Player Matchup

Ymir
Ymir
Danielabebe
Ymir
Level 65
God Stats
37W - 38L
1,483 SR
Queue Stats
131W - 191L
1,390 Elo+
Party 1
Chronos
Chronos
ProblemPlayer
Chronos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 139L
1,403 Elo+
Solo
Izanami
Izanami
ReyVaughan
Izanami
Level 125
God Stats
78W - 68L
1,530 SR
Queue Stats
860W - 1,092L
1,488 Elo+
Party 1
Bellona
Bellona
Thegoldenflame
Bellona
Level 96
God Stats
5W - 1L
1,717 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
konfuz3
Tsukuyomi
Level 108
God Stats
20W - 17L
1,518 SR
Queue Stats
481W - 552L
1,403 Elo+
Solo
Team Averages
Level 86
1,549 SR
1,422 Elo+

VS

Team Averages
Level 76
1,548 SR
1,415 Elo+
Neith
Neith
Bronzure
Neith
Level 117
God Stats
73W - 72L
1,516 SR
Queue Stats
107W - 108L
1,449 Elo+
Solo
Merlin
Merlin
JETSsince2009
Merlin
Level 68
God Stats
105W - 97L
1,572 SR
Queue Stats
188W - 217L
1,457 Elo+
Party 2
Nike
Nike
McRub
Nike
Level 84
God Stats
6W - 2L
1,858 SR
Queue Stats
494W - 481L
1,424 Elo+
Party 3
Kuzenbo
Kuzenbo
holdingdaisies
Kuzenbo
Level 65
God Stats
13W - 18L
1,294 SR
Queue Stats
267W - 315L
1,397 Elo+
Party 3
Bastet
Bastet
karrot_22
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 111L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
9,887
471
6,809
17,745
19,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
17
2 / 4 / 7
10,753
512
4,915
12,706
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ReyVaughan
Izanami
18
6 / 2 / 7
11,880
566
11,892
15,721
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 3
11,941
569
12,139
13,215
14,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
konfuz3
Tsukuyomi
20
15 / 2 / 3
13,069
622
16,993
18,706
8,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bronzure
Neith
16
2 / 6 / 2
9,535
454
14,565
12,703
3,583
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 4 / 1
11,435
545
13,470
9,331
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
McRub
Nike
17
2 / 6 / 4
11,101
529
9,174
18,585
15,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 6 / 1
9,029
430
5,887
18,833
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
karrot_22
Bastet
14
1 / 7 / 4
9,074
432
5,366
16,855
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
29
Kills
11
12
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Bronzure
Neith
2
6
2
0.5
W
2
2
13
4.25
L
4
4
1
1.13
L
Nike
McRub
Nike
2
6
4
0.67
W
Chronos
2
4
7
1.38
W
Izanami
ReyVaughan
Izanami
6
2
7
4.75
W
4
2
3
2.75
L
2
6
1
0.42
L
Bastet
karrot_22
Bastet
1
7
4
0.43
W
Tsukuyomi
konfuz3
Tsukuyomi
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,748
Damage
48,462
78,093
Taken
76,307
53,038
Mitigated
46,757
27,092
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bronzure
Neith
14,565
4,857
0
2,667
12,703
3,583
0
1,870
10,833
0
67,188
W
6,809
1,133
635
3,272
17,745
19,180
96
6,323
11,268
25,636
0
L
13,470
156
0
475
9,331
3,107
0
2,575
6,753
94,419
0
L
Nike
McRub
Nike
9,174
1,057
0
4,000
18,585
15,842
0
3,822
14,763
0
70,112
W
Chronos
4,915
1,659
0
3,462
12,706
4,329
855
4,687
7,523
72,400
0
W
Izanami
ReyVaughan
Izanami
11,892
8,666
0
7,326
15,721
6,257
3,339
2,392
13,297
0
97,651
W
12,139
3,376
0
3,185
13,215
14,349
1,478
1,387
11,792
16,981
70,762
L
5,887
2,220
0
2,908
18,833
19,141
0
4,778
13,987
32,214
0
L
Bastet
karrot_22
Bastet
5,366
1,124
0
6,729
16,855
5,084
0
1,497
15,358
0
55,668
W
Tsukuyomi
konfuz3
Tsukuyomi
16,993
3,855
0
9,212
18,706
8,923
133
3,806
14,730
0
99,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
50,174
715
Minions Killed
578
0
Camps Cleared
0
2,040,191
Distance Traveled
1,863,276
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,535
454
117
6
0
356,632
4
W
Ymir
9,887
471
36
2
0
417,956
11
L
Merlin
11,435
545
173
8
0
361,021
7
L
Nike
11,101
529
149
7
0
360,810
4
W
Chronos
10,753
512
152
7
0
393,540
11
W
Izanami
11,880
566
185
9
0
384,718
3
W
Bellona
11,941
569
177
8
0
438,845
8
L
Kuzenbo
9,029
430
45
2
0
381,735
2
L
Bastet
9,074
432
94
4
0
403,078
5
W
Tsukuyomi
13,069
622
165
8
0
405,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role