Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
GoldSamurai0
Heimdallr
Level 43
God Stats
2W - 4L
1,724 SR
Queue Stats
39W - 29L
1,531 Elo+
Party 2
Charybdis
Charybdis
foody123
Charybdis
Level 18
God Stats
7W - 9L
1,431 SR
Queue Stats
11W - 26L
1,222 Elo+
Party 3
Guan Yu
Guan Yu
jing_wei1812
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Geb
Geb
uri4s
Geb
Level 160
God Stats
7W - 1L
1,710 SR
Queue Stats
193W - 169L
1,514 Elo+
Party 3
Team Averages
Level 81
1,573 SR
1,453 Elo+

VS

Team Averages
Level 56
1,583 SR
1,504 Elo+
Sol
Sol
DakaroEU
Sol
Level 43
God Stats
1W - 4L
1,494 SR
Queue Stats
74W - 43L
1,604 Elo+
Party 4
Ra
Ra
DeadBadBunnyUwU
Ra
Level 106
God Stats
4W - 4L
1,710 SR
Queue Stats
135W - 120L
1,549 Elo+
Party 4
Da Ji
Da Ji
Jurtenchiller
Da Ji
Level 69
God Stats
7W - 4L
1,789 SR
Queue Stats
362W - 363L
1,487 Elo+
Party 1
Sobek
Sobek
Rektalgurke123
Sobek
Level 31
God Stats
18W - 18L
1,540 SR
Queue Stats
113W - 129L
1,453 Elo+
Party 1
Neith
Neith
Smurfbo_No5
Neith
Level 33
God Stats
4W - 8L
1,384 SR
Queue Stats
203W - 198L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 0
8,525
656
7,464
5,189
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GoldSamurai0
Heimdallr
15
10 / 1 / 1
9,073
698
9,501
9,300
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
foody123
Charybdis
11
0 / 3 / 1
6,373
490
1,831
5,704
1,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
jing_wei1812
Guan Yu
13
4 / 3 / 4
8,107
624
7,467
12,463
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
uri4s
Geb
11
0 / 1 / 5
6,590
507
2,448
6,270
4,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,499
577
2,485
4,021
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 8 / 0
6,781
522
9,118
12,150
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 1
6,733
518
5,265
10,891
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 4
7,033
541
2,701
9,912
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 2
6,232
479
5,397
4,493
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
19
Kills
10
10
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
0
2.5
L
0
2
2
0.5
L
2
8
0
0.25
W
Heimdallr
GoldSamurai0
Heimdallr
10
1
1
10.5
L
3
6
1
0.58
L
2
1
4
4
L
3
2
2
2
W
Charybdis
foody123
Charybdis
0
3
1
0.17
W
Guan Yu
jing_wei1812
Guan Yu
4
3
4
2
W
Geb
uri4s
Geb
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
24,966
38,926
Taken
41,467
19,417
Mitigated
20,445
9,342
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,464
1,199
0
1,046
5,189
1,960
0
1,217
3,972
55,786
0
L
2,485
1,254
0
1,579
4,021
1,532
493
1,947
1,981
46,940
4,777
L
9,118
1,692
83
3,915
12,150
4,900
0
0
11,324
41,038
0
W
Heimdallr
GoldSamurai0
Heimdallr
9,501
4,338
0
1,434
9,300
3,473
1,950
3,411
5,889
0
60,636
L
5,265
1,339
0
2,646
10,891
3,027
0
2,267
8,436
0
26,107
L
2,701
96
0
2,826
9,912
9,545
62
4,340
5,485
12,644
0
L
5,397
2,627
0
1,738
4,493
1,441
664
996
3,464
0
36,642
W
Charybdis
foody123
Charybdis
1,831
1,056
0
299
5,704
1,373
3,408
1,204
4,500
0
31,674
W
Guan Yu
jing_wei1812
Guan Yu
7,467
1,080
546
5,458
12,463
8,405
758
6,576
5,887
0
39,503
W
Geb
uri4s
Geb
2,448
84
15
544
6,270
4,206
426
1,443
4,827
19,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
34,278
432
Minions Killed
333
0
Camps Cleared
0
1,280,116
Distance Traveled
1,132,706
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,525
656
120
9
0
278,249
1
L
Sol
7,499
577
119
9
0
229,303
7
L
Ra
6,781
522
70
5
0
257,217
4
W
Heimdallr
9,073
698
127
10
0
245,895
0
L
Da Ji
6,733
518
58
4
0
224,056
1
L
Sobek
7,033
541
14
1
0
258,475
2
L
Neith
6,232
479
72
6
0
163,655
5
W
Charybdis
6,373
490
80
6
0
234,892
1
W
Guan Yu
8,107
624
78
6
0
244,600
1
W
Geb
6,590
507
27
2
0
276,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role