Player Matchup

Mulan
Mulan
BambooBanga88
Mulan
Level 61
God Stats
1W - 3L
1,470 SR
Queue Stats
235W - 362L
1,333 Elo+
Party 2
Zhong Kui
Zhong Kui
LE-M_G
Zhong Kui
Level 65
God Stats
0W - 1L
1,272 SR
Queue Stats
184W - 306L
1,315 Elo+
Party 2
Nemesis
Nemesis
bungaabong
Nemesis
Level 41
God Stats
2W - 3L
1,548 SR
Queue Stats
135W - 233L
1,321 Elo+
Party 2
Team Averages
Level 56
1,430 SR
1,323 Elo+

VS

Team Averages
Level 96
1,524 SR
1,414 Elo+
Hera
Hera
BossiBeastz
Hera
Level 157
God Stats
2W - 0L
1,757 SR
Queue Stats
140W - 102L
1,647 Elo+
Solo
Kukulkan
Kukulkan
Lali030
Kukulkan
Level 67
God Stats
4W - 7L
1,453 SR
Queue Stats
29W - 49L
1,294 Elo+
Party 1
Cu Chulainn
Cu Chulainn
michaelbr1998
Cu Chulainn
Level 63
God Stats
6W - 7L
1,362 SR
Queue Stats
29W - 47L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 4
13,894
662
15,961
29,373
24,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
LE-M_G
Zhong Kui
17
8 / 7 / 7
13,745
655
22,968
21,805
16,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
bungaabong
Nemesis
16
0 / 4 / 14
12,224
582
10,321
22,827
26,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 11
13,834
659
25,444
19,821
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Lali030
Kukulkan
16
5 / 7 / 10
13,739
654
16,484
13,202
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
michaelbr1998
Cu Chulainn
19
10 / 2 / 5
14,767
703
19,702
26,246
21,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
17
Kills
20
21
Deaths
17
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
10
4
1.1
W
5
8
11
1.31
L
Zhong Kui
LE-M_G
Zhong Kui
8
7
7
1.64
W
Kukulkan
Lali030
Kukulkan
5
7
10
1.43
L
Nemesis
bungaabong
Nemesis
0
4
14
1.75
W
Cu Chulainn
michaelbr1998
Cu Chulainn
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,250
Damage
61,630
74,005
Taken
59,269
67,655
Mitigated
34,426
14,172
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,961
2,401
0
2,220
29,373
24,687
0
18,424
10,552
2,614
31,240
W
25,444
6,211
471
6,419
19,821
7,276
2,127
9,915
9,906
71,777
0
L
Zhong Kui
LE-M_G
Zhong Kui
22,968
2,046
1,274
6,113
21,805
16,102
0
12,809
8,678
56,253
0
W
Kukulkan
Lali030
Kukulkan
16,484
661
0
1,154
13,202
5,262
722
6,770
6,432
47,202
0
L
Nemesis
bungaabong
Nemesis
10,321
2,689
890
3,675
22,827
26,866
38
11,990
10,345
13,548
33,094
W
Cu Chulainn
michaelbr1998
Cu Chulainn
19,702
3,824
0
9,917
26,246
21,888
565
13,018
13,228
3,926
43,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
42,340
162
Minions Killed
225
3
Camps Cleared
11
1,110,096
Distance Traveled
1,061,965
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,894
662
33
2
1
324,152
2
W
Hera
13,834
659
119
6
7
306,780
5
L
Zhong Kui
13,745
655
61
3
1
351,870
5
W
Kukulkan
13,739
654
64
3
4
336,504
5
L
Nemesis
12,224
582
68
3
1
434,074
5
W
Cu Chulainn
14,767
703
42
2
0
418,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role