Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Laisecawar1
Janus
Level 69
God Stats
3W - 2L
1,653 SR
Queue Stats
309W - 344L
1,436 Elo+
Party 1
Odin
Odin
UmFanho
Odin
Level 113
God Stats
27W - 15L
1,779 SR
Queue Stats
463W - 442L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
l-FallenJaGGeN-l
Ao Kuang
Level 88
God Stats
37W - 40L
1,517 SR
Queue Stats
438W - 543L
1,420 Elo+
Party 1
Team Averages
Level 109
1,590 SR
1,475 Elo+

VS

Team Averages
Level 103
1,445 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Artwho
Morgan Le Fay
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,484 Elo+
Solo
Ares
Ares
Crypto_Find
Ares
Level 67
God Stats
1W - 2L
1,384 SR
Queue Stats
132W - 141L
1,427 Elo+
Solo
Tyr
Tyr
RuanVermelion
Tyr
Level 159
God Stats
17W - 20L
1,452 SR
Queue Stats
187W - 179L
1,589 Elo+
Solo
Chiron
Chiron
SynovialStone_GW
Chiron
Level 105
God Stats
1W - 1L
1,420 SR
Queue Stats
392W - 399L
1,430 Elo+
Solo
Arachne
Arachne
robertofck
Arachne
Level 110
God Stats
103W - 105L
1,469 SR
Queue Stats
970W - 1,046L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 4
6,429
495
6,976
9,835
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
10
0 / 1 / 6
6,210
478
4,931
12,151
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 3 / 2
7,587
584
5,626
5,515
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
UmFanho
Odin
11
1 / 4 / 0
6,216
478
6,062
12,398
7,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 3 / 3
6,264
482
4,807
10,034
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artwho
Morgan Le Fay
11
1 / 3 / 0
6,724
517
3,977
6,118
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
5,326
410
4,611
8,581
5,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 2
8,346
642
10,808
14,023
8,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 1
7,109
547
8,739
10,841
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
robertofck
Arachne
11
3 / 1 / 2
6,696
515
4,173
6,630
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
12
12
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
4
2
L
Xing Tian
 
Xing Tian
0
1
6
3
W
Morgan Le Fay
Artwho
Morgan Le Fay
1
3
0
0.33
W
0
2
1
0.25
L
7
3
2
2.67
W
6
2
2
3.5
W
2
2
1
1.25
L
Odin
UmFanho
Odin
1
4
0
0.25
L
2
3
3
1.17
W
Arachne
robertofck
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
32,308
49,933
Taken
46,193
26,067
Mitigated
21,597
17,391
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,976
3,154
0
4,591
9,835
3,200
138
1,612
8,181
0
45,916
L
Xing Tian
 
Xing Tian
4,931
469
0
3,786
12,151
9,007
0
3,085
8,962
18,988
0
W
Morgan Le Fay
Artwho
Morgan Le Fay
3,977
495
0
935
6,118
2,464
184
3,289
2,747
37,453
0
W
4,611
97
227
1,439
8,581
5,172
0
4,793
3,630
10,643
0
L
5,626
414
0
711
5,515
1,747
0
2,165
3,234
39,462
0
W
10,808
1,090
0
7,467
14,023
8,101
0
2,811
11,212
0
49,214
W
8,739
3,945
370
4,937
10,841
3,303
536
2,775
7,944
0
53,102
L
Odin
UmFanho
Odin
6,062
1,502
0
4,264
12,398
7,963
0
0
12,398
5,580
28,974
L
4,807
1,650
0
4,039
10,034
4,150
0
1,398
8,570
31,367
8,819
W
Arachne
robertofck
Arachne
4,173
2,533
0
2,124
6,630
2,557
0
2,101
4,379
0
33,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
34,201
326
Minions Killed
358
0
Camps Cleared
0
1,231,880
Distance Traveled
1,284,977
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,429
495
75
6
0
235,079
1
L
Xing Tian
6,210
478
23
2
0
251,069
2
W
Morgan Le Fay
6,724
517
86
7
0
237,259
7
W
Ares
5,326
410
8
1
0
264,634
3
L
Janus
7,587
584
94
7
0
263,049
11
W
Tyr
8,346
642
89
7
0
265,911
1
W
Chiron
7,109
547
112
9
0
234,075
5
L
Odin
6,216
478
67
5
0
224,303
3
L
Ao Kuang
6,264
482
67
5
0
258,380
0
W
Arachne
6,696
515
63
5
0
283,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role