Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EgirlSimper
Ymir
Level 15
God Stats
10W - 5L
1,835 SR
Queue Stats
10W - 5L
1,793 Elo+
Party 2
Fenrir
Fenrir
Goodard69
Fenrir
Level 26
God Stats
1W - 0L
1,757 SR
Queue Stats
27W - 41L
1,413 Elo+
Solo
Geb
Geb
IckleFam
Geb
Level 119
God Stats
4W - 1L
1,676 SR
Queue Stats
135W - 87L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
LeoTheLionV2
Sun Wukong
Level 65
God Stats
5W - 7L
1,406 SR
Queue Stats
63W - 78L
1,441 Elo+
Party 2
Team Averages
Level 50
1,635 SR
1,555 Elo+

VS

Team Averages
Level 120
1,575 SR
1,434 Elo+
Atlas
Atlas
ChicagoSavage631
Atlas
Level 148
God Stats
2W - 5L
1,662 SR
Queue Stats
32W - 65L
1,400 Elo+
Party 1
Neith
Neith
Flassid Poop
Neith
Level 106
God Stats
2W - 3L
1,661 SR
Queue Stats
25W - 28L
1,524 Elo+
Solo
King Arthur
King Arthur
XxDreddDragonxX
King Arthur
Level 160
God Stats
1W - 3L
1,543 SR
Queue Stats
49W - 96L
1,397 Elo+
Party 1
Fenrir
Fenrir
darirukun
Fenrir
Level 156
God Stats
0W - 1L
1,425 SR
Queue Stats
49W - 87L
1,402 Elo+
Party 1
Ra
Ra
liltyreek13
Ra
Level 28
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 9L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 11
7,741
774
5,725
3,488
1,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 9
8,063
806
3,793
9,254
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Goodard69
Fenrir
13
3 / 1 / 11
7,853
785
9,703
8,946
6,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 9
8,601
860
9,625
8,607
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LeoTheLionV2
Sun Wukong
14
5 / 1 / 9
8,193
819
5,296
8,318
6,330
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
5,699
570
5,043
10,220
8,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 0
7,410
741
10,965
6,766
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
XxDreddDragonxX
King Arthur
12
0 / 3 / 4
6,432
643
3,398
8,978
5,674
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
darirukun
Fenrir
12
1 / 6 / 2
6,631
663
4,757
10,069
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 3
6,101
610
3,494
5,813
4,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
18
Kills
4
4
Deaths
18
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
11
7.5
L
0
5
2
0.2
W
3
1
9
7.5
L
3
2
0
1.5
W
Fenrir
Goodard69
Fenrir
3
1
11
8.5
W
5
1
9
9.5
W
Sun Wukong
LeoTheLionV2
Sun Wukong
5
1
9
9.5
L
King Arthur
XxDreddDragonxX
King Arthur
0
3
4
0.67
L
Fenrir
darirukun
Fenrir
1
6
2
0.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
27,657
38,613
Taken
41,846
31,031
Mitigated
27,401
6,408
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,725
629
1,892
1,131
3,488
1,358
131
1,194
2,260
25,990
0
L
5,043
1,473
167
506
10,220
8,826
94
5,137
5,083
11,342
0
W
3,793
581
0
939
9,254
8,145
66
2,587
6,591
9,903
0
L
10,965
3,971
0
834
6,766
2,743
0
3,702
3,064
0
31,334
W
Fenrir
Goodard69
Fenrir
9,703
1,284
0
833
8,946
6,991
250
2,073
6,655
153
19,817
W
9,625
1,427
0
723
8,607
8,207
65
1,378
7,040
33,102
0
W
Sun Wukong
LeoTheLionV2
Sun Wukong
5,296
1,511
0
890
8,318
6,330
39
1,928
6,390
657
19,035
L
King Arthur
XxDreddDragonxX
King Arthur
3,398
224
0
0
8,978
5,674
65
3,726
5,252
0
12,185
L
Fenrir
darirukun
Fenrir
4,757
1,281
0
1,196
10,069
5,881
0
4,594
5,475
0
13,036
L
3,494
95
787
768
5,813
4,277
115
2,452
3,361
17,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
32,273
188
Minions Killed
148
10
Camps Cleared
3
958,925
Distance Traveled
903,848
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,741
774
57
6
1
193,851
0
L
Atlas
5,699
570
9
1
0
175,392
1
W
Ymir
8,063
806
11
1
0
173,156
0
L
Neith
7,410
741
61
6
3
172,285
3
W
Fenrir
7,853
785
26
3
2
206,735
2
W
Geb
8,601
860
60
6
7
202,353
2
W
Sun Wukong
8,193
819
34
3
0
182,830
0
L
King Arthur
6,432
643
27
3
0
204,976
0
L
Fenrir
6,631
663
18
2
0
173,043
2
L
Ra
6,101
610
33
3
0
178,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role