Player Matchup

Chang'e
Chang'e
Alchemister13
Chang'e
Level 121
God Stats
1W - 3L
1,366 SR
Queue Stats
119W - 143L
1,477 Elo+
Solo
Medusa
Medusa
Galvaninho
Medusa
Level 108
God Stats
7W - 7L
1,554 SR
Queue Stats
52W - 60L
1,478 Elo+
Solo
Susano
Susano
Kingm200 NX
Susano
Level 106
God Stats
2W - 3L
1,368 SR
Queue Stats
274W - 282L
1,457 Elo+
Solo
Bellona
Bellona
Mizukiii
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Achilles
Achilles
cityboyzgme
Achilles
Level 129
God Stats
1W - 2L
1,688 SR
Queue Stats
50W - 50L
1,525 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,442 Elo+

VS

Team Averages
Level 114
1,581 SR
1,427 Elo+
Hachiman
Hachiman
Dripk0ng
Hachiman
Level 118
God Stats
2W - 2L
1,598 SR
Queue Stats
15W - 14L
1,449 Elo+
Party 1
Artio
Artio
Earthcrusha
Artio
Level 105
God Stats
18W - 10L
1,620 SR
Queue Stats
270W - 300L
1,413 Elo+
Party 2
Mulan
Mulan
TasttyID
Mulan
Level 135
God Stats
25W - 26L
1,529 SR
Queue Stats
482W - 529L
1,457 Elo+
Party 2
Loki
Loki
VoLLyT
Loki
Level 113
God Stats
4W - 3L
1,507 SR
Queue Stats
269W - 298L
1,434 Elo+
Party 2
Sol
Sol
blackflame12
Sol
Level 100
God Stats
1W - 3L
1,649 SR
Queue Stats
8W - 10L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 4 / 1
7,153
715
8,148
10,023
3,088
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Galvaninho
Medusa
16
3 / 0 / 2
8,282
828
6,772
6,194
2,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
1 / 2 / 1
6,680
668
2,304
6,406
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Mizukiii
Bellona
13
0 / 4 / 3
6,409
641
3,996
16,068
11,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
cityboyzgme
Achilles
14
1 / 4 / 4
7,480
748
11,089
13,418
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dripk0ng
Hachiman
14
3 / 4 / 4
7,739
774
10,213
10,215
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 0 / 10
7,845
785
5,511
11,034
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
TasttyID
Mulan
14
5 / 0 / 4
8,438
844
10,703
6,480
4,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
VoLLyT
Loki
14
3 / 1 / 4
7,826
783
4,601
6,432
2,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 6
8,201
820
12,281
7,584
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
14
14
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
4
1
0.63
W
Hachiman
Dripk0ng
Hachiman
3
4
4
1.25
W
0
0
10
5
L
Medusa
Galvaninho
Medusa
3
0
2
4
L
Susano
1
2
1
0.75
L
Bellona
Mizukiii
Bellona
0
4
3
0.38
W
Mulan
TasttyID
Mulan
5
0
4
7
W
Loki
VoLLyT
Loki
3
1
4
5
W
3
2
6
3
L
Achilles
cityboyzgme
Achilles
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
43,309
52,109
Taken
41,745
29,046
Mitigated
20,901
14,140
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
8,148
277
1,313
3,065
10,023
3,088
0
4,076
5,947
22,474
0
W
Hachiman
Dripk0ng
Hachiman
10,213
6,894
0
2,393
10,215
3,585
23
2,662
7,374
0
31,720
W
5,511
336
3,490
6,350
11,034
6,949
0
1,791
8,916
14,573
0
L
Medusa
Galvaninho
Medusa
6,772
1,393
0
918
6,194
2,182
0
1,530
4,664
0
39,704
L
Susano
2,304
323
0
1,494
6,406
2,037
0
958
5,448
0
9,353
L
Bellona
Mizukiii
Bellona
3,996
534
239
4,725
16,068
11,738
0
5,964
10,104
0
16,150
W
Mulan
TasttyID
Mulan
10,703
1,156
0
1,244
6,480
4,954
64
1,726
4,503
0
23,863
W
Loki
VoLLyT
Loki
4,601
610
0
1,943
6,432
2,698
0
1,421
4,968
0
22,469
W
12,281
4,283
0
2,648
7,584
2,715
649
910
6,455
35,760
2,775
L
Achilles
cityboyzgme
Achilles
11,089
2,592
0
2,386
13,418
10,001
1
4,832
8,586
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
40,049
236
Minions Killed
237
8
Camps Cleared
8
926,653
Distance Traveled
966,300
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,153
715
39
4
2
197,582
4
W
Hachiman
7,739
774
63
6
0
165,782
0
W
Artio
7,845
785
20
2
0
220,733
1
L
Medusa
8,282
828
94
9
1
210,275
3
L
Susano
6,680
668
14
1
0
154,529
1
L
Bellona
6,409
641
41
4
1
174,790
3
W
Mulan
8,438
844
39
4
0
190,803
4
W
Loki
7,826
783
32
3
6
194,880
4
W
Sol
8,201
820
83
8
2
194,102
2
L
Achilles
7,480
748
48
5
4
189,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role