Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Lokerboy10
Chang'e
Level 94
God Stats
1W - 2L
1,176 SR
Queue Stats
314W - 416L
1,375 Elo+
Party 1
Khepri
Khepri
Richirg2012
Khepri
Level 101
God Stats
8W - 13L
1,300 SR
Queue Stats
265W - 547L
1,265 Elo+
Party 1
Kali
Kali
xino1106
Kali
Level 66
God Stats
11W - 21L
1,348 SR
Queue Stats
123W - 262L
1,276 Elo+
Party 1
Team Averages
Level 98
1,365 SR
1,383 Elo+

VS

Team Averages
Level 111
1,469 SR
1,484 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ElArgentino_Sn1P
Loki
Level 146
God Stats
19W - 29L
1,515 SR
Queue Stats
366W - 367L
1,447 Elo+
Solo
Medusa
Medusa
coelhohenz
Medusa
Level 105
God Stats
1W - 3L
1,396 SR
Queue Stats
363W - 380L
1,509 Elo+
Solo
Hel
Hel
oileo
Hel
Level 89
God Stats
18W - 29L
1,433 SR
Queue Stats
496W - 559L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 3
8,654
577
5,340
7,328
2,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
 
Guan Yu
13
2 / 3 / 0
8,025
535
2,753
7,263
3,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Lokerboy10
Chang'e
15
3 / 2 / 2
8,516
568
9,313
11,018
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 1 / 3
7,338
489
2,629
6,928
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
15
4 / 0 / 2
8,632
575
4,688
7,435
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 3 / 2
6,546
436
6,639
11,209
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
8
3 / 2 / 0
6,491
433
3,088
4,232
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 0
7,085
472
3,597
7,879
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
coelhohenz
Medusa
14
0 / 1 / 0
7,941
529
3,435
6,405
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
oileo
Hel
12
3 / 4 / 0
7,124
475
6,878
11,307
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
W
Guan Yu
 
Guan Yu
2
3
0
0.67
L
Da Ji
 
Da Ji
0
3
2
0.33
L
Bellona
 
Bellona
3
2
0
1.5
L
0
1
0
0
W
Chang'e
Lokerboy10
Chang'e
3
2
2
2
W
Khepri
0
1
3
1.5
L
Medusa
coelhohenz
Medusa
0
1
0
0
L
Hel
oileo
Hel
3
4
0
0.75
W
Kali
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
23,637
39,972
Taken
41,032
19,689
Mitigated
13,526
17,301
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,340
2,081
0
3,420
7,328
2,971
0
811
6,475
0
67,183
W
Guan Yu
 
Guan Yu
2,753
314
7
2,846
7,263
3,901
78
0
7,263
0
39,807
L
Da Ji
 
Da Ji
6,639
1,618
0
2,749
11,209
3,629
0
2,327
8,882
0
43,205
L
Bellona
 
Bellona
3,088
1,533
0
519
4,232
2,885
0
0
4,232
885
17,293
L
3,597
948
0
2,223
7,879
1,922
0
1,496
6,383
0
45,769
W
Chang'e
Lokerboy10
Chang'e
9,313
743
1,208
5,318
11,018
3,740
256
3,691
7,087
70,275
0
W
Khepri
2,629
431
0
1,573
6,928
5,377
279
997
5,805
18,675
0
L
Medusa
coelhohenz
Medusa
3,435
1,905
0
1,209
6,405
1,750
0
1,192
5,213
0
55,249
L
Hel
oileo
Hel
6,878
145
958
4,842
11,307
3,340
0
6,927
4,380
42,678
0
W
Kali
4,688
1,453
0
2,929
7,435
3,700
0
966
6,395
0
53,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
35,187
475
Minions Killed
399
0
Camps Cleared
0
1,598,137
Distance Traveled
1,385,644
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,654
577
129
9
0
293,721
5
W
Guan Yu
8,025
535
91
6
0
319,146
3
L
Da Ji
6,546
436
72
5
0
295,743
1
L
Bellona
6,491
433
36
2
0
126,513
2
L
Loki
7,085
472
88
6
0
336,570
1
W
Chang'e
8,516
568
132
9
0
315,991
7
W
Khepri
7,338
489
26
2
0
313,638
2
L
Medusa
7,941
529
118
8
0
321,917
8
L
Hel
7,124
475
85
6
0
304,901
2
W
Kali
8,632
575
97
6
0
355,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role