Player Matchup

Ares
Ares
BurntPaddy
Ares
Level 42
God Stats
18W - 20L
1,460 SR
Queue Stats
91W - 94L
1,433 Elo+
Party 2
Ullr
Ullr
Honeybadged97
Ullr
Level 44
God Stats
1W - 4L
1,195 SR
Queue Stats
95W - 103L
1,418 Elo+
Party 2
Sol
Sol
Kibban
Sol
Level 57
God Stats
11W - 11L
1,548 SR
Queue Stats
228W - 193L
1,536 Elo+
Solo
Ravana
Ravana
XxKEINOBOSSxX
Ravana
Level 104
God Stats
2W - 6L
1,336 SR
Queue Stats
436W - 500L
1,431 Elo+
Solo
Hun Batz
Hun Batz
xBENlJU
Hun Batz
Level 60
God Stats
6W - 10L
1,436 SR
Queue Stats
123W - 197L
1,388 Elo+
Solo
Team Averages
Level 61
1,395 SR
1,441 Elo+

VS

Team Averages
Level 79
1,520 SR
1,409 Elo+
Bellona
Bellona
OnixMyCloyster
Bellona
Level 137
God Stats
3W - 2L
1,547 SR
Queue Stats
52W - 63L
1,447 Elo+
Party 3
Ymir
Ymir
PUSHKEE
Ymir
Level 71
God Stats
48W - 43L
1,485 SR
Queue Stats
284W - 296L
1,378 Elo+
Solo
Olorun
Olorun
Retiax
Olorun
Level 24
God Stats
17W - 14L
1,539 SR
Queue Stats
20W - 27L
1,395 Elo+
Party 1
Chaac
Chaac
Scarr006
Chaac
Level 47
God Stats
13W - 9L
1,791 SR
Queue Stats
56W - 66L
1,392 Elo+
Party 3
Ah Puch
Ah Puch
ShZo_Mebby_
Ah Puch
Level 117
God Stats
1W - 1L
1,240 SR
Queue Stats
211W - 199L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,221
514
11,010
15,238
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 4
7,594
475
4,949
8,317
3,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Kibban
Sol
15
3 / 3 / 2
8,507
532
6,484
9,987
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 5 / 1
8,596
537
9,458
11,195
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
xBENlJU
Hun Batz
8
1 / 4 / 2
6,212
388
2,518
5,892
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 1
10,968
686
16,397
15,827
11,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
PUSHKEE
Ymir
10
0 / 4 / 7
6,704
419
4,170
11,605
6,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Retiax
Olorun
12
2 / 2 / 2
7,630
477
4,426
8,409
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Scarr006
Chaac
12
1 / 6 / 2
7,720
483
2,904
11,628
5,052
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ShZo_Mebby_
Ah Puch
15
1 / 2 / 4
8,913
557
10,036
9,357
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
15
Kills
20
20
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
3
3
4
1.67
L
Sol
Kibban
Sol
3
3
2
1.33
W
16
1
1
16.5
W
Ymir
PUSHKEE
Ymir
0
4
7
0.88
W
Olorun
Retiax
Olorun
2
2
2
1.5
W
Chaac
Scarr006
Chaac
1
6
2
0.33
W
Ah Puch
ShZo_Mebby_
Ah Puch
1
2
4
1.5
L
5
5
1
1.1
L
Hun Batz
xBENlJU
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
37,933
50,629
Taken
56,826
28,443
Mitigated
28,550
12,734
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,010
735
0
2,122
15,238
12,404
0
7,870
7,196
27,758
0
L
4,949
3,101
0
1,397
8,317
3,075
0
3,835
4,384
0
39,695
L
Sol
Kibban
Sol
6,484
2,471
0
4,114
9,987
3,940
0
4,607
5,094
54,574
4,420
W
16,397
7,366
0
6,866
15,827
11,226
0
4,346
11,271
0
77,228
W
Ymir
PUSHKEE
Ymir
4,170
897
80
2,115
11,605
6,092
229
5,281
6,324
23,456
0
W
Olorun
Retiax
Olorun
4,426
1,995
364
3,193
8,409
2,509
833
3,136
5,230
45,022
0
W
Chaac
Scarr006
Chaac
2,904
1,053
0
3,335
11,628
5,052
533
0
11,122
0
34,336
W
Ah Puch
ShZo_Mebby_
Ah Puch
10,036
79
185
4,201
9,357
3,671
260
4,178
5,136
65,900
0
L
9,458
3,238
0
3,682
11,195
7,410
80
962
10,219
0
50,853
L
Hun Batz
xBENlJU
Hun Batz
2,518
710
0
1,419
5,892
1,614
0
776
5,104
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
41,935
395
Minions Killed
449
0
Camps Cleared
0
1,298,488
Distance Traveled
1,533,143
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,221
514
39
2
0
308,233
2
L
Ullr
7,594
475
69
4
0
291,199
0
L
Sol
8,507
532
125
8
0
291,774
1
W
Bellona
10,968
686
118
7
0
361,647
1
W
Ymir
6,704
419
38
2
0
308,803
5
W
Olorun
7,630
477
86
5
0
294,242
4
W
Chaac
7,720
483
74
5
0
267,734
4
W
Ah Puch
8,913
557
133
8
0
300,717
1
L
Ravana
8,596
537
111
7
0
255,150
4
L
Hun Batz
6,212
388
51
3
0
152,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role