Player Matchup

Apollo
Apollo
ArkhamJoker
Apollo
Level 153
God Stats
2W - 3L
1,487 SR
Queue Stats
74W - 75L
1,511 Elo+
Solo
He Bo
He Bo
Comet1
He Bo
Level 107
God Stats
4W - 8L
1,411 SR
Queue Stats
501W - 544L
1,391 Elo+
Solo
Terra
Terra
Katheay
Terra
Level 79
God Stats
12W - 15L
1,450 SR
Queue Stats
89W - 97L
1,394 Elo+
Solo
Olorun
Olorun
fangor2006
Olorun
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 85L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
pitodeleche33
Kukulkan
Level 48
God Stats
1W - 1L
1,729 SR
Queue Stats
122W - 159L
1,294 Elo+
Party 1
Team Averages
Level 87
1,516 SR
1,379 Elo+

VS

Team Averages
Level 78
1,420 SR
1,336 Elo+
Izanami
Izanami
GodArraghorn
Izanami
Level 36
God Stats
9W - 28L
1,253 SR
Queue Stats
13W - 40L
1,196 Elo+
Party 2
Gilgamesh
Gilgamesh
JiiTenzii
Gilgamesh
Level 58
God Stats
2W - 2L
1,252 SR
Queue Stats
25W - 60L
1,260 Elo+
Party 2
Medusa
Medusa
Kitsune666
Medusa
Level 104
God Stats
51W - 43L
1,552 SR
Queue Stats
89W - 80L
1,533 Elo+
Solo
Fafnir
Fafnir
Rastynka
Fafnir
Level 64
God Stats
28W - 21L
1,573 SR
Queue Stats
150W - 237L
1,373 Elo+
Party 2
Serqet
Serqet
prorrexx99
Serqet
Level 127
God Stats
6W - 4L
1,469 SR
Queue Stats
31W - 27L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 4 / 1
10,396
520
5,965
15,367
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Comet1
He Bo
17
5 / 3 / 3
10,901
545
9,874
9,449
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Katheay
Terra
12
0 / 3 / 4
7,885
394
1,733
10,016
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
fangor2006
Olorun
16
5 / 11 / 2
10,574
529
7,368
19,180
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
pitodeleche33
Kukulkan
16
4 / 5 / 0
10,170
509
12,404
9,911
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodArraghorn
Izanami
16
2 / 5 / 1
10,378
519
7,352
10,189
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
JiiTenzii
Gilgamesh
17
3 / 6 / 2
10,768
538
8,240
15,478
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Kitsune666
Medusa
19
8 / 1 / 8
12,068
603
11,916
12,579
4,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Rastynka
Fafnir
16
1 / 1 / 7
10,558
528
2,990
10,103
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
prorrexx99
Serqet
18
12 / 3 / 3
11,920
596
14,838
14,494
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
15
Kills
26
26
Deaths
16
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
1
0.38
L
He Bo
Comet1
He Bo
5
3
3
2.17
W
Izanami
GodArraghorn
Izanami
2
5
1
0.5
W
Gilgamesh
JiiTenzii
Gilgamesh
3
6
2
0.67
L
Terra
Katheay
Terra
0
3
4
0.67
W
Medusa
Kitsune666
Medusa
8
1
8
12
W
Fafnir
Rastynka
Fafnir
1
1
7
4.5
L
Olorun
fangor2006
Olorun
5
11
2
0.55
L
Kukulkan
pitodeleche33
Kukulkan
4
5
0
0.8
W
Serqet
prorrexx99
Serqet
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
45,336
63,923
Taken
62,843
28,615
Mitigated
33,010
12,001
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,965
4,177
0
4,043
15,367
4,866
3,650
896
14,373
0
88,705
L
He Bo
Comet1
He Bo
9,874
352
0
537
9,449
2,639
0
413
8,726
54,595
0
W
Izanami
GodArraghorn
Izanami
7,352
5,829
0
1,123
10,189
2,729
2,164
4,158
5,948
0
86,931
W
Gilgamesh
JiiTenzii
Gilgamesh
8,240
2,777
0
1,696
15,478
7,689
1,253
6,806
8,584
0
75,721
L
Terra
Katheay
Terra
1,733
190
191
1,180
10,016
9,847
28
1,067
8,571
8,422
0
W
Medusa
Kitsune666
Medusa
11,916
5,524
0
6,251
12,579
4,807
0
6,845
5,531
0
80,184
W
Fafnir
Rastynka
Fafnir
2,990
532
0
2,575
10,103
11,861
467
3,886
6,029
18,697
0
L
Olorun
fangor2006
Olorun
7,368
3,093
112
5,928
19,180
7,899
1,089
290
17,279
58,282
11,242
L
Kukulkan
pitodeleche33
Kukulkan
12,404
1,163
0
10
9,911
3,364
0
474
9,212
66,889
0
W
Serqet
prorrexx99
Serqet
14,838
3,140
0
4,196
14,494
5,924
0
8,341
6,086
0
69,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,926
Gold Earned
55,692
544
Minions Killed
595
0
Camps Cleared
0
1,726,659
Distance Traveled
1,937,145
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,396
520
172
9
0
332,497
0
L
He Bo
10,901
545
102
5
0
387,062
10
W
Izanami
10,378
519
176
9
0
326,275
0
W
Gilgamesh
10,768
538
123
6
0
388,324
5
L
Terra
7,885
394
10
1
0
375,991
11
W
Medusa
12,068
603
143
7
0
401,703
1
W
Fafnir
10,558
528
22
1
0
376,949
3
L
Olorun
10,574
529
118
6
0
292,973
0
L
Kukulkan
10,170
509
142
7
0
338,136
0
W
Serqet
11,920
596
131
7
0
443,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role