Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
EPIC_BEASTEM
Cthulhu
Level 90
God Stats
1W - 4L
1,164 SR
Queue Stats
237W - 300L
1,329 Elo+
Party 3
Olorun
Olorun
JiveSo
Olorun
Level 66
God Stats
9W - 4L
1,588 SR
Queue Stats
339W - 394L
1,384 Elo+
Solo
Chaac
Chaac
Kalumanovinsmoke
Chaac
Level 84
God Stats
15W - 12L
1,507 SR
Queue Stats
229W - 299L
1,319 Elo+
Party 3
Danzaburou
Danzaburou
wink789
Danzaburou
Level 83
God Stats
27W - 23L
1,424 SR
Queue Stats
131W - 133L
1,423 Elo+
Party 4
Team Averages
Level 78
1,436 SR
1,391 Elo+

VS

Team Averages
Level 100
1,632 SR
1,450 Elo+
Mercury
Mercury
DerivedAmoeba0
Mercury
Level 69
God Stats
0W - 1L
1,839 SR
Queue Stats
10W - 24L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
Fearless721
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 2
Persephone
Persephone
Hamstercool
Persephone
Level 109
God Stats
3W - 6L
1,460 SR
Queue Stats
13W - 26L
1,303 Elo+
Party 1
Chang'e
Chang'e
SailorSapphic
Chang'e
Level 100
God Stats
0W - 1L
1,782 SR
Queue Stats
10W - 10L
1,508 Elo+
Solo
Charybdis
Charybdis
XxHadokyarixX
Charybdis
Level 100
God Stats
4W - 3L
1,579 SR
Queue Stats
153W - 151L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 1 / 2
8,335
521
3,619
7,814
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
EPIC_BEASTEM
Cthulhu
14
6 / 3 / 7
8,496
531
10,578
13,954
8,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
JiveSo
Olorun
16
8 / 3 / 5
10,860
679
14,356
14,206
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 0
8,781
549
1,977
8,467
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
wink789
Danzaburou
14
6 / 2 / 7
9,343
584
10,913
10,904
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,475
467
2,454
13,399
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Fearless721
Jormungandr
11
4 / 5 / 3
7,903
494
8,159
13,625
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Hamstercool
Persephone
13
2 / 6 / 2
8,256
516
8,415
12,655
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
2 / 1 / 0
9,571
598
6,744
8,574
5,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
XxHadokyarixX
Charybdis
11
0 / 4 / 4
6,757
422
7,873
11,915
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
9
9
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
2
4
L
1
7
2
0.29
W
Cthulhu
EPIC_BEASTEM
Cthulhu
6
3
7
3.17
L
Jormungandr
Fearless721
Jormungandr
4
5
3
1.1
L
Persephone
Hamstercool
Persephone
2
6
2
0.5
W
Olorun
JiveSo
Olorun
8
3
5
3.5
W
0
0
0
0
L
Chang'e
2
1
0
2
L
Charybdis
XxHadokyarixX
Charybdis
0
4
4
0.5
W
Danzaburou
wink789
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
33,645
55,345
Taken
60,168
28,455
Mitigated
28,450
23,889
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,619
1,400
0
1,778
7,814
3,776
735
1,196
6,618
0
49,290
L
2,454
955
0
5,074
13,399
4,107
0
5,233
8,166
0
30,015
W
Cthulhu
EPIC_BEASTEM
Cthulhu
10,578
1,094
1,004
3,689
13,954
8,668
810
5,673
8,281
31,114
0
L
Jormungandr
Fearless721
Jormungandr
8,159
1,699
0
790
13,625
11,977
0
5,690
7,935
28,737
0
L
Persephone
Hamstercool
Persephone
8,415
265
0
2,315
12,655
4,202
0
7,873
4,776
49,565
0
W
Olorun
JiveSo
Olorun
14,356
8,902
0
8,565
14,206
5,944
4,252
9,087
5,063
70,455
0
W
1,977
434
0
4,156
8,467
6,174
806
3,997
4,470
0
54,196
L
Chang'e
6,744
694
18
4,175
8,574
5,179
38
2,219
5,979
65,348
0
L
Charybdis
XxHadokyarixX
Charybdis
7,873
4,470
0
3,405
11,915
2,985
193
3,914
8,001
0
43,053
W
Danzaburou
wink789
Danzaburou
10,913
4,957
0
4,697
10,904
3,893
3,425
3,365
7,539
0
47,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
39,962
465
Minions Killed
420
0
Camps Cleared
0
1,436,520
Distance Traveled
1,420,050
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,335
521
81
5
0
352,923
4
L
Mercury
7,475
467
58
4
0
325,154
0
W
Cthulhu
8,496
531
35
2
0
271,468
3
L
Jormungandr
7,903
494
47
3
0
262,166
1
L
Persephone
8,256
516
94
6
0
264,683
0
W
Olorun
10,860
679
140
9
0
288,687
2
W
Chaac
8,781
549
125
8
0
237,049
0
L
Chang'e
9,571
598
148
9
0
296,217
3
L
Charybdis
6,757
422
73
5
0
271,830
3
W
Danzaburou
9,343
584
84
5
0
286,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role