Player Matchup

Discordia
Discordia
Bushwaka
Discordia
Level 93
God Stats
13W - 6L
1,587 SR
Queue Stats
65W - 99L
1,405 Elo+
Party 1
Medusa
Medusa
Fozmeister08
Medusa
Level 106
God Stats
7W - 3L
1,637 SR
Queue Stats
321W - 338L
1,483 Elo+
Party 1
Nemesis
Nemesis
Incidercat
Nemesis
Level 66
God Stats
7W - 9L
1,375 SR
Queue Stats
25W - 38L
1,397 Elo+
Party 1
Sobek
Sobek
OWENBAGIENE
Sobek
Level 55
God Stats
6W - 17L
1,339 SR
Queue Stats
20W - 54L
1,266 Elo+
Party 1
Mulan
Mulan
Xray2275
Mulan
Level 109
God Stats
1W - 4L
1,237 SR
Queue Stats
93W - 104L
1,441 Elo+
Party 1
Team Averages
Level 86
1,435 SR
1,398 Elo+

VS

Team Averages
Level 70
1,586 SR
1,523 Elo+
Thanatos
Thanatos
Blessing_Pain
Thanatos
Level 41
God Stats
2W - 2L
1,849 SR
Queue Stats
7W - 23L
1,330 Elo+
Party 3
Neith
Neith
KingMedus
Neith
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 43L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lxamw
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,692 Elo+
Party 3
Bacchus
Bacchus
TeslaGun
Bacchus
Level 102
God Stats
14W - 6L
1,586 SR
Queue Stats
191W - 156L
1,545 Elo+
Party 2
Athena
Athena
Átaktos
Athena
Level 89
God Stats
34W - 38L
1,493 SR
Queue Stats
120W - 126L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bushwaka
Discordia
18
7 / 3 / 14
12,260
533
12,778
9,388
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
6 / 4 / 11
12,574
547
14,184
16,424
6,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Incidercat
Nemesis
19
6 / 6 / 12
12,009
522
11,842
20,890
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 12
10,038
436
4,256
19,562
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Xray2275
Mulan
20
22 / 1 / 14
14,223
618
34,085
25,511
28,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blessing_Pain
Thanatos
18
4 / 9 / 6
11,206
487
12,751
20,924
11,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KingMedus
Neith
16
10 / 6 / 2
11,173
486
23,513
19,267
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Lxamw
Morgan Le Fay
14
2 / 10 / 4
9,074
395
6,775
17,174
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TeslaGun
Bacchus
14
2 / 4 / 10
10,066
438
8,803
20,699
31,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Átaktos
Athena
13
0 / 13 / 8
8,758
381
7,493
23,799
17,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
42
Kills
18
18
Deaths
42
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blessing_Pain
Thanatos
4
9
6
0.78
W
Discordia
Bushwaka
Discordia
7
3
14
4.67
W
Medusa
6
4
11
2.88
W
Nemesis
Incidercat
Nemesis
6
6
12
2
L
Neith
KingMedus
Neith
10
6
2
1.83
L
Morgan Le Fay
Lxamw
Morgan Le Fay
2
10
4
0.4
W
1
4
12
1.75
L
Bacchus
TeslaGun
Bacchus
2
4
10
1.75
W
Mulan
Xray2275
Mulan
22
1
14
29
L
Athena
Átaktos
Athena
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,145
Damage
59,335
91,775
Taken
101,863
72,225
Mitigated
77,201
30,669
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blessing_Pain
Thanatos
12,751
1,702
0
14,075
20,924
11,235
669
3,131
17,224
0
81,594
W
Discordia
Bushwaka
Discordia
12,778
359
61
2,356
9,388
3,156
1,676
1,929
7,178
69,839
0
W
Medusa
14,184
8,852
0
7,440
16,424
6,725
2,412
4,993
11,417
0
110,012
W
Nemesis
Incidercat
Nemesis
11,842
6,434
0
3,927
20,890
9,972
24
5,455
14,970
0
91,311
L
Neith
KingMedus
Neith
23,513
10,848
0
4,838
19,267
10,047
2,990
3,486
15,376
0
73,073
L
Morgan Le Fay
Lxamw
Morgan Le Fay
6,775
487
0
2,464
17,174
7,468
178
5,818
10,489
40,783
0
W
4,256
311
237
4,461
19,562
23,647
360
5,998
12,997
15,047
0
L
Bacchus
TeslaGun
Bacchus
8,803
884
0
3,178
20,699
31,241
312
3,408
16,854
19,664
0
W
Mulan
Xray2275
Mulan
34,085
4,071
0
12,187
25,511
28,725
1,085
6,402
18,225
11,797
81,460
L
Athena
Átaktos
Athena
7,493
1,052
0
1,895
23,799
17,210
76
3,932
18,881
35,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,104
Gold Earned
50,277
558
Minions Killed
371
0
Camps Cleared
0
2,218,991
Distance Traveled
1,938,921
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,206
487
128
6
0
436,911
2
W
Discordia
12,260
533
119
5
0
423,631
4
W
Medusa
12,574
547
138
6
0
453,188
13
W
Nemesis
12,009
522
130
6
0
463,906
0
L
Neith
11,173
486
91
4
0
329,335
3
L
Morgan Le Fay
9,074
395
79
3
0
355,300
1
W
Sobek
10,038
436
24
1
0
452,708
2
L
Bacchus
10,066
438
11
0
0
443,510
2
W
Mulan
14,223
618
147
6
0
425,558
1
L
Athena
8,758
381
62
3
0
373,865
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role