Player Matchup

Geb
Geb
Katrina the Kat
Geb
Level 102
God Stats
0W - 1L
1,604 SR
Queue Stats
37W - 57L
1,354 Elo+
Party 1
Bastet
Bastet
Kyrobinthian
Bastet
Level 26
God Stats
0W - 2L
1,485 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
LonexCoyote1
Cernunnos
Level 84
God Stats
1W - 2L
1,392 SR
Queue Stats
45W - 54L
1,395 Elo+
Party 1
Tyr
Tyr
Sweet_puse
Tyr
Level 43
God Stats
0W - 3L
1,388 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 123
God Stats
75W - 69L
1,591 SR
Queue Stats
477W - 480L
1,515 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,429 Elo+

VS

Team Averages
Level 57
1,539 SR
1,507 Elo+
Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kovli3s
Chang'e
Level 78
God Stats
1W - 4L
1,407 SR
Queue Stats
9W - 7L
1,431 Elo+
Solo
Hel
Hel
PandorasChaos
Hel
Level 27
God Stats
1W - 0L
1,687 SR
Queue Stats
17W - 18L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Slangdar
Ah Muzen Cab
Level 28
God Stats
7W - 2L
1,600 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Izanami
Izanami
youlostyourturn
Izanami
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,049
605
5,644
14,039
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
2 / 8 / 1
6,676
668
6,220
11,737
3,902
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
LonexCoyote1
Cernunnos
13
2 / 3 / 0
6,793
679
14,211
15,658
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
6,028
603
1,543
14,687
7,838
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 2
6,337
634
7,343
7,033
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
13 / 0 / 10
10,566
1,057
15,520
14,871
18,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Kovli3s
Chang'e
13
1 / 1 / 17
8,128
813
8,150
10,275
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 20
7,507
751
3,320
10,691
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Slangdar
Ah Muzen Cab
16
9 / 0 / 12
10,026
1,003
17,421
7,618
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 16
8,317
832
8,620
7,574
3,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
101
4
Kills
26
26
Deaths
4
6
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
0
10
18
L
0
4
1
0.13
W
Chang'e
Kovli3s
Chang'e
1
1
17
9.5
L
Bastet
2
8
1
0.31
L
Cernunnos
LonexCoyote1
Cernunnos
2
3
0
0.67
W
0
3
20
3.33
W
Ah Muzen Cab
Slangdar
Ah Muzen Cab
9
0
12
15
L
0
6
2
0.17
L
0
5
2
0.2
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
53,031
63,154
Taken
51,029
31,117
Mitigated
32,233
5,921
Healing
33,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,520
3,263
743
6,629
14,871
18,330
495
3,046
11,825
0
28,689
L
5,644
408
416
1,084
14,039
11,720
1
3,379
10,660
17,444
0
W
Chang'e
Kovli3s
Chang'e
8,150
458
5,441
5,107
10,275
3,695
307
1,949
8,326
25,810
0
L
Bastet
6,220
1,537
0
802
11,737
3,902
0
1,599
10,138
0
14,563
L
Cernunnos
LonexCoyote1
Cernunnos
14,211
6,139
0
1,557
15,658
5,414
0
3,944
11,714
0
33,471
W
3,320
473
7,827
5,931
10,691
4,090
1,341
3,360
7,331
11,090
0
W
Ah Muzen Cab
Slangdar
Ah Muzen Cab
17,421
7,259
0
2,227
7,618
3,015
3,301
3,260
4,358
0
45,896
L
1,543
143
103
1,959
14,687
7,838
0
1,149
13,538
0
10,682
L
7,343
2,156
0
0
7,033
2,243
1
1,399
5,634
25,869
0
W
8,620
5,887
0
0
7,574
3,103
2,457
1,935
5,639
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
44,544
174
Minions Killed
223
5
Camps Cleared
9
788,806
Distance Traveled
934,623
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,566
1,057
45
5
0
191,202
0
L
Geb
6,049
605
20
2
1
176,559
1
W
Chang'e
8,128
813
42
4
3
203,945
10
L
Bastet
6,676
668
26
3
0
161,231
0
L
Cernunnos
6,793
679
56
6
2
169,651
1
W
Hel
7,507
751
19
2
2
171,654
0
W
Ah Muzen Cab
10,026
1,003
76
8
2
194,822
0
L
Tyr
6,028
603
27
3
1
154,835
2
L
Nu Wa
6,337
634
45
5
1
126,530
0
W
Izanami
8,317
832
41
4
2
173,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role