Player Matchup

Cthulhu
Cthulhu
Nor-Qd
Cthulhu
Level 55
God Stats
34W - 25L
1,558 SR
Queue Stats
370W - 252L
1,619 Elo+
Party 2
Skadi
Skadi
iBraveThisStorm
Skadi
Level 68
God Stats
38W - 27L
1,547 SR
Queue Stats
185W - 151L
1,570 Elo+
Party 2
Thoth
Thoth
zeitama-
Thoth
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
123W - 98L
1,537 Elo+
Party 2
Team Averages
Level 50
1,464 SR
1,575 Elo+

VS

Team Averages
Level 54
1,535 SR
1,485 Elo+
Cliodhna
Cliodhna
HiN00N
Cliodhna
Level 73
God Stats
9W - 7L
1,651 SR
Queue Stats
177W - 178L
1,492 Elo+
Party 1
Poseidon
Poseidon
Sceptumn
Poseidon
Level 84
God Stats
18W - 13L
1,604 SR
Queue Stats
232W - 158L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
matt6630
Cthulhu
Level 6
God Stats
1W - 2L
1,351 SR
Queue Stats
6W - 7L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nor-Qd
Cthulhu
15
3 / 0 / 13
10,242
683
11,139
11,024
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 2 / 4
11,185
746
13,040
13,166
4,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
zeitama-
Thoth
14
4 / 3 / 11
10,241
683
13,177
8,946
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HiN00N
Cliodhna
12
2 / 4 / 3
9,394
626
9,908
13,772
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Sceptumn
Poseidon
13
3 / 5 / 0
9,325
622
8,899
12,542
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
matt6630
Cthulhu
12
0 / 8 / 5
8,458
564
6,623
16,442
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
5
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
HiN00N
Cliodhna
2
4
3
0.88
W
Cthulhu
Nor-Qd
Cthulhu
3
0
13
9.5
L
Poseidon
Sceptumn
Poseidon
3
5
0
0.6
W
10
2
4
6
L
Cthulhu
matt6630
Cthulhu
0
8
5
0.31
W
Thoth
zeitama-
Thoth
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
25,430
33,136
Taken
42,756
20,396
Mitigated
22,693
12,478
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
HiN00N
Cliodhna
9,908
386
0
2,705
13,772
5,490
0
7,061
6,218
0
16,538
W
Cthulhu
Nor-Qd
Cthulhu
11,139
259
64
3,197
11,024
12,491
160
4,681
5,547
22,991
0
L
Poseidon
Sceptumn
Poseidon
8,899
257
0
1,022
12,542
3,297
0
8,715
3,337
42,920
0
W
13,040
7,812
0
6,364
13,166
4,998
2,287
6,127
6,366
0
58,281
L
Cthulhu
matt6630
Cthulhu
6,623
644
65
1,031
16,442
13,906
0
7,541
8,521
18,013
0
W
Thoth
zeitama-
Thoth
13,177
386
288
2,565
8,946
2,907
990
3,095
5,484
42,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
27,177
178
Minions Killed
142
10
Camps Cleared
4
837,548
Distance Traveled
749,848
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,394
626
11
1
0
258,713
0
W
Cthulhu
10,242
683
31
2
0
305,331
4
L
Poseidon
9,325
622
100
7
4
235,885
3
W
Skadi
11,185
746
76
5
8
266,616
5
L
Cthulhu
8,458
564
31
2
0
255,250
1
W
Thoth
10,241
683
71
5
2
265,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role