Player Matchup

Chaac
Chaac
Aceius
Chaac
Level 67
God Stats
22W - 17L
1,563 SR
Queue Stats
125W - 149L
1,444 Elo+
Solo
Ares
Ares
Heavytrafic
Ares
Level 63
God Stats
8W - 9L
1,412 SR
Queue Stats
281W - 360L
1,433 Elo+
Solo
Chang'e
Chang'e
KICH99
Chang'e
Level 55
God Stats
11W - 11L
1,461 SR
Queue Stats
219W - 252L
1,402 Elo+
Party 2
Nemesis
Nemesis
Pityjosh
Nemesis
Level 6
God Stats
0W - 6L
1,272 SR
Queue Stats
11W - 15L
1,733 Elo+
Party 2
Izanami
Izanami
whob3ar
Izanami
Level 143
God Stats
0W - 2L
1,381 SR
Queue Stats
115W - 137L
1,438 Elo+
Solo
Team Averages
Level 67
1,418 SR
1,490 Elo+

VS

Team Averages
Level 74
1,675 SR
1,555 Elo+
Bacchus
Bacchus
Bakaking
Bacchus
Level 82
God Stats
7W - 3L
1,847 SR
Queue Stats
395W - 363L
1,535 Elo+
Party 1
Chiron
Chiron
Cold91
Chiron
Level 95
God Stats
4W - 2L
1,560 SR
Queue Stats
327W - 348L
1,438 Elo+
Solo
Geb
Geb
MattInTheHat5216
Geb
Level 66
God Stats
8W - 6L
1,522 SR
Queue Stats
297W - 264L
1,535 Elo+
Party 1
Sobek
Sobek
TH3_MIGHTY_WOOD
Sobek
Level 104
God Stats
4W - 2L
1,595 SR
Queue Stats
50W - 40L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
xSliceOfBread
Cthulhu
Level 25
God Stats
3W - 1L
1,854 SR
Queue Stats
83W - 52L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aceius
Chaac
18
4 / 1 / 3
11,245
511
12,743
14,091
13,181
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 6 / 7
9,024
410
7,967
24,875
21,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KICH99
Chang'e
15
1 / 6 / 2
9,843
447
10,099
19,448
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Pityjosh
Nemesis
15
2 / 6 / 2
9,757
444
5,033
16,247
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
whob3ar
Izanami
13
3 / 7 / 1
9,191
418
11,715
16,526
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bakaking
Bacchus
20
8 / 1 / 8
12,749
580
18,998
14,255
10,491
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Cold91
Chiron
19
7 / 3 / 1
11,725
533
20,528
18,130
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 2 / 5
12,458
566
16,624
16,972
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 13
10,839
493
9,009
20,935
24,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
0 / 0 / 0
8,382
381
667
3,051
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
26
26
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aceius
Chaac
4
1
3
5.5
W
Bacchus
Bakaking
Bacchus
8
1
8
12
W
Chiron
Cold91
Chiron
7
3
1
2.5
L
0
6
7
0.58
L
Chang'e
KICH99
Chang'e
1
6
2
0.33
W
9
2
5
5.75
L
Nemesis
Pityjosh
Nemesis
2
6
2
0.5
W
2
4
13
2.13
L
Izanami
whob3ar
Izanami
3
7
1
0.5
W
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
65,826
91,187
Taken
73,343
53,341
Mitigated
53,666
28,903
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aceius
Chaac
12,743
1,781
0
3,851
14,091
13,181
580
8,962
5,090
0
92,370
W
Bacchus
Bakaking
Bacchus
18,998
2,383
916
6,271
14,255
10,491
867
2,121
11,910
99,748
0
W
Chiron
Cold91
Chiron
20,528
9,013
577
9,676
18,130
6,511
4,747
3,466
14,616
0
103,124
L
7,967
768
623
4,559
24,875
21,648
0
11,110
13,605
32,142
0
L
Chang'e
KICH99
Chang'e
10,099
446
2,456
8,114
19,448
8,066
474
13,465
5,983
70,189
0
W
16,624
2,669
0
651
16,972
8,577
0
5,539
11,433
84,581
0
L
Nemesis
Pityjosh
Nemesis
5,033
1,416
0
5,064
16,247
6,672
0
8,914
7,265
0
62,483
W
9,009
456
1,019
6,446
20,935
24,249
442
6,940
13,995
29,790
0
L
Izanami
whob3ar
Izanami
11,715
8,066
0
4,236
16,526
3,774
620
2,633
13,893
0
66,964
W
Cthulhu
667
0
0
356
3,051
3,838
199
0
2,946
27,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
56,153
560
Minions Killed
562
0
Camps Cleared
0
1,975,479
Distance Traveled
1,792,882
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,245
511
160
7
0
495,666
0
W
Bacchus
12,749
580
169
8
0
456,602
7
W
Chiron
11,725
533
166
8
0
376,245
2
L
Ares
9,024
410
32
1
0
416,737
3
L
Chang'e
9,843
447
120
5
0
390,997
3
W
Geb
12,458
566
134
6
0
440,060
4
L
Nemesis
9,757
444
117
5
0
387,809
0
W
Sobek
10,839
493
36
2
0
381,753
2
L
Izanami
9,191
418
131
6
0
284,270
11
W
Cthulhu
8,382
381
57
3
0
138,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role