Player Matchup

Cthulhu
Cthulhu
EgyJones
Cthulhu
Level 34
God Stats
2W - 4L
1,382 SR
Queue Stats
48W - 65L
1,379 Elo+
Solo
Bakasura
Bakasura
GUUHH
Bakasura
Level 33
God Stats
0W - 1L
1,648 SR
Queue Stats
26W - 26L
1,517 Elo+
Solo
Scylla
Scylla
HighFelipe
Scylla
Level 124
God Stats
52W - 53L
1,515 SR
Queue Stats
94W - 106L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
Taddy-GRAXA
Cu Chulainn
Level 37
God Stats
6W - 4L
1,556 SR
Queue Stats
124W - 184L
1,370 Elo+
Solo
Izanami
Izanami
mb4rth
Izanami
Level 81
God Stats
4W - 4L
1,555 SR
Queue Stats
213W - 254L
1,457 Elo+
Solo
Team Averages
Level 62
1,531 SR
1,427 Elo+

VS

Team Averages
Level 118
1,531 SR
1,478 Elo+
Poseidon
Poseidon
JhonnatanWG
Poseidon
Level 125
God Stats
34W - 39L
1,466 SR
Queue Stats
450W - 492L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TAKA-SCARr
Ah Muzen Cab
Level 149
God Stats
1W - 3L
1,563 SR
Queue Stats
295W - 321L
1,451 Elo+
Party 1
Bellona
Bellona
Truesynx
Bellona
Level 72
God Stats
14W - 15L
1,423 SR
Queue Stats
393W - 406L
1,517 Elo+
Solo
Nox
Nox
Vanellope-VSch
Nox
Level 128
God Stats
14W - 10L
1,607 SR
Queue Stats
227W - 237L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
zPrince-Naveen
Aphrodite
Level 117
God Stats
3W - 2L
1,596 SR
Queue Stats
48W - 48L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EgyJones
Cthulhu
14
1 / 5 / 0
9,787
362
7,692
19,425
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
GUUHH
Bakasura
20
9 / 9 / 3
13,894
515
29,038
30,248
15,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
HighFelipe
Scylla
18
1 / 9 / 3
11,602
430
9,642
24,319
8,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Taddy-GRAXA
Cu Chulainn
19
6 / 5 / 7
13,199
489
13,797
21,476
18,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
mb4rth
Izanami
8
0 / 3 / 0
7,680
284
1,862
6,893
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JhonnatanWG
Poseidon
20
2 / 8 / 1
15,489
574
8,536
17,770
5,751
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
TAKA-SCARr
Ah Muzen Cab
20
8 / 0 / 15
14,032
520
24,228
17,884
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Truesynx
Bellona
20
6 / 5 / 7
13,905
515
11,699
20,808
20,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 8
14,642
542
16,918
20,173
7,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
zPrince-Naveen
Aphrodite
20
6 / 2 / 18
14,270
529
20,252
21,826
9,048
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
17
Kills
30
31
Deaths
18
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EgyJones
Cthulhu
1
5
0
0.2
L
Bakasura
GUUHH
Bakasura
9
9
3
1.17
L
Scylla
HighFelipe
Scylla
1
9
3
0.28
W
Poseidon
JhonnatanWG
Poseidon
2
8
1
0.31
W
Ah Muzen Cab
TAKA-SCARr
Ah Muzen Cab
8
0
15
15.5
L
Cu Chulainn
Taddy-GRAXA
Cu Chulainn
6
5
7
1.9
W
Bellona
Truesynx
Bellona
6
5
7
1.9
W
8
3
8
4
L
Izanami
mb4rth
Izanami
0
3
0
0
W
Aphrodite
zPrince-Naveen
Aphrodite
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,031
Damage
81,633
102,361
Taken
98,461
66,123
Mitigated
50,092
21,128
Healing
41,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EgyJones
Cthulhu
7,692
512
130
3,931
19,425
22,130
0
8,582
10,631
40,618
0
L
Bakasura
GUUHH
Bakasura
29,038
16,887
0
9,410
30,248
15,381
0
13,077
16,904
0
110,645
L
Scylla
HighFelipe
Scylla
9,642
1,515
310
5,511
24,319
8,155
577
14,199
9,381
78,900
0
W
Poseidon
JhonnatanWG
Poseidon
8,536
1,025
148
4,774
17,770
5,751
2,192
1,209
15,598
145,237
0
W
Ah Muzen Cab
TAKA-SCARr
Ah Muzen Cab
24,228
4,940
0
3,052
17,884
6,605
7,464
4,656
12,371
0
113,976
L
Cu Chulainn
Taddy-GRAXA
Cu Chulainn
13,797
3,229
0
755
21,476
18,735
570
8,331
12,134
10,107
54,560
W
Bellona
Truesynx
Bellona
11,699
3,324
0
2,168
20,808
20,873
525
3,986
16,475
5,603
55,180
W
16,918
948
185
3,591
20,173
7,815
2,437
4,979
13,864
97,635
0
L
Izanami
mb4rth
Izanami
1,862
1,025
0
1,081
6,893
1,722
0
1,883
5,010
0
23,476
W
Aphrodite
zPrince-Naveen
Aphrodite
20,252
1,705
12,538
15,438
21,826
9,048
2,312
4,898
15,388
76,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,162
Gold Earned
72,338
596
Minions Killed
740
0
Camps Cleared
0
1,921,878
Distance Traveled
2,489,758
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,787
362
44
2
0
443,223
2
L
Bakasura
13,894
515
187
7
0
452,379
0
L
Scylla
11,602
430
169
6
0
394,698
1
W
Poseidon
15,489
574
222
8
0
360,426
4
W
Ah Muzen Cab
14,032
520
158
6
0
553,066
5
L
Cu Chulainn
13,199
489
139
5
0
424,776
1
W
Bellona
13,905
515
101
4
0
556,162
5
W
Nox
14,642
542
137
5
0
488,628
10
L
Izanami
7,680
284
57
2
0
206,802
3
W
Aphrodite
14,270
529
122
5
0
531,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role