Player Matchup

Discordia
Discordia
Clean Banger
Discordia
Level 57
God Stats
20W - 23L
1,490 SR
Queue Stats
114W - 116L
1,433 Elo+
Party 2
Bacchus
Bacchus
JetSki72
Bacchus
Level 15
God Stats
18W - 32L
1,539 SR
Queue Stats
52W - 70L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
SN1PERMONKEY030
Guan Yu
Level 23
God Stats
8W - 10L
1,419 SR
Queue Stats
22W - 36L
1,302 Elo+
Party 2
Bakasura
Bakasura
TytaniumDucky
Bakasura
Level 69
God Stats
22W - 12L
1,667 SR
Queue Stats
218W - 215L
1,449 Elo+
Party 2
Medusa
Medusa
unbasix
Medusa
Level 29
God Stats
36W - 53L
1,358 SR
Queue Stats
108W - 126L
1,406 Elo+
Party 2
Team Averages
Level 39
1,494 SR
1,412 Elo+

VS

Team Averages
Level 79
1,604 SR
1,472 Elo+
Chronos
Chronos
ACDolan12
Chronos
Level 124
God Stats
17W - 10L
1,533 SR
Queue Stats
434W - 407L
1,529 Elo+
Party 1
Nike
Nike
HolaBuenosDías
Nike
Level 135
God Stats
10W - 7L
1,561 SR
Queue Stats
146W - 137L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Mystical_MC
Tsukuyomi
Level 69
God Stats
6W - 4L
1,597 SR
Queue Stats
190W - 190L
1,418 Elo+
Party 3
Horus
Horus
coja72
Horus
Level 29
God Stats
30W - 12L
1,706 SR
Queue Stats
112W - 100L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
termsandconditon
Baron Samedi
Level 40
God Stats
29W - 22L
1,621 SR
Queue Stats
211W - 216L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clean Banger
Discordia
15
3 / 7 / 1
9,787
466
14,091
14,904
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JetSki72
Bacchus
12
0 / 6 / 7
8,415
401
8,841
17,573
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 2
8,412
401
2,734
11,230
8,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
TytaniumDucky
Bakasura
18
10 / 6 / 2
11,503
548
15,489
19,833
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
unbasix
Medusa
17
4 / 9 / 3
10,761
512
13,351
17,151
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ACDolan12
Chronos
19
12 / 3 / 8
12,385
590
22,199
22,864
10,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 2
12,317
587
5,292
9,927
9,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
The_Mystical_MC
Tsukuyomi
20
8 / 4 / 7
12,870
613
16,400
15,332
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
coja72
Horus
17
4 / 3 / 18
12,214
582
8,650
22,239
29,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
termsandconditon
Baron Samedi
20
7 / 5 / 5
12,672
603
7,621
16,545
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
17
Kills
33
33
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chronos
ACDolan12
Chronos
12
3
8
5.33
L
Discordia
Clean Banger
Discordia
3
7
1
0.5
W
2
2
2
1.5
L
Bacchus
JetSki72
Bacchus
0
6
7
0.58
L
0
5
2
0.2
W
Tsukuyomi
The_Mystical_MC
Tsukuyomi
8
4
7
2.88
L
Bakasura
TytaniumDucky
Bakasura
10
6
2
1.83
W
Horus
coja72
Horus
4
3
18
4.33
W
Baron Samedi
termsandconditon
Baron Samedi
7
5
5
1.9
L
Medusa
unbasix
Medusa
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
60,162
80,691
Taken
86,907
43,411
Mitigated
62,932
16,502
Healing
36,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ACDolan12
Chronos
22,199
7,939
0
7,319
22,864
10,728
7,301
7,636
14,800
88,020
8,850
L
Discordia
Clean Banger
Discordia
14,091
1,243
156
1,598
14,904
4,983
59
6,006
8,898
71,472
0
W
5,292
859
0
1,920
9,927
9,918
1,225
0
9,129
10,311
73,960
L
Bacchus
JetSki72
Bacchus
8,841
1,150
313
2,379
17,573
15,200
0
7,280
10,293
23,044
0
L
2,734
424
30
1,808
11,230
8,384
432
3,155
8,075
0
32,831
W
Tsukuyomi
The_Mystical_MC
Tsukuyomi
16,400
4,239
0
5,629
15,332
6,093
335
2,577
12,274
0
93,208
L
Bakasura
TytaniumDucky
Bakasura
15,489
9,909
0
6,060
19,833
9,823
1,004
6,265
13,568
0
71,376
W
Horus
coja72
Horus
8,650
3,798
3,814
8,621
22,239
29,588
962
7,257
14,697
0
27,407
W
Baron Samedi
termsandconditon
Baron Samedi
7,621
1,180
544
8,167
16,545
6,605
593
5,462
10,159
103,996
0
L
Medusa
unbasix
Medusa
13,351
7,023
641
3,517
17,151
5,021
0
6,501
10,650
0
73,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,878
Gold Earned
62,458
465
Minions Killed
645
0
Camps Cleared
0
1,893,625
Distance Traveled
2,021,200
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,385
590
140
7
0
389,538
0
L
Discordia
9,787
466
121
6
0
347,113
8
W
Nike
12,317
587
176
8
0
398,738
5
L
Bacchus
8,415
401
23
1
0
403,296
0
L
Guan Yu
8,412
401
66
3
0
379,354
2
W
Tsukuyomi
12,870
613
117
6
0
450,418
0
L
Bakasura
11,503
548
129
6
0
381,917
1
W
Horus
12,214
582
25
1
0
420,986
2
W
Baron Samedi
12,672
603
187
9
0
361,520
3
L
Medusa
10,761
512
126
6
0
381,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role