Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DonDaxx
Anubis
Level 27
God Stats
11W - 16L
1,561 SR
Queue Stats
51W - 45L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IvyGhost
Tsukuyomi
Level 157
God Stats
5W - 4L
1,534 SR
Queue Stats
237W - 219L
1,470 Elo+
Party 1
Persephone
Persephone
Mikkel1408
Persephone
Level 29
God Stats
8W - 3L
1,837 SR
Queue Stats
132W - 92L
1,626 Elo+
Party 2
Fenrir
Fenrir
jonders1808
Fenrir
Level 65
God Stats
15W - 15L
1,552 SR
Queue Stats
235W - 196L
1,606 Elo+
Party 2
Team Averages
Level 87
1,597 SR
1,554 Elo+

VS

Team Averages
Level 91
1,532 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dkayhunter
Izanami
Level 145
God Stats
18W - 21L
1,618 SR
Queue Stats
225W - 205L
1,565 Elo+
Party 3
Achilles
Achilles
Kinaesthesiaqq
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
TrEksi
Kuzenbo
Level 126
God Stats
0W - 3L
1,544 SR
Queue Stats
277W - 261L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 2 / 1
8,536
610
8,059
9,397
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DonDaxx
Anubis
13
5 / 2 / 5
7,942
567
5,862
9,283
3,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
IvyGhost
Tsukuyomi
14
4 / 2 / 3
8,254
590
8,994
11,426
5,037
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Mikkel1408
Persephone
13
3 / 2 / 8
8,105
579
7,267
7,928
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
8 / 3 / 4
8,271
591
9,860
10,060
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 5 / 1
7,840
560
6,325
10,377
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
12
3 / 7 / 1
7,818
558
7,563
7,961
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dkayhunter
Izanami
12
2 / 6 / 1
7,281
520
7,106
11,108
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
10
1 / 5 / 2
6,014
430
5,011
11,212
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
TrEksi
Kuzenbo
10
1 / 2 / 3
6,546
468
4,791
12,888
8,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
25
Kills
11
11
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
1
2.75
L
Arachne
 
Arachne
4
5
1
0.9
L
Hera
 
Hera
3
7
1
0.5
L
Izanami
Dkayhunter
Izanami
2
6
1
0.42
W
Anubis
DonDaxx
Anubis
5
2
5
3.75
W
Tsukuyomi
IvyGhost
Tsukuyomi
4
2
3
2.75
L
Achilles
1
5
2
0.4
W
Persephone
Mikkel1408
Persephone
3
2
8
3.5
L
Kuzenbo
TrEksi
Kuzenbo
1
2
3
1.25
W
Fenrir
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
30,796
48,094
Taken
53,546
17,209
Mitigated
23,941
17,639
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,059
3,627
0
3,445
9,397
2,687
522
688
8,709
0
61,714
L
Arachne
 
Arachne
6,325
4,109
0
2,534
10,377
3,954
0
1,790
8,587
0
46,826
L
Hera
 
Hera
7,563
2,406
0
40
7,961
1,965
435
3,281
4,680
42,280
0
L
Izanami
Dkayhunter
Izanami
7,106
5,111
0
1,658
11,108
2,747
0
2,021
9,087
0
55,500
W
Anubis
DonDaxx
Anubis
5,862
886
0
4,401
9,283
3,801
0
4,891
3,999
36,285
0
W
Tsukuyomi
IvyGhost
Tsukuyomi
8,994
1,936
0
4,011
11,426
5,037
0
1,624
9,420
2,620
55,661
L
Achilles
5,011
1,293
0
2,553
11,212
6,406
0
1,967
9,245
257
19,921
W
Persephone
Mikkel1408
Persephone
7,267
967
142
2,716
7,928
1,813
0
2,568
5,289
44,322
0
L
Kuzenbo
TrEksi
Kuzenbo
4,791
1,809
1,238
2,648
12,888
8,869
67
4,468
8,420
17,282
0
W
Fenrir
9,860
2,813
0
2,924
10,060
3,871
0
2,345
7,584
0
41,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
35,499
442
Minions Killed
321
0
Camps Cleared
0
1,374,494
Distance Traveled
1,292,922
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,536
610
126
9
0
253,094
3
L
Arachne
7,840
560
84
6
0
311,834
4
L
Hera
7,818
558
73
5
0
245,263
0
L
Izanami
7,281
520
113
8
0
224,173
4
W
Anubis
7,942
567
74
5
0
233,836
0
W
Tsukuyomi
8,254
590
105
8
0
282,618
5
L
Achilles
6,014
430
31
2
0
231,002
1
W
Persephone
8,105
579
69
5
0
291,361
2
L
Kuzenbo
6,546
468
20
1
0
280,650
1
W
Fenrir
8,271
591
68
5
0
313,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role