Player Matchup

Cupid
Cupid
Arct1cBlaze
Cupid
Level 89
God Stats
0W - 2L
1,562 SR
Queue Stats
50W - 39L
1,592 Elo+
Party 2
Janus
Janus
hyenere
Janus
Level 18
God Stats
4W - 4L
1,697 SR
Queue Stats
6W - 15L
1,533 Elo+
Party 2
Atlas
Atlas
kyanius
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 49
1,586 SR
1,542 Elo+

VS

Team Averages
Level 94
1,632 SR
1,515 Elo+
Kali
Kali
BreadYeesus
Kali
Level 129
God Stats
3W - 0L
1,765 SR
Queue Stats
104W - 95L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
YeastAngel
Jormungandr
Level 125
God Stats
3W - 0L
1,674 SR
Queue Stats
82W - 75L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
YourAs
Gilgamesh
Level 29
God Stats
5W - 6L
1,457 SR
Queue Stats
33W - 25L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,630
603
7,950
8,982
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
hyenere
Janus
9
0 / 5 / 3
6,437
585
3,106
7,080
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
kyanius
Atlas
11
4 / 3 / 1
8,042
731
5,813
11,591
9,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,879
716
6,586
7,809
3,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
YeastAngel
Jormungandr
12
4 / 1 / 8
8,369
761
9,000
10,353
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
YourAs
Gilgamesh
11
5 / 3 / 5
7,725
702
9,097
9,033
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
3
1
9
7.5
W
Jormungandr
YeastAngel
Jormungandr
4
1
8
8
W
Gilgamesh
YourAs
Gilgamesh
5
3
5
2.5
L
Janus
hyenere
Janus
0
5
3
0.3
L
Atlas
kyanius
Atlas
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
24,683
27,653
Taken
27,195
14,274
Mitigated
19,741
3,619
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,950
4,634
244
2,090
8,982
3,038
0
4,418
4,392
0
22,011
W
6,586
2,724
0
3,367
7,809
3,790
599
3,309
4,496
0
30,308
W
Jormungandr
YeastAngel
Jormungandr
9,000
1,789
0
1,446
10,353
8,712
366
2,983
7,324
25,122
0
W
Gilgamesh
YourAs
Gilgamesh
9,097
1,900
0
1,080
9,033
7,239
46
3,064
5,969
1,938
13,653
L
Janus
hyenere
Janus
3,106
698
0
250
7,080
1,882
0
2,118
4,774
6,997
0
L
Atlas
kyanius
Atlas
5,813
2,333
285
750
11,591
9,354
0
3,625
7,595
17,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
23,973
76
Minions Killed
104
3
Camps Cleared
7
530,734
Distance Traveled
619,436
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,630
603
38
3
3
177,633
0
W
Kali
7,879
716
50
5
4
229,325
0
W
Jormungandr
8,369
761
35
3
2
189,256
1
W
Gilgamesh
7,725
702
19
2
1
200,855
2
L
Janus
6,437
585
20
2
0
178,372
0
L
Atlas
8,042
731
18
2
0
174,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role