Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Baptiste_Chb
Cthulhu
Level 127
God Stats
10W - 5L
1,609 SR
Queue Stats
258W - 256L
1,468 Elo+
Solo
Freya
Freya
LilTchaikovsky
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 52L
1,802 Elo+
Solo
Amaterasu
Amaterasu
Volcn
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,655 Elo+
Solo
Ra
Ra
yoel612
Ra
Level 133
God Stats
0W - 1L
1,326 SR
Queue Stats
110W - 114L
1,519 Elo+
Party 2
Team Averages
Level 99
1,487 SR
1,589 Elo+

VS

Team Averages
Level 71
1,602 SR
1,569 Elo+
Chronos
Chronos
HarmonicTrumpet
Chronos
Level 47
God Stats
1W - 0L
1,694 SR
Queue Stats
35W - 15L
1,712 Elo+
Solo
Agni
Agni
PewPew210
Agni
Level 104
God Stats
23W - 17L
1,588 SR
Queue Stats
306W - 228L
1,571 Elo+
Party 3
Ne Zha
Ne Zha
feliponsqui
Ne Zha
Level 128
God Stats
14W - 7L
1,577 SR
Queue Stats
78W - 81L
1,511 Elo+
Party 1
Achilles
Achilles
ttvAchilles
Achilles
Level 8
God Stats
5W - 2L
1,606 SR
Queue Stats
5W - 2L
1,554 Elo+
Party 3
Mulan
Mulan
xXthekilla507Xx
Mulan
Level 69
God Stats
26W - 29L
1,544 SR
Queue Stats
358W - 362L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 2 / 0
4,709
428
1,505
3,353
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Baptiste_Chb
Cthulhu
8
1 / 0 / 2
5,505
500
2,795
8,135
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 1
5,978
543
5,163
6,130
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Volcn
Amaterasu
9
0 / 2 / 0
5,538
503
2,247
7,273
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 1
6,248
568
4,195
5,558
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,174
561
3,761
5,439
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
12
2 / 1 / 0
6,494
590
5,439
4,717
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
11
0 / 1 / 2
6,200
564
1,639
7,105
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ttvAchilles
Achilles
9
0 / 3 / 1
5,391
490
1,575
6,792
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 0
8,039
731
6,713
6,864
3,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
7
7
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Cthulhu
Baptiste_Chb
Cthulhu
1
0
2
2
W
1
1
2
2
L
2
1
1
2.5
W
Agni
2
1
0
2
L
Amaterasu
Volcn
Amaterasu
0
2
0
0
W
Ne Zha
0
1
2
1
W
Achilles
ttvAchilles
Achilles
0
3
1
0.17
W
4
0
0
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
19,127
30,449
Taken
30,917
13,200
Mitigated
13,506
12,175
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,505
998
0
1,131
3,353
766
0
134
3,155
0
8,404
L
Cthulhu
Baptiste_Chb
Cthulhu
2,795
242
51
2,718
8,135
4,265
0
3,262
4,841
20,617
0
W
3,761
982
0
2,691
5,439
1,416
0
2,937
2,462
41,016
0
L
5,163
1,867
0
3,688
6,130
1,761
0
2,823
3,307
36,726
0
W
Agni
5,439
392
0
966
4,717
1,538
0
2,429
2,150
49,000
0
L
Amaterasu
Volcn
Amaterasu
2,247
916
0
2,253
7,273
4,699
0
171
6,680
0
26,350
W
Ne Zha
1,639
324
0
3,371
7,105
2,042
0
2,005
5,024
0
31,080
W
Achilles
ttvAchilles
Achilles
1,575
351
0
1,307
6,792
4,818
140
4,132
2,626
0
12,424
W
6,713
1,251
0
4,858
6,864
3,692
484
362
6,210
2,972
50,310
L
4,195
478
495
1,839
5,558
1,709
304
2,981
2,577
40,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
32,298
292
Minions Killed
409
0
Camps Cleared
0
1,002,302
Distance Traveled
1,165,923
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,709
428
27
2
0
117,915
2
L
Cthulhu
5,505
500
38
3
0
244,854
0
W
Chronos
6,174
561
94
9
0
222,561
2
L
Freya
5,978
543
73
7
0
216,063
3
W
Agni
6,494
590
90
8
0
249,879
7
L
Amaterasu
5,538
503
64
6
0
204,528
0
W
Ne Zha
6,200
564
79
7
0
277,167
0
W
Achilles
5,391
490
23
2
0
192,476
1
W
Mulan
8,039
731
123
11
0
223,840
0
L
Ra
6,248
568
90
8
0
218,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role