312,571
4
W
Arachne
10,929
607
108
6
0
395,619
3
L
Ares
7,469
415
31
2
0
318,617
2
L
Ullr
8,765
487
142
8
0
310,871
5
W
Odin
12,896
716
183
10
0
416,904
3
L
Apollo
9,181
510
94
5
0
397,760
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role