Player Matchup

Ymir
Ymir
Majid9090
Ymir
Level 57
God Stats
5W - 14L
1,276 SR
Queue Stats
161W - 227L
1,371 Elo+
Party 2
Olorun
Olorun
Retiax
Olorun
Level 24
God Stats
17W - 14L
1,525 SR
Queue Stats
20W - 27L
1,379 Elo+
Party 3
Medusa
Medusa
ShZo_Mebby_
Medusa
Level 117
God Stats
3W - 0L
1,795 SR
Queue Stats
211W - 199L
1,422 Elo+
Party 3
Susano
Susano
cujo11
Susano
Level 85
God Stats
5W - 7L
1,460 SR
Queue Stats
334W - 407L
1,398 Elo+
Party 2
Hades
Hades
xGargonx
Hades
Level 123
God Stats
6W - 2L
1,360 SR
Queue Stats
65W - 63L
1,477 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,409 Elo+

VS

Team Averages
Level 59
1,539 SR
1,511 Elo+
Kuzenbo
Kuzenbo
BigLimbo
Kuzenbo
Level 17
God Stats
1W - 1L
1,625 SR
Queue Stats
1W - 2L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
Emirè
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
PUSHKEE
Artemis
Level 71
God Stats
34W - 45L
1,479 SR
Queue Stats
284W - 296L
1,388 Elo+
Solo
Thor
Thor
TheLoneknight
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,634 Elo+
Party 1
Yemoja
Yemoja
Whypink
Yemoja
Level 56
God Stats
2W - 4L
1,589 SR
Queue Stats
26W - 32L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 13
9,874
494
5,664
14,197
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Retiax
Olorun
19
3 / 2 / 1
11,531
577
7,811
11,588
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
19
13 / 2 / 7
12,671
634
26,972
13,808
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
cujo11
Susano
19
7 / 3 / 12
11,696
585
16,556
15,199
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
xGargonx
Hades
17
7 / 5 / 6
11,020
551
14,293
17,126
9,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigLimbo
Kuzenbo
13
0 / 6 / 4
8,274
414
5,839
20,728
20,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Emirè
Gilgamesh
14
3 / 9 / 0
9,172
459
9,736
21,267
11,387
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
PUSHKEE
Artemis
15
1 / 3 / 3
8,933
447
8,704
11,993
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 6 / 3
11,179
559
10,817
18,482
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Whypink
Yemoja
12
0 / 7 / 5
7,961
398
7,186
18,362
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
31
Kills
13
13
Deaths
31
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigLimbo
Kuzenbo
0
6
4
0.33
L
Gilgamesh
Emirè
Gilgamesh
3
9
0
0.33
W
Ymir
1
1
13
7.5
L
Artemis
PUSHKEE
Artemis
1
3
3
0.83
W
Olorun
Retiax
Olorun
3
2
1
1.75
W
Medusa
13
2
7
8.25
L
9
6
3
1.75
L
Yemoja
Whypink
Yemoja
0
7
5
0.36
W
Susano
cujo11
Susano
7
3
12
4.33
W
Hades
xGargonx
Hades
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,296
Damage
42,282
71,918
Taken
90,832
41,427
Mitigated
59,640
21,890
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigLimbo
Kuzenbo
5,839
1,739
236
2,188
20,728
20,500
0
2,190
18,538
37,430
0
L
Gilgamesh
Emirè
Gilgamesh
9,736
2,933
0
1,084
21,267
11,387
955
6,523
14,744
0
37,268
W
Ymir
5,664
821
370
3,998
14,197
14,463
39
3,182
11,015
34,401
0
L
Artemis
PUSHKEE
Artemis
8,704
2,330
0
3,981
11,993
3,919
0
6,898
5,095
0
58,383
W
Olorun
Retiax
Olorun
7,811
2,249
588
6,045
11,588
4,902
2,822
433
11,155
87,649
0
W
Medusa
26,972
11,932
0
2,248
13,808
6,222
4,185
5,323
8,485
0
107,284
L
10,817
2,109
0
4,060
18,482
7,213
0
4,663
13,819
0
74,524
L
Yemoja
Whypink
Yemoja
7,186
1,959
3,601
2,098
18,362
16,621
0
7,494
10,868
24,953
0
W
Susano
cujo11
Susano
16,556
4,984
0
4,869
15,199
6,713
0
2,502
12,697
0
86,892
W
Hades
xGargonx
Hades
14,293
835
121
3,651
17,126
9,127
1,349
1,585
15,541
50,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
45,519
610
Minions Killed
388
0
Camps Cleared
0
1,933,408
Distance Traveled
1,717,906
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,274
414
56
3
0
337,796
2
L
Gilgamesh
9,172
459
66
3
0
318,473
2
W
Ymir
9,874
494
44
2
0
390,308
13
L
Artemis
8,933
447
92
5
0
341,399
5
W
Olorun
11,531
577
156
8
0
372,966
5
W
Medusa
12,671
634
181
9
0
389,603
2
L
Thor
11,179
559
131
7
0
394,937
7
L
Yemoja
7,961
398
43
2
0
325,301
5
W
Susano
11,696
585
136
7
0
443,483
8
W
Hades
11,020
551
93
5
0
337,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role