Player Matchup

Loki
Loki
Nicotine_Nig
Loki
Level 18
God Stats
1W - 5L
1,299 SR
Queue Stats
31W - 45L
1,416 Elo+
Party 2
Ares
Ares
Obama420care
Ares
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 2
Charybdis
Charybdis
RisenAngel80
Charybdis
Level 48
God Stats
22W - 24L
1,503 SR
Queue Stats
165W - 141L
1,483 Elo+
Party 2
Sol
Sol
TsunadeChann
Sol
Level 33
God Stats
2W - 7L
1,371 SR
Queue Stats
146W - 118L
1,532 Elo+
Solo
Artio
Artio
xWolfAmongSheep
Artio
Level 49
God Stats
2W - 1L
1,783 SR
Queue Stats
103W - 96L
1,470 Elo+
Solo
Team Averages
Level 32
1,491 SR
1,466 Elo+

VS

Team Averages
Level 41
1,602 SR
1,497 Elo+
Hades
Hades
Aria058
Hades
Level 49
God Stats
3W - 2L
1,642 SR
Queue Stats
29W - 30L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Krysic vL
Cernunnos
Level 31
God Stats
2W - 3L
1,708 SR
Queue Stats
83W - 86L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
Scroll kun
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,439 Elo+
Solo
Pele
Pele
YepFFGarbage
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 1
Izanami
Izanami
half way dcent
Izanami
Level 69
God Stats
56W - 34L
1,661 SR
Queue Stats
115W - 131L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
6,287
419
4,202
12,500
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 5 / 0
5,249
350
771
8,840
3,904
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
RisenAngel80
Charybdis
12
1 / 5 / 0
7,295
486
8,008
12,320
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 8 / 1
6,862
457
6,074
12,720
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 3 / 1
7,088
473
10,307
16,059
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aria058
Hades
14
7 / 1 / 6
8,771
585
11,101
11,000
4,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Krysic vL
Cernunnos
15
3 / 0 / 6
8,520
568
6,800
7,818
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Scroll kun
Xing Tian
11
2 / 1 / 8
8,003
534
4,532
11,536
9,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 4 / 5
8,451
563
9,984
9,766
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
12 / 1 / 1
10,399
693
17,626
11,591
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
30
30
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
Aria058
Hades
7
1
6
10
W
Cernunnos
Krysic vL
Cernunnos
3
0
6
6
L
0
9
4
0.22
L
1
5
0
0.2
L
Charybdis
RisenAngel80
Charybdis
1
5
0
0.2
W
Xing Tian
Scroll kun
Xing Tian
2
1
8
6
L
2
8
1
0.31
W
6
4
5
2.13
W
12
1
1
12.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
50,043
62,439
Taken
51,711
22,832
Mitigated
24,838
14,467
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aria058
Hades
11,101
2,351
441
5,519
11,000
4,719
155
5,761
4,738
41,987
0
W
Cernunnos
Krysic vL
Cernunnos
6,800
3,038
0
2,275
7,818
3,270
2,175
472
7,346
0
64,875
L
4,202
1,444
0
2,304
12,500
2,858
0
3,533
8,967
0
30,152
L
771
208
0
0
8,840
3,904
0
2,082
6,758
4,856
0
L
Charybdis
RisenAngel80
Charybdis
8,008
3,384
0
4,870
12,320
3,028
0
2,610
9,710
0
54,347
W
Xing Tian
Scroll kun
Xing Tian
4,532
332
1,945
3,581
11,536
9,535
112
1,668
9,748
18,881
0
L
6,074
1,003
0
2,633
12,720
2,503
0
2,322
10,398
28,810
3,756
W
9,984
2,595
0
1,876
9,766
2,941
340
2,382
7,181
0
35,545
W
17,626
12,109
0
5,883
11,591
4,373
1,900
5,569
5,862
0
91,666
L
10,307
1,186
272
4,388
16,059
10,539
0
5,086
10,973
37,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
44,144
293
Minions Killed
433
0
Camps Cleared
0
1,213,937
Distance Traveled
1,396,433
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,771
585
79
5
0
271,774
1
W
Cernunnos
8,520
568
116
8
0
267,179
6
L
Loki
6,287
419
61
4
0
249,951
0
L
Ares
5,249
350
9
1
0
191,193
0
L
Charybdis
7,295
486
97
6
0
250,486
4
W
Xing Tian
8,003
534
21
1
0
313,469
5
L
Sol
6,862
457
58
4
0
250,023
2
W
Pele
8,451
563
54
4
0
275,352
0
W
Izanami
10,399
693
163
11
0
268,659
5
L
Artio
7,088
473
68
5
0
272,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role