Player Matchup

Cthulhu
Cthulhu
The cod Tur7le
Cthulhu
Level 26
God Stats
7W - 10L
1,489 SR
Queue Stats
82W - 62L
1,449 Elo+
Party 2
Arachne
Arachne
ZombieBearShark
Arachne
Level 106
God Stats
0W - 2L
1,161 SR
Queue Stats
71W - 58L
1,441 Elo+
Party 2
Anubis
Anubis
emeraldeire
Anubis
Level 67
God Stats
30W - 12L
1,562 SR
Queue Stats
205W - 273L
1,287 Elo+
Solo
Team Averages
Level 66
1,404 SR
1,392 Elo+

VS

Team Averages
Level 81
1,472 SR
1,502 Elo+
Danzaburou
Danzaburou
AIwaysVexed
Danzaburou
Level 78
God Stats
4W - 5L
1,322 SR
Queue Stats
222W - 237L
1,473 Elo+
Party 1
Odin
Odin
Kingpin Squid
Odin
Level 140
God Stats
11W - 12L
1,594 SR
Queue Stats
502W - 514L
1,559 Elo+
Solo
Freya
Freya
daddydekuu
Freya
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 103L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,020
702
4,326
14,084
11,052
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
4 / 5 / 2
7,693
769
4,379
8,065
4,057
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
11
2 / 7 / 4
7,181
718
7,224
10,177
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIwaysVexed
Danzaburou
13
10 / 2 / 6
9,011
901
13,494
7,145
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 12
7,474
747
6,009
9,731
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
11
3 / 2 / 10
7,416
742
7,150
6,840
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AIwaysVexed
Danzaburou
10
2
6
6.5
W
3
3
12
3
L
1
4
3
0.63
L
4
5
2
1
W
Freya
3
2
10
4
L
Anubis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
26,653
32,326
Taken
23,716
19,808
Mitigated
14,077
4,370
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AIwaysVexed
Danzaburou
13,494
5,407
0
1,345
7,145
2,562
523
4,318
2,827
0
32,802
W
6,009
2,208
0
1,394
9,731
8,929
332
4,069
5,662
0
12,289
L
4,326
559
170
854
14,084
11,052
0
3,554
10,220
17,472
0
L
4,379
2,464
128
1,637
8,065
4,057
0
2,003
5,889
0
9,306
W
Freya
7,150
2,294
0
3,320
6,840
2,586
46
3,546
3,294
17,017
3,377
L
Anubis
7,224
608
135
1,446
10,177
4,699
140
847
9,070
22,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,894
Gold Earned
23,901
87
Minions Killed
106
3
Camps Cleared
5
457,416
Distance Traveled
533,687
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,011
901
59
6
2
180,351
2
W
Odin
7,474
747
20
2
0
166,569
2
L
Cthulhu
7,020
702
22
2
0
171,440
0
L
Arachne
7,693
769
16
2
2
162,944
2
W
Freya
7,416
742
27
3
3
186,767
2
L
Anubis
7,181
718
49
5
1
123,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role