Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond IV
BigSwagga72
Bellona
Diamond IV
Level 157
God Stats
1W - 3L
1,684 SR
Queue Stats
768W - 899L
2,102 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
mixed_news
Kukulkan
Diamond IV
Level 147
God Stats
13W - 11L
1,595 SR
Queue Stats
164W - 132L
2,283 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,593 SR
1,962 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,641 SR
2,436 MMR
Odin
Odin
Masters
GregBeeBallin
Odin
Masters
Level 129
God Stats
21W - 12L
1,708 SR
Queue Stats
139W - 111L
2,974 MMR
Solo
Eset
Eset
Diamond II
Ivancuhh
Eset
Diamond II
Level 153
God Stats
51W - 38L
1,676 SR
Queue Stats
235W - 272L
2,327 MMR
Solo
Ullr
Ullr
Diamond IV
Waytocold
Ullr
Diamond IV
Level 139
God Stats
6W - 8L
1,537 SR
Queue Stats
69W - 65L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 5 / 0
6,608
551
4,272
12,342
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
BigSwagga72
Bellona
10
0 / 1 / 0
6,834
570
2,484
11,321
10,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
mixed_news
Kukulkan
11
0 / 2 / 0
7,119
593
6,868
4,219
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ScyllaGebBastetGilgameshSol

VS

Bans
ArtioHou YiPersephoneGaneshaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,888
657
5,140
11,467
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
14
3 / 0 / 5
8,513
709
10,890
5,250
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
4 / 0 / 2
8,207
684
7,544
4,756
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
Bellona
BigSwagga72
Bellona
0
1
0
0
W
1
0
7
4.5
W
Eset
3
0
5
5.5
W
Ullr
4
0
2
5
L
Kukulkan
mixed_news
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
23,574
27,882
Taken
21,473
19,752
Mitigated
17,818
5,308
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,272
767
0
2,516
12,342
7,004
0
4,433
7,348
0
12,408
L
Bellona
BigSwagga72
Bellona
2,484
89
213
1,822
11,321
10,166
0
5,254
5,470
0
8,918
W
5,140
1,598
733
3,492
11,467
12,905
92
3,178
7,877
0
15,765
W
Eset
10,890
953
1,543
2,474
5,250
2,519
921
2,000
2,972
43,693
0
W
Ullr
7,544
1,954
0
891
4,756
2,394
1,645
1,769
2,705
0
29,263
L
Kukulkan
mixed_news
Kukulkan
6,868
423
0
757
4,219
2,582
0
1,399
2,470
35,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,561
Gold Earned
24,608
130
Minions Killed
163
1
Camps Cleared
11
690,814
Distance Traveled
708,352
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,608
551
17
1
0
219,325
2
L
Bellona
6,834
570
16
1
0
244,180
4
W
Odin
7,888
657
18
2
3
247,114
1
W
Eset
8,513
709
91
8
6
239,066
5
W
Ullr
8,207
684
54
5
2
222,172
2
L
Kukulkan
7,119
593
97
8
1
227,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role