Player Matchup

Serqet
Serqet
Deepicott
Serqet
Level 85
God Stats
2W - 3L
1,151 SR
Queue Stats
169W - 155L
1,549 Elo+
Solo
Ymir
Ymir
ItsTheSCALLION
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 89L
1,479 Elo+
Solo
Ullr
Ullr
Ojanis10
Ullr
Level 159
God Stats
12W - 3L
1,658 SR
Queue Stats
191W - 174L
1,588 Elo+
Party 1
Chang'e
Chang'e
OwlS33ULatr
Chang'e
Level 122
God Stats
2W - 1L
1,498 SR
Queue Stats
67W - 58L
1,529 Elo+
Party 1
Hera
Hera
viniciojr12
Hera
Level 126
God Stats
3W - 5L
1,290 SR
Queue Stats
90W - 82L
1,492 Elo+
Party 1
Team Averages
Level 111
1,419 SR
1,528 Elo+

VS

Team Averages
Level 118
1,397 SR
1,495 Elo+
Camazotz
Camazotz
Dyefat
Camazotz
Level 109
God Stats
0W - 7L
1,017 SR
Queue Stats
444W - 477L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Eazul
Sun Wukong
Level 128
God Stats
1W - 2L
1,489 SR
Queue Stats
186W - 187L
1,493 Elo+
Party 2
Terra
Terra
HPATPStoned
Terra
Level 129
God Stats
1W - 3L
1,442 SR
Queue Stats
173W - 184L
1,444 Elo+
Party 2
Fafnir
Fafnir
JF Flower
Fafnir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,505 Elo+
Party 3
Erlang Shen
Erlang Shen
ShadowGuard10
Erlang Shen
Level 146
God Stats
4W - 6L
1,538 SR
Queue Stats
303W - 283L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deepicott
Serqet
18
6 / 2 / 22
10,949
782
13,285
26,753
17,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 2 / 27
11,105
793
13,466
19,608
28,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
16 / 3 / 12
12,239
874
27,880
20,456
11,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
OwlS33ULatr
Chang'e
19
3 / 1 / 26
10,945
782
18,996
9,304
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 19
10,572
755
12,229
12,461
5,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dyefat
Camazotz
16
2 / 9 / 7
9,839
703
14,578
23,805
17,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Eazul
Sun Wukong
17
2 / 4 / 7
9,962
712
17,272
17,749
13,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 6 / 4
8,842
632
9,077
21,501
24,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
JF Flower
Fafnir
17
3 / 4 / 9
11,011
787
11,950
16,372
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
ShadowGuard10
Erlang Shen
17
5 / 7 / 4
10,007
715
17,527
17,744
19,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
43
30
Kills
12
13
Deaths
30
106
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
Deepicott
Serqet
6
2
22
8.5
L
Camazotz
Dyefat
Camazotz
2
9
7
0.61
L
Sun Wukong
Eazul
Sun Wukong
2
4
7
1.38
L
0
6
4
0.33
W
1
2
27
7.25
L
Fafnir
JF Flower
Fafnir
3
4
9
1.88
W
Ullr
16
3
12
7.33
W
Chang'e
OwlS33ULatr
Chang'e
3
1
26
16
L
Erlang Shen
ShadowGuard10
Erlang Shen
5
7
4
1
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,856
Damage
70,404
88,582
Taken
97,171
72,621
Mitigated
98,196
46,982
Healing
35,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Deepicott
Serqet
13,285
2,756
2,379
10,279
26,753
17,469
1,275
5,665
21,088
0
19,027
L
Camazotz
Dyefat
Camazotz
14,578
3,193
1,365
4,812
23,805
17,118
306
7,255
15,906
6,223
24,140
L
Sun Wukong
Eazul
Sun Wukong
17,272
3,262
2,959
5,918
17,749
13,583
650
9,282
7,639
0
33,033
L
9,077
1,250
8,087
6,739
21,501
24,587
384
10,500
10,387
18,916
0
W
13,466
1,041
2,125
4,194
19,608
28,967
0
4,166
15,442
26,147
0
L
Fafnir
JF Flower
Fafnir
11,950
5,269
121
2,394
16,372
22,911
394
8,620
6,865
19,001
0
W
Ullr
27,880
13,318
1,957
7,912
20,456
11,739
2,006
7,212
13,244
0
43,826
W
Chang'e
OwlS33ULatr
Chang'e
18,996
2,917
9,838
4,528
9,304
8,665
1,531
2,979
6,325
40,400
0
L
Erlang Shen
ShadowGuard10
Erlang Shen
17,527
7,232
634
2,770
17,744
19,997
0
7,339
9,808
0
30,808
W
12,229
3,383
1,316
2,454
12,461
5,781
809
3,448
9,013
27,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
49,661
152
Minions Killed
107
0
Camps Cleared
0
1,269,470
Distance Traveled
1,183,796
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,949
782
12
1
0
297,290
0
L
Camazotz
9,839
703
27
2
0
237,259
0
L
Sun Wukong
9,962
712
28
2
0
275,312
1
L
Terra
8,842
632
17
1
0
221,307
0
W
Ymir
11,105
793
18
1
0
265,775
2
L
Fafnir
11,011
787
17
1
0
238,609
0
W
Ullr
12,239
874
39
3
0
246,690
1
W
Chang'e
10,945
782
54
4
0
236,547
1
L
Erlang Shen
10,007
715
18
1
0
211,309
4
W
Hera
10,572
755
29
2
0
223,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role