Player Matchup

Zhong Kui
Zhong Kui
TGmoonz
Zhong Kui
Level 50
God Stats
26W - 28L
1,429 SR
Queue Stats
170W - 265L
1,262 Elo+
Solo
King Arthur
King Arthur
cucazakallama
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 133L
1,356 Elo+
Solo
Neith
Neith
papabutters
Neith
Level 84
God Stats
12W - 8L
1,500 SR
Queue Stats
92W - 116L
1,332 Elo+
Solo
Team Averages
Level 67
1,476 SR
1,317 Elo+

VS

Team Averages
Level 38
1,310 SR
1,271 Elo+
Kuzenbo
Kuzenbo
Keylowslaughter
Kuzenbo
Level 28
God Stats
1W - 4L
1,264 SR
Queue Stats
7W - 13L
1,227 Elo+
Party 1
Charybdis
Charybdis
hungry132shark
Charybdis
Level 24
God Stats
5W - 4L
1,511 SR
Queue Stats
36W - 54L
1,246 Elo+
Party 1
Atlas
Atlas
xenodragom554
Atlas
Level 61
God Stats
0W - 3L
1,155 SR
Queue Stats
70W - 78L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TGmoonz
Zhong Kui
12
6 / 0 / 7
8,093
809
11,258
9,341
6,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
cucazakallama
King Arthur
11
1 / 0 / 10
7,406
741
5,310
10,406
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 6
8,293
829
8,624
6,236
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,364
636
4,277
12,337
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
hungry132shark
Charybdis
8
0 / 8 / 0
5,730
573
6,217
8,566
2,863
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,709
571
6,590
8,819
3,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Zhong Kui
TGmoonz
Zhong Kui
6
0
7
9.5
W
King Arthur
cucazakallama
King Arthur
1
0
10
6
L
Charybdis
hungry132shark
Charybdis
0
8
0
0
W
6
0
6
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
17,084
25,983
Taken
29,722
15,251
Mitigated
19,384
14,147
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,277
1,762
177
1,111
12,337
12,613
125
4,030
8,018
10,029
0
W
Zhong Kui
TGmoonz
Zhong Kui
11,258
1,570
0
6,618
9,341
6,975
817
3,638
5,703
32,376
0
W
King Arthur
cucazakallama
King Arthur
5,310
288
225
2,759
10,406
5,943
169
5,282
5,124
2,767
20,399
L
Charybdis
hungry132shark
Charybdis
6,217
3,070
665
364
8,566
2,863
306
2,960
5,491
0
18,599
W
8,624
5,357
590
3,955
6,236
2,333
609
2,932
3,304
0
31,496
L
6,590
1,727
666
1,583
8,819
3,908
52
4,539
4,105
14,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
17,803
150
Minions Killed
69
8
Camps Cleared
1
574,881
Distance Traveled
512,718
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,364
636
22
2
0
179,503
0
W
Zhong Kui
8,093
809
52
5
2
177,547
2
W
King Arthur
7,406
741
32
3
3
214,975
2
L
Charybdis
5,730
573
39
4
1
150,827
0
W
Neith
8,293
829
66
7
3
182,359
1
L
Atlas
5,709
571
8
1
0
182,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role