Player Matchup

Hades
Hades
FireLegend88
Hades
Level 20
God Stats
3W - 1L
1,760 SR
Queue Stats
19W - 24L
1,446 Elo+
Party 1
Fenrir
Fenrir
OTFxRock
Fenrir
Level 7
God Stats
4W - 3L
1,622 SR
Queue Stats
5W - 12L
1,410 Elo+
Party 1
Izanami
Izanami
XxAlikiaxX
Izanami
Level 43
God Stats
1W - 2L
1,712 SR
Queue Stats
23W - 27L
1,481 Elo+
Party 1
Team Averages
Level 23
1,698 SR
1,446 Elo+

VS

Team Averages
Level 47
1,443 SR
1,246 Elo+
Achilles
Achilles
Feetpics_4sale
Achilles
Level 89
God Stats
6W - 4L
1,602 SR
Queue Stats
140W - 177L
1,340 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WhitendChocolate
Ah Muzen Cab
Level 22
God Stats
3W - 6L
1,306 SR
Queue Stats
48W - 84L
1,220 Elo+
Party 2
Olorun
Olorun
kirbydabeast69
Olorun
Level 29
God Stats
3W - 6L
1,420 SR
Queue Stats
8W - 15L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
8,930
744
14,628
12,268
6,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
OTFxRock
Fenrir
13
2 / 1 / 12
8,488
707
2,229
11,151
5,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
XxAlikiaxX
Izanami
14
11 / 3 / 8
10,090
841
14,767
10,940
3,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 5 / 4
8,219
685
7,640
15,096
16,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
WhitendChocolate
Ah Muzen Cab
12
3 / 8 / 2
9,222
769
10,674
10,401
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 7 / 1
7,017
585
6,512
11,584
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
4
0.6
W
7
1
7
10.5
W
Fenrir
OTFxRock
Fenrir
2
1
12
8
L
Ah Muzen Cab
WhitendChocolate
Ah Muzen Cab
3
8
2
0.5
W
Izanami
XxAlikiaxX
Izanami
11
3
8
5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
24,826
34,359
Taken
37,081
15,658
Mitigated
23,573
14,432
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,640
2,116
0
1,292
15,096
16,452
136
4,636
10,460
0
17,464
W
14,628
1,399
179
5,433
12,268
6,380
112
2,545
9,723
33,964
0
W
Fenrir
OTFxRock
Fenrir
2,229
500
0
4,627
11,151
5,595
0
2,375
8,776
0
8,649
L
Ah Muzen Cab
WhitendChocolate
Ah Muzen Cab
10,674
3,442
0
1,634
10,401
3,484
203
5,019
5,382
0
22,813
W
Izanami
XxAlikiaxX
Izanami
14,767
10,372
0
4,193
10,940
3,683
1,490
1,653
9,287
0
49,273
L
6,512
2,306
338
1,072
11,584
3,637
659
4,973
6,611
13,536
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
24,458
140
Minions Killed
75
8
Camps Cleared
2
616,976
Distance Traveled
582,146
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,219
685
25
2
2
197,918
3
W
Hades
8,930
744
61
5
5
186,963
0
W
Fenrir
8,488
707
15
1
1
227,591
0
L
Ah Muzen Cab
9,222
769
34
3
0
201,951
3
W
Izanami
10,090
841
64
5
2
202,422
2
L
Olorun
7,017
585
16
1
0
182,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role