Player Matchup

Ullr
Ullr
KingMedus
Ullr
Level 107
God Stats
2W - 3L
1,633 SR
Queue Stats
67W - 43L
1,524 Elo+
Solo
Thanatos
Thanatos
PikacAnarhija
Thanatos
Level 154
God Stats
23W - 18L
1,557 SR
Queue Stats
286W - 289L
1,485 Elo+
Solo
Cthulhu
Cthulhu
RolkLight
Cthulhu
Level 85
God Stats
86W - 97L
1,554 SR
Queue Stats
375W - 496L
1,414 Elo+
Party 1
Bacchus
Bacchus
TeslaGun
Bacchus
Level 102
God Stats
14W - 6L
1,610 SR
Queue Stats
191W - 156L
1,555 Elo+
Solo
Raijin
Raijin
Zolldyyk
Raijin
Level 67
God Stats
1W - 3L
1,798 SR
Queue Stats
235W - 346L
1,459 Elo+
Party 1
Team Averages
Level 103
1,630 SR
1,487 Elo+

VS

Team Averages
Level 115
1,490 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kevosch
Arachne
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 95L
1,517 Elo+
Solo
Artemis
Artemis
Zeerob
Artemis
Level 120
God Stats
6W - 2L
1,505 SR
Queue Stats
235W - 208L
1,541 Elo+
Solo
Athena
Athena
Átaktos
Athena
Level 89
God Stats
34W - 38L
1,446 SR
Queue Stats
120W - 126L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 0 / 2
8,849
442
7,422
12,243
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
PikacAnarhija
Thanatos
15
2 / 4 / 3
9,282
464
8,357
16,396
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RolkLight
Cthulhu
15
1 / 3 / 2
9,215
461
14,950
15,886
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TeslaGun
Bacchus
13
3 / 3 / 1
8,567
428
6,468
19,204
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Zolldyyk
Raijin
15
2 / 6 / 2
9,520
476
5,466
10,513
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 3 / 2
11,213
561
11,832
11,887
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
 
Guan Yu
17
0 / 1 / 5
10,513
526
10,711
18,712
15,431
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Kevosch
Arachne
17
5 / 2 / 5
10,109
505
9,220
12,690
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Zeerob
Artemis
17
2 / 1 / 2
9,962
498
12,255
11,428
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Átaktos
Athena
14
0 / 2 / 8
8,246
412
4,451
10,220
8,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
15
16
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
2
3
W
Guan Yu
 
Guan Yu
0
1
5
2.5
W
Arachne
Kevosch
Arachne
5
2
5
3.75
L
Ullr
1
0
2
2
L
Thanatos
PikacAnarhija
Thanatos
2
4
3
0.88
L
Cthulhu
RolkLight
Cthulhu
1
3
2
0.67
L
Bacchus
TeslaGun
Bacchus
3
3
1
1.17
W
Artemis
Zeerob
Artemis
2
1
2
3
L
Raijin
Zolldyyk
Raijin
2
6
2
0.5
W
Athena
Átaktos
Athena
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
48,469
74,242
Taken
64,937
50,833
Mitigated
40,097
28,265
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,832
703
0
5,179
11,887
4,863
430
4,796
6,811
82,876
0
W
Guan Yu
 
Guan Yu
10,711
1,634
1,763
8,139
18,712
15,431
454
11,205
5,586
0
73,205
W
Arachne
Kevosch
Arachne
9,220
5,894
0
7,595
12,690
7,294
0
2,270
10,236
418
59,138
L
Ullr
7,422
3,508
0
5,227
12,243
4,535
1,457
1,311
10,932
0
68,626
L
Thanatos
PikacAnarhija
Thanatos
8,357
2,312
0
14,431
16,396
5,389
0
2,084
14,312
0
73,341
L
Cthulhu
RolkLight
Cthulhu
14,950
1,277
207
4,058
15,886
15,869
0
2,149
13,737
64,213
0
L
Bacchus
TeslaGun
Bacchus
6,468
842
0
3,477
19,204
22,607
0
4,711
13,736
20,956
0
W
Artemis
Zeerob
Artemis
12,255
5,909
0
4,450
11,428
4,028
0
3,105
8,323
0
84,669
L
Raijin
Zolldyyk
Raijin
5,466
457
0
865
10,513
2,433
96
5,876
4,637
46,767
0
W
Athena
Átaktos
Athena
4,451
1,085
0
2,252
10,220
8,481
0
3,175
7,027
26,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
50,043
485
Minions Killed
558
0
Camps Cleared
0
1,824,411
Distance Traveled
1,773,808
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,213
561
136
7
0
313,986
5
W
Guan Yu
10,513
526
152
8
0
365,358
4
W
Arachne
10,109
505
96
5
0
400,015
6
L
Ullr
8,849
442
120
6
0
349,016
3
L
Thanatos
9,282
464
134
7
0
364,923
6
L
Cthulhu
9,215
461
121
6
0
389,271
6
L
Bacchus
8,567
428
19
1
0
390,375
0
W
Artemis
9,962
498
130
7
0
342,419
1
L
Raijin
9,520
476
91
5
0
330,826
6
W
Athena
8,246
412
44
2
0
352,030
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role