Player Matchup

Ra
Ra
IAmGib
Ra
Level 110
God Stats
12W - 8L
1,527 SR
Queue Stats
438W - 499L
1,467 Elo+
Solo
Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 122
God Stats
115W - 125L
1,470 SR
Queue Stats
569W - 727L
1,392 Elo+
Solo
Cerberus
Cerberus
sicklehound
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,412 Elo+

VS

Team Averages
Level 118
1,563 SR
1,381 Elo+
Medusa
Medusa
BR4E WARFRAME12
Medusa
Level 107
God Stats
2W - 2L
1,512 SR
Queue Stats
86W - 115L
1,378 Elo+
Party 1
Atlas
Atlas
Kozzm
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 171L
1,281 Elo+
Party 1
Sol
Sol
LADYBUG425
Sol
Level 142
God Stats
1W - 2L
1,676 SR
Queue Stats
209W - 193L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 3 / 6
14,490
604
9,681
19,831
11,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
NemoHead9137
Danzaburou
19
5 / 2 / 6
14,729
614
22,003
15,867
7,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
sicklehound
Cerberus
17
2 / 0 / 8
13,478
562
15,003
24,652
34,184
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
12,941
539
18,604
15,220
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Kozzm
Atlas
15
1 / 4 / 4
12,418
517
13,096
22,974
15,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 4
12,459
519
15,456
16,429
6,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
5
5
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Ra
4
3
6
2.33
L
Atlas
Kozzm
Atlas
1
4
4
0.75
L
0
1
4
2
W
Danzaburou
NemoHead9137
Danzaburou
5
2
6
4
W
Cerberus
sicklehound
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
47,156
60,350
Taken
54,623
52,740
Mitigated
27,680
24,584
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,604
6,337
336
2,064
15,220
5,774
46
5,811
9,409
0
49,326
W
Ra
9,681
1,185
4,887
7,311
19,831
11,099
1,398
9,988
9,843
81,376
0
L
Atlas
Kozzm
Atlas
13,096
3,636
0
6,178
22,974
15,241
0
10,728
12,246
25,697
0
L
15,456
3,736
580
4,891
16,429
6,665
0
8,600
7,829
76,051
0
W
Danzaburou
NemoHead9137
Danzaburou
22,003
7,477
1,064
5,142
15,867
7,457
1,120
7,190
8,677
0
72,240
W
Cerberus
sicklehound
Cerberus
15,003
688
271
5,909
24,652
34,184
486
12,553
12,099
47,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
37,818
329
Minions Killed
230
12
Camps Cleared
6
1,285,807
Distance Traveled
1,168,974
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,941
539
72
3
1
354,568
0
W
Ra
14,490
604
159
7
5
415,904
6
L
Atlas
12,418
517
24
1
0
342,343
6
L
Sol
12,459
519
134
6
5
472,063
4
W
Danzaburou
14,729
614
93
4
6
433,043
0
W
Cerberus
13,478
562
77
3
1
436,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role