Player Matchup

Guan Yu
Guan Yu
Bigc3387
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 187L
1,598 Elo+
Solo
Charybdis
Charybdis
InsaniityKills
Charybdis
Level 143
God Stats
15W - 25L
1,236 SR
Queue Stats
362W - 294L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
ItsDeathBall
Sylvanus
Level 144
God Stats
7W - 2L
1,918 SR
Queue Stats
168W - 175L
1,523 Elo+
Party 2
Hel
Hel
KoalaBehr
Hel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 162L
1,554 Elo+
Party 1
Kali
Kali
Qorvo Attano
Kali
Level 144
God Stats
5W - 8L
1,614 SR
Queue Stats
828W - 822L
1,582 Elo+
Party 2
Team Averages
Level 136
1,554 SR
1,567 Elo+

VS

Team Averages
Level 121
1,559 SR
1,534 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SYNTAX6988
Xing Tian
Level 120
God Stats
3W - 2L
1,570 SR
Queue Stats
460W - 380L
1,603 Elo+
Party 3
Zeus
Zeus
Soup_Cool
Zeus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 158L
1,529 Elo+
Solo
King Arthur
King Arthur
Tkirk25
King Arthur
Level 67
God Stats
5W - 4L
1,620 SR
Queue Stats
261W - 248L
1,520 Elo+
Solo
Izanami
Izanami
Zadeckxd
Izanami
Level 158
God Stats
21W - 16L
1,604 SR
Queue Stats
228W - 231L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigc3387
Guan Yu
9
0 / 3 / 0
5,969
398
2,420
11,431
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
InsaniityKills
Charybdis
11
0 / 2 / 0
6,464
431
4,740
8,430
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ItsDeathBall
Sylvanus
6
0 / 3 / 0
5,305
354
1,601
6,557
3,040
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 4 / 0
6,803
454
3,772
7,986
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 6 / 0
5,277
352
1,572
7,925
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 0 / 5
9,483
632
5,015
13,406
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SYNTAX6988
Xing Tian
14
4 / 0 / 5
9,221
615
6,156
14,470
13,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
15
6 / 0 / 6
10,196
680
5,527
5,622
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Tkirk25
King Arthur
15
5 / 0 / 1
9,961
664
5,984
10,919
10,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Zadeckxd
Izanami
14
1 / 0 / 7
8,999
600
7,599
7,254
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
18
18
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
5
4.5
L
Guan Yu
Bigc3387
Guan Yu
0
3
0
0
L
Charybdis
InsaniityKills
Charybdis
0
2
0
0
L
Sylvanus
ItsDeathBall
Sylvanus
0
3
0
0
L
0
4
0
0
L
0
6
0
0
W
Xing Tian
SYNTAX6988
Xing Tian
4
0
5
6.5
W
Zeus
6
0
6
9
W
King Arthur
Tkirk25
King Arthur
5
0
1
5.5
W
Izanami
Zadeckxd
Izanami
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,105
Damage
30,281
42,329
Taken
51,671
18,298
Mitigated
33,928
13,472
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,015
3,055
0
7,909
13,406
5,895
712
1,277
12,004
0
71,175
L
Guan Yu
Bigc3387
Guan Yu
2,420
355
0
2,509
11,431
7,436
0
1,907
9,524
0
24,893
L
Charybdis
InsaniityKills
Charybdis
4,740
2,430
0
2,822
8,430
2,178
0
3,061
5,327
0
43,201
L
Sylvanus
ItsDeathBall
Sylvanus
1,601
791
1,433
2,011
6,557
3,040
0
975
5,582
8,565
0
L
3,772
281
299
2,775
7,986
3,302
0
3,858
3,882
43,090
0
L
1,572
767
0
1,623
7,925
2,342
0
2,381
5,396
0
13,324
W
Xing Tian
SYNTAX6988
Xing Tian
6,156
541
456
4,536
14,470
13,610
40
1,477
12,753
42,324
0
W
Zeus
5,527
1,321
0
2,481
5,622
1,799
4,369
1,702
3,846
58,861
0
W
King Arthur
Tkirk25
King Arthur
5,984
1,034
0
2,469
10,919
10,331
1,056
1,108
9,460
8,053
44,177
W
Izanami
Zadeckxd
Izanami
7,599
4,966
266
3,819
7,254
2,293
6,035
1,352
5,902
0
64,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
47,860
305
Minions Killed
505
0
Camps Cleared
0
1,137,212
Distance Traveled
1,502,557
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,483
632
92
6
0
327,321
0
L
Guan Yu
5,969
398
69
5
0
197,790
0
L
Charybdis
6,464
431
88
6
0
279,024
6
L
Sylvanus
5,305
354
17
1
0
225,353
0
L
Hel
6,803
454
92
6
0
251,892
4
L
Kali
5,277
352
39
3
0
183,153
3
W
Xing Tian
9,221
615
70
5
0
320,825
5
W
Zeus
10,196
680
109
7
0
289,783
2
W
King Arthur
9,961
664
106
7
0
298,544
3
W
Izanami
8,999
600
128
9
0
266,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role