Player Matchup

Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
IVB34STVI
Bastet
Gold II
Level 157
God Stats
4W - 2L
1,740 SR
Queue Stats
385W - 385L
1,544 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Kaasah
Cu Chulainn
Silver II
Level 132
God Stats
2W - 2L
1,696 SR
Queue Stats
384W - 393L
1,042 MMR
Solo
Sylvanus
Sylvanus
Silver I
XxGODOFGAMBLERxX
Sylvanus
Silver I
Level 121
God Stats
5W - 5L
1,555 SR
Queue Stats
317W - 320L
1,179 MMR
Solo
Scylla
Scylla
Silver V
senneq
Scylla
Silver V
Level 63
God Stats
1W - 1L
1,515 SR
Queue Stats
10W - 14L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,601 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,468 SR
1,292 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
DontCryBebe
Ah Muzen Cab
Silver II
Level 124
God Stats
35W - 32L
1,540 SR
Queue Stats
597W - 598L
1,025 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
MlDNlGHT_LUClFER
Kuzenbo
Gold V
Level 78
God Stats
7W - 2L
1,590 SR
Queue Stats
40W - 29L
1,540 MMR
Solo
Neith
Neith
Silver I
Robininthahouse
Neith
Silver I
Level 122
God Stats
3W - 3L
1,328 SR
Queue Stats
158W - 161L
1,189 MMR
Solo
Susano
Susano
Gold V
furisman96
Susano
Gold V
Level 87
God Stats
4W - 3L
1,553 SR
Queue Stats
116W - 124L
1,301 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
mycoryisplatinum
Gilgamesh
Silver III
Level 68
God Stats
2W - 1L
1,329 SR
Queue Stats
12W - 14L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 6 / 5
15,299
478
18,989
24,865
11,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
IVB34STVI
Bastet
20
8 / 10 / 8
15,498
484
24,900
32,402
15,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Kaasah
Cu Chulainn
20
4 / 11 / 5
14,076
440
26,296
37,855
48,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 7 / 16
13,712
429
15,589
37,152
60,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
senneq
Scylla
19
6 / 7 / 9
14,024
438
29,631
28,354
12,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CerberusAresLokiGebArachne

VS

Bans
ArtioCliodhnaAthenaIzanamiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DontCryBebe
Ah Muzen Cab
20
11 / 6 / 17
18,952
592
35,704
27,587
10,097
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 5 / 20
14,990
468
20,953
36,923
52,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 10
16,200
506
16,582
27,066
10,497
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
furisman96
Susano
20
13 / 9 / 12
17,251
539
25,655
29,534
11,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
20
9 / 2 / 14
16,503
516
28,946
37,764
42,091
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
114
25
Kills
41
41
Deaths
26
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
6
5
1.25
W
Ah Muzen Cab
DontCryBebe
Ah Muzen Cab
11
6
17
3.25
L
Bastet
IVB34STVI
Bastet
8
10
8
1.2
L
Cu Chulainn
Kaasah
Cu Chulainn
4
11
5
0.59
W
4
5
20
2.8
W
4
4
10
2.25
L
2
7
16
1.43
W
Susano
furisman96
Susano
13
9
12
2.11
W
Gilgamesh
9
2
14
8
L
Scylla
senneq
Scylla
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,405
Damage
127,840
160,628
Taken
158,874
148,446
Mitigated
126,206
32,905
Healing
55,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,989
4,654
0
1,740
24,865
11,969
0
3,724
21,141
0
124,439
W
Ah Muzen Cab
DontCryBebe
Ah Muzen Cab
35,704
13,622
0
11,930
27,587
10,097
5,084
11,780
15,807
0
171,528
L
Bastet
IVB34STVI
Bastet
24,900
3,934
0
6,611
32,402
15,703
607
4,259
28,143
0
108,367
L
Cu Chulainn
Kaasah
Cu Chulainn
26,296
5,776
0
3,587
37,855
48,273
0
10,168
27,687
15,281
80,910
W
20,953
4,667
3,502
9,875
36,923
52,264
508
14,437
22,486
47,178
0
W
16,582
5,769
0
15,644
27,066
10,497
4,102
7,052
20,014
0
172,846
L
15,589
3,242
4,576
11,079
37,152
60,370
185
7,686
29,386
45,663
12,628
W
Susano
furisman96
Susano
25,655
4,854
0
4,998
29,534
11,257
1,444
9,861
19,673
0
127,343
W
Gilgamesh
28,946
4,999
0
9,636
37,764
42,091
475
11,466
26,298
16,942
89,209
L
Scylla
senneq
Scylla
29,631
3,486
0
5,312
28,354
12,131
364
2,992
25,282
91,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,609
Gold Earned
83,896
659
Minions Killed
797
0
Camps Cleared
0
2,717,239
Distance Traveled
2,971,248
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,299
478
154
5
0
553,639
7
W
Ah Muzen Cab
18,952
592
227
7
0
613,388
2
L
Bastet
15,498
484
127
4
0
620,114
3
L
Cu Chulainn
14,076
440
147
5
0
497,931
5
W
Kuzenbo
14,990
468
40
1
0
579,986
9
W
Neith
16,200
506
224
7
0
545,548
13
L
Sylvanus
13,712
429
92
3
0
505,227
6
W
Susano
17,251
539
157
5
0
585,130
4
W
Gilgamesh
16,503
516
149
5
0
647,196
8
L
Scylla
14,024
438
139
4
0
540,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role