Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SleepThC
He Bo
Level 60
God Stats
4W - 4L
1,219 SR
Queue Stats
134W - 157L
1,475 Elo+
Solo
Neith
Neith
Sunmii
Neith
Level 76
God Stats
2W - 1L
1,531 SR
Queue Stats
77W - 80L
1,499 Elo+
Solo
Bellona
Bellona
stream164magical
Bellona
Level 121
God Stats
8W - 8L
1,586 SR
Queue Stats
640W - 507L
1,514 Elo+
Solo
Team Averages
Level 112
1,467 SR
1,498 Elo+

VS

Team Averages
Level 124
1,510 SR
1,538 Elo+
Loki
Loki
ForceGhost29
Loki
Level 125
God Stats
12W - 8L
1,584 SR
Queue Stats
393W - 380L
1,476 Elo+
Solo
Atlas
Atlas
PrisionDarK
Atlas
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 258L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
WolfykwGG
Kukulkan
Level 90
God Stats
4W - 10L
1,452 SR
Queue Stats
699W - 709L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
joaomarcoson1
Amaterasu
Level 105
God Stats
29W - 29L
1,533 SR
Queue Stats
971W - 996L
1,475 Elo+
Party 2
Izanami
Izanami
yLostSoul
Izanami
Level 160
God Stats
2W - 3L
1,483 SR
Queue Stats
467W - 387L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 1
6,631
663
4,113
8,546
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
8
0 / 0 / 4
4,732
473
1,767
4,262
2,767
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
SleepThC
He Bo
10
2 / 2 / 4
6,002
600
2,750
4,526
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sunmii
Neith
9
2 / 2 / 0
5,458
546
4,631
6,253
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 1
6,803
680
8,461
7,279
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,767
577
2,352
6,026
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 1
5,133
513
2,474
6,886
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
WolfykwGG
Kukulkan
10
1 / 2 / 1
5,936
594
3,810
3,510
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
joaomarcoson1
Amaterasu
9
0 / 6 / 2
5,444
544
4,088
11,084
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
yLostSoul
Izanami
9
2 / 1 / 1
5,596
560
4,008
4,151
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
6
6
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
1
2.75
W
Sylvanus
 
Sylvanus
0
0
4
2
L
2
2
2
1.5
L
1
2
1
0.75
W
He Bo
SleepThC
He Bo
2
2
4
2
W
Neith
Sunmii
Neith
2
2
0
1
L
Kukulkan
WolfykwGG
Kukulkan
1
2
1
0.75
L
Amaterasu
joaomarcoson1
Amaterasu
0
6
2
0.17
W
4
0
1
4.5
L
Izanami
yLostSoul
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
16,732
30,866
Taken
31,657
15,326
Mitigated
13,859
14,170
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,113
1,136
0
4,224
8,546
3,068
281
2,042
6,504
0
32,561
W
Sylvanus
 
Sylvanus
1,767
555
1,377
2,992
4,262
2,767
0
1,837
2,425
11,984
0
L
2,352
569
0
182
6,026
1,638
0
1,161
4,788
0
27,295
L
2,474
1,180
0
2,105
6,886
3,320
0
2,386
4,420
10,606
0
W
He Bo
SleepThC
He Bo
2,750
90
0
650
4,526
1,460
0
1,759
2,767
26,308
0
W
Neith
Sunmii
Neith
4,631
2,228
0
2,113
6,253
1,571
84
1,145
5,108
0
28,360
L
Kukulkan
WolfykwGG
Kukulkan
3,810
327
0
142
3,510
1,116
0
455
3,013
34,656
0
L
Amaterasu
joaomarcoson1
Amaterasu
4,088
1,412
0
2,917
11,084
6,678
0
1,452
8,886
4,883
24,275
W
8,461
2,745
0
2,814
7,279
6,460
195
1,151
6,128
7,225
35,831
L
Izanami
yLostSoul
Izanami
4,008
3,484
0
712
4,151
1,107
0
176
3,975
0
36,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
27,876
324
Minions Killed
305
0
Camps Cleared
0
998,257
Distance Traveled
1,003,212
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,631
663
71
7
0
211,949
5
W
Sylvanus
4,732
473
30
3
0
188,776
4
L
Loki
5,767
577
58
6
0
211,971
1
L
Atlas
5,133
513
18
2
0
194,143
4
W
He Bo
6,002
600
60
6
0
191,749
1
W
Neith
5,458
546
60
6
0
182,736
2
L
Kukulkan
5,936
594
79
8
0
199,469
3
L
Amaterasu
5,444
544
70
7
0
199,583
1
W
Bellona
6,803
680
103
10
0
223,047
1
L
Izanami
5,596
560
80
8
0
198,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role