Player Matchup

Charybdis
Charybdis
Fløwe
Charybdis
Level 117
God Stats
1W - 2L
1,224 SR
Queue Stats
44W - 24L
1,702 Elo+
Party 1
Zeus
Zeus
Fundinator
Zeus
Level 159
God Stats
5W - 3L
1,742 SR
Queue Stats
237W - 204L
1,530 Elo+
Party 3
Eset
Eset
Shauneh
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 69L
1,571 Elo+
Party 3
Terra
Terra
Sozdatelx
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,700 Elo+
Party 1
Kukulkan
Kukulkan
SpecialKiss
Kukulkan
Level 29
God Stats
1W - 0L
1,570 SR
Queue Stats
17W - 4L
1,757 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,652 Elo+

VS

Team Averages
Level 116
1,545 SR
1,534 Elo+
Hades
Hades
ForestWitchAly
Hades
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,820 Elo+
Party 2
Xbalanque
Xbalanque
GreatLenin
Xbalanque
Level 127
God Stats
1W - 3L
1,733 SR
Queue Stats
62W - 62L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
Hindenburg524
Guan Yu
Level 157
God Stats
7W - 7L
1,624 SR
Queue Stats
480W - 502L
1,494 Elo+
Solo
Ares
Ares
Kiyil1
Ares
Level 155
God Stats
1W - 1L
1,581 SR
Queue Stats
35W - 51L
1,469 Elo+
Solo
Zeus
Zeus
VOLdemaar
Zeus
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
63W - 81L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fløwe
Charybdis
18
9 / 2 / 15
10,853
835
15,130
9,476
5,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 1 / 9
11,606
893
25,257
9,316
5,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Shauneh
Eset
16
3 / 5 / 20
10,090
776
8,678
16,061
9,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Sozdatelx
Terra
16
1 / 1 / 21
10,365
797
4,645
12,703
13,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SpecialKiss
Kukulkan
18
2 / 0 / 18
10,630
818
8,247
8,603
4,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,201
554
738
14,010
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GreatLenin
Xbalanque
12
0 / 8 / 6
7,897
607
7,522
12,252
5,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
3 / 4 / 5
9,138
703
6,544
16,287
18,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Kiyil1
Ares
17
3 / 3 / 4
9,882
760
8,301
16,569
23,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
16
2 / 5 / 4
9,048
696
21,008
10,265
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
28
Kills
8
9
Deaths
28
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Fløwe
Charybdis
9
2
15
8.25
L
0
8
1
0.06
W
13
1
9
17.5
L
Xbalanque
GreatLenin
Xbalanque
0
8
6
0.38
L
Guan Yu
3
4
5
1.38
L
Ares
Kiyil1
Ares
3
3
4
1.67
W
Eset
Shauneh
Eset
3
5
20
2.6
W
Terra
Sozdatelx
Terra
1
1
21
11.5
W
Kukulkan
SpecialKiss
Kukulkan
2
0
18
11
L
Zeus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,957
Damage
44,113
56,159
Taken
69,383
38,515
Mitigated
60,344
23,481
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Fløwe
Charybdis
15,130
8,817
1,188
529
9,476
5,327
2,134
4,422
5,054
0
30,342
L
738
205
420
1,035
14,010
7,946
0
9,141
4,869
2,922
0
W
25,257
2,476
542
1,578
9,316
5,240
813
3,380
5,900
46,474
0
L
Xbalanque
GreatLenin
Xbalanque
7,522
1,530
454
1,447
12,252
5,477
0
8,301
3,951
0
14,894
L
Guan Yu
6,544
569
3,662
4,354
16,287
18,727
0
11,573
4,714
0
18,742
L
Ares
Kiyil1
Ares
8,301
130
2,159
4,731
16,569
23,077
0
11,205
5,364
13,623
0
W
Eset
Shauneh
Eset
8,678
1,331
527
3,591
16,061
9,176
916
8,949
7,046
19,701
0
W
Terra
Sozdatelx
Terra
4,645
764
9,530
5,372
12,703
13,887
575
7,061
5,560
7,416
0
W
Kukulkan
SpecialKiss
Kukulkan
8,247
487
0
624
8,603
4,885
1,113
6,051
2,552
25,410
0
L
Zeus
21,008
452
0
952
10,265
5,117
0
6,607
3,658
53,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
43,166
144
Minions Killed
120
0
Camps Cleared
0
1,344,787
Distance Traveled
1,159,535
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,853
835
39
3
0
241,344
5
L
Hades
7,201
554
7
1
0
206,508
0
W
Zeus
11,606
893
47
4
0
263,149
0
L
Xbalanque
7,897
607
22
2
0
221,431
0
L
Guan Yu
9,138
703
22
2
0
253,679
0
L
Ares
9,882
760
6
0
0
244,894
2
W
Eset
10,090
776
18
1
0
256,711
0
W
Terra
10,365
797
3
0
0
292,836
2
W
Kukulkan
10,630
818
37
3
0
290,747
0
L
Zeus
9,048
696
63
5
0
233,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role